Posted by Saviour of Elves on October 20, 1999 at 00:43:03:
In Reply to: Part I, or .. A suprise attack posted by Saviour of Elves on October 20, 1999 at 00:37:04:
Dioxide's Log Formatter -------------------------------------------------------------------------------- <74%hp 53%m 38%mv> You wake and stand up. <74%hp 53%m 38%mv> People near you: <74%hp 53%m 38%mv> <74%hp 53%m 38%mv> fl <74%hp 53%m 38%mv> An overgrown road <74%hp 53%m 37%mv> sneak <74%hp 53%m 37%mv> s <74%hp 53%m 37%mv> You aren't fighting anyone. <74%hp 53%m 37%mv> You attempt to move silently. <74%hp 53%m 37%mv> Sybolak has arrived. <74%hp 53%m 37%mv> The beginning of a road <74%hp 53%m 35%mv> e <74%hp 53%m 35%mv> e <74%hp 53%m 34%mv> An interesting path <74%hp 53%m 33%mv> s <74%hp 53%m 32%mv> City Entrance <74%hp 53%m 31%mv> The Cross Roads <74%hp 53%m 31%mv> e <74%hp 53%m 30%mv> call spellbane <74%hp 53%m 28%mv> <76%hp 54%m 32%mv> A clearing in the woods <76%hp 54%m 31%mv> Your hatred of magic surrounds you. <76%hp 44%m 31%mv> af Sybolak has summoned you! <76%hp 44%m 31%mv> <76%hp 44%m 31%mv> You are affected by: <76%hp 44%m 31%mv> No way! You are still fighting! <76%hp 44%m 31%mv> fl <76%hp 44%m 30%mv> w <76%hp 44%m 30%mv> w <76%hp 44%m 29%mv> The Main Street <76%hp 44%m 29%mv> Market Square <76%hp 44%m 28%mv> The Main Street <76%hp 44%m 28%mv> Main Street <76%hp 44%m 27%mv> whoi heg <76%hp 44%m 27%mv> call resist The rain stopped. <76%hp 44%m 27%mv> You feel tough! <76%hp 34%m 27%mv> af <76%hp 34%m 27%mv> Inside the West Gate of Midgaard <77%hp 36%m 32%mv> Outside the West Gate of Midgaard <77%hp 36%m 31%mv> w <77%hp 36%m 31%mv> w <77%hp 36%m 30%mv> wher <77%hp 36%m 29%mv> A bend in the dark path <77%hp 36%m 28%mv> wher <77%hp 36%m 28%mv> People near you: <77%hp 36%m 28%mv> People near you: <77%hp 36%m 28%mv> whoi heg <77%hp 36%m 28%mv> whoi sy <77%hp 36%m 28%mv> af <77%hp 36%m 28%mv> You are affected by: <77%hp 36%m 28%mv> wher <78%hp 38%m 33%mv> wher <78%hp 38%m 33%mv> You rest. <78%hp 38%m 33%mv> People near you: <78%hp 38%m 33%mv> wher <78%hp 38%m 33%mv> cb Sybolak and Heg in the past It starts to rain. <78%hp 38%m 33%mv> [BATTLE] Jaegensai: Sybolak and Heg in the past <78%hp 38%m 33%mv> cb Fightin fer me life. People near you: <82%hp 43%m 40%mv> wher <82%hp 43%m 40%mv> s <82%hp 43%m 40%mv> A narrow, dark path through the forest <82%hp 43%m 39%mv> e <82%hp 43%m 39%mv> Alas, you cannot go that way. <82%hp 43%m 39%mv> n <84%hp 44%m 42%mv> e <84%hp 44%m 41%mv> Beginning of a dark path <84%hp 44%m 40%mv> <84%hp 44%m 40%mv> e <84%hp 44%m 38%mv> e <84%hp 44%m 37%mv> Inside the West Gate of Midgaard <84%hp 44%m 37%mv> e [BATTLE] Taishanrawr: How did you get that title jaegensai? <84%hp 44%m 37%mv> Main Street <84%hp 44%m 36%mv> e <84%hp 44%m 35%mv> Market Square <84%hp 44%m 35%mv> e <84%hp 44%m 34%mv> The Main Street <84%hp 44%m 34%mv> Inside the East Gate of Midgaard <84%hp 44%m 33%mv> Outside the East Gate of Midgaard <84%hp 44%m 32%mv> City Entrance <84%hp 44%m 32%mv> The Cross Roads <84%hp 44%m 31%mv> cb Tell ya in moments <84%hp 44%m 30%mv> wher <84%hp 44%m 29%mv> The holy grove <84%hp 44%m 28%mv> wher <84%hp 44%m 28%mv> [BATTLE] Dephel: I lack the feet to make it. <84%hp 44%m 28%mv> People near you: <84%hp 44%m 28%mv> A clearing in the woods <84%hp 44%m 26%mv> ex <84%hp 44%m 26%mv> n <84%hp 44%m 25%mv> The Void <84%hp 44%m 23%mv> Obvious exits: <84%hp 44%m 23%mv> n <84%hp 44%m 22%mv> s <84%hp 44%m 21%mv> A Secret Tunnel <84%hp 44%m 21%mv> You open the plank. <84%hp 44%m 21%mv> The Herbary <84%hp 44%m 20%mv> w <84%hp 44%m 19%mv> s <84%hp 44%m 17%mv> s Lightning flashes in the sky. <84%hp 44%m 17%mv> sneak <84%hp 44%m 16%mv> The Pond <84%hp 44%m 14%mv> The Grove <84%hp 44%m 13%mv> The Grove <84%hp 44%m 11%mv> The Grove <84%hp 44%m 10%mv> The Traveler's Camp <85%hp 46%m 13%mv> <85%hp 46%m 12%mv> The Traveler's Camp <85%hp 46%m 11%mv> <85%hp 46%m 9%mv> The Traveler's Camp <85%hp 46%m 8%mv> s Dephel leaves north. <85%hp 46%m 6%mv> s <85%hp 46%m 5%mv> s Dephel leaves north. <85%hp 46%m 4%mv> The Traveler's Camp <85%hp 46%m 2%mv> <85%hp 46%m 1%mv> <85%hp 46%m 1%mv> <69%hp 46%m 1%mv> fl Hegreria's cleave EVISCERATES you! <45%hp 46%m 1%mv> <45%hp 46%m 1%mv> call resist Sybolak's bash misses you. <45%hp 46%m 1%mv> <13%hp 46%m 0%mv> A Secret Tunnel <13%hp 46%m 0%mv> You attempt to move silently. <13%hp 46%m 0%mv> You attempt to hide. <13%hp 46%m 0%mv> People near you: <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> Alas, you cannot go that way. <13%hp 46%m 0%mv> You step out of the shadows. <13%hp 46%m 0%mv> You aren't fighting anyone. <13%hp 46%m 0%mv> You aren't fighting anyone. <13%hp 46%m 0%mv> You aren't fighting anyone. <13%hp 46%m 0%mv> You aren't fighting anyone. <13%hp 46%m 0%mv> You feel tough! <13%hp 36%m 0%mv> hid <15%hp 37%m 5%mv> l <15%hp 37%m 5%mv> sca u <15%hp 37%m 4%mv> The Herb Garden <15%hp 37%m 3%mv> wher <15%hp 37%m 1%mv> The Pond <15%hp 37%m 0%mv> People near you: <15%hp 37%m 0%mv> wher <15%hp 37%m 0%mv> You rest. <15%hp 37%m 0%mv> <15%hp 37%m 0%mv> wher <15%hp 37%m 0%mv> rem all <31%hp 53%m 0%mv> give 1. dephel You feel less resistant to magic. <36%hp 59%m 9%mv> You give a poncho from the carcass of Vitzlar to Dephel. <36%hp 59%m 9%mv> give 1. dephel <36%hp 59%m 9%mv> You give an elemental bracelet to Dephel. <36%hp 59%m 9%mv> You give a heron-marked blade to Dephel. <36%hp 59%m 9%mv> give 1. dephel <36%hp 59%m 9%mv> You give a three-bladed dagger to Dephel. <36%hp 59%m 9%mv> You give a pair of huge antlers to Dephel. <36%hp 59%m 9%mv> You give a periapt to Dephel. <36%hp 59%m 9%mv> You give a mantle of earth to Dephel. <36%hp 59%m 9%mv> You give a mantle of earth to Dephel. <36%hp 59%m 9%mv> give 1. dephel <36%hp 59%m 9%mv> You give a periapt to Dephel. <36%hp 59%m 9%mv> give 1. dephel <36%hp 59%m 9%mv> You give a dragon embroidered red coat to Dephel. <36%hp 59%m 9%mv> You give a pair of black enameled gauntlets to Dephel. <36%hp 59%m 9%mv> You give a ring set with a single sapphire to Dephel. <36%hp 59%m 9%mv> give 1. dephel <36%hp 59%m 9%mv> You give an onyx bracelet to Dephel. give 1. dephel <36%hp 59%m 9%mv> You give a pitch-black belt to Dephel. <36%hp 59%m 9%mv> You give an ice-rimmed shield to Dephel. You give a ranger's knapsack to Dephel. <36%hp 59%m 9%mv> You give onyx boots to Dephel. <36%hp 59%m 9%mv> You give a spiked buckler to Dephel. <36%hp 59%m 9%mv> Dephel nods. <36%hp 59%m 9%mv> Dephel looks at you. <36%hp 59%m 9%mv> wink dephel <36%hp 59%m 9%mv>
You are affected by:
Power: 'truesight' modifies none by 0 for 8 hours.
Power: 'truesight' modifies none by 0 for 8 hours.
Skill: 'trophy' modifies none by 0 for 71 hours.
Skill: 'sneak' modifies none by 0 for 19 hours.
Skill: 'detect hidden' modifies none by 0 for 18 hours.
Commune: 'bless' modifies save vs spell by -14 for 1 hours.
Commune: 'bless' modifies hit roll by 7 for 1 hours.
(PK) Hegreria An overgrown road
(PK) Sybolak An overgrown road
(PK) Jaegensai An overgrown road
You yell 'Die, Sybolak, you sorcerous dog!'
Sybolak utters the words, 'grzzs'.
You deliver a blow of deadly force!
You trample around loudly again.
Sybolak parries your cleave.
Sybolak parries your cleave.
Sybolak has some small but disgusting cuts.
[Exits: north south]
You flee from combat!
You fled south.
hid
You aren't fighting anyone.
s
You aren't fighting anyone.
Hegreria has arrived.
These shadows are too uncivilized for you to hide in.
[Exits: north east]
Alas, you cannot go that way.
A old path
[Exits: east west]
[Exits: south west]
e
e
Outside the East Gate of Midgaard
[Exits: north east west]
Beastly Fido is here.
[Exits: east west]
[Exits: north east south west]
e
n
e
The holy grove
[Exits: north east south west]
The sacred glade
[Exits: north east south west]
[BATTLE] Dephel: Knifing a duergar with a polearm hurts me more than it hurts him.
The holy grove
[Exits: east south west]
A small snake slithers between the grass.
A druid is here in meditation.
A druid is here in meditation.
A small bunny pokes from bush to bush.
A deer stares back at you.
A large deer stag protects his territory.
[Exits: north south west]
n
Outside the East Gate of Midgaard
[Exits: north east west]
Hegreria is here.
Sybolak is here.
Beastly Fido is here.
Hegreria tries a wild overhead swing.
Hegreria's wild overhead attack misses you.
You yell 'Help! Hegreria is trying to axe murder me!'
The beastly fido leaves north.
You dodge Hegreria's cleave.
You parry Hegreria's cleave.
Sybolak's cleave misses you.
You parry Sybolak's cleave.
Sybolak's cleave misses you.
You trample around loudly again.
Hegreria parries your cleave.
Hegreria parries your cleave.
Hegreria is in perfect health.
Power: 'spellbane' modifies save vs spell by -8 for 6 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Skill: 'trophy' modifies none by 0 for 70 hours.
Skill: 'detect hidden' modifies none by 0 for 17 hours.
Commune: 'bless' modifies save vs spell by -14 for 0 hours.
Commune: 'bless' modifies hit roll by 7 for 0 hours.
Hegreria is in perfect health.
Hegreria is in perfect health.
Inside the East Gate of Midgaard
[Exits: east west]
A cityguard is here, guarding the gate.
You flee from combat!
You fled west.
w
w
w
The Main Street
[Exits: east west]
[Exits: east west]
Beastly Fido is here.
Beastly Fido is here.
[Exits: north east west]
A janitor is walking around, cleaning up.
[Exits: east west]
[Exits: east west]
( 9) Some flat bread is here.
( 2) A water skin made of tooled leather and steel lies here.
( 9) A werewolf cookie looks yummy.
(Magical) A ring of black opal lies here gathering dust.
A small ring with several keys on it is here.
(Glowing) A glinting sickle-shaped blade has been discarded here.
[ Duerg ] (PK) Hegreria the Overlord
w
w
w
You are affected by:
Power: 'resistance' modifies none by 0 for 4 hours.
Power: 'spellbane' modifies save vs spell by -8 for 6 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Power: 'truesight' modifies none by 0 for 7 hours.
Skill: 'trophy' modifies none by 0 for 70 hours.
Skill: 'detect hidden' modifies none by 0 for 17 hours.
Commune: 'bless' modifies save vs spell by -14 for 0 hours.
Commune: 'bless' modifies hit roll by 7 for 0 hours.
[Exits: east west]
You feel less righteous.
[Exits: east west]
w
Edge of the Forest
[Exits: east west]
w
Beginning of a dark path
[Exits: east south west]
A deep, dark path through the forest
[Exits: east west]
[Exits: north east south]
Alas, you cannot go that way.
(PK) Jaegensai A bend in the dark path
(PK) Jaegensai A bend in the dark path
[ Duerg ] (PK) Hegreria the Overlord
wher
[ Arial ] (PK) Sybolak the Crimson Knight
People near you:
(PK) Jaegensai A bend in the dark path
Power: 'resistance' modifies none by 0 for 3 hours.
Power: 'spellbane' modifies save vs spell by -8 for 5 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Power: 'truesight' modifies none by 0 for 6 hours.
Skill: 'trophy' modifies none by 0 for 69 hours.
Skill: 'detect hidden' modifies none by 0 for 16 hours.
People near you:
(PK) Jaegensai A bend in the dark path
r
wher
People near you:
(PK) Jaegensai A bend in the dark path
(PK) Jaegensai A bend in the dark path
People near you:
(PK) Jaegensai A bend in the dark path
wher
[BATTLE] Jaegensai: Fightin fer me life.
Jaerein The Main Street
(PK) Hegreria The Main Street
(PK) Sybolak The Main Street
(PK) Jaegensai A bend in the dark path
You stand up.
People near you:
Jaerein Inside the West Gate of Midgaard
(PK) Hegreria Inside the West Gate of Midgaard
(PK) Sybolak Inside the West Gate of Midgaard
(PK) Jaegensai A bend in the dark path
[Exits: north west]
e
Alas, you cannot go that way.
A bend in the dark path
[Exits: north east south]
e
e
e
e
A deep, dark path through the forest
[Exits: east west]
[Exits: east south west]
Sybolak has arrived.
Jaerein has arrived.
Hegreria has arrived.
e
e
Edge of the Forest
[Exits: east west]
e
Outside the West Gate of Midgaard
[Exits: east west]
[Exits: east west]
e
e
[Exits: east west]
( 9) Some flat bread is here.
( 2) A water skin made of tooled leather and steel lies here.
( 9) A werewolf cookie looks yummy.
(Magical) A ring of black opal lies here gathering dust.
A small ring with several keys on it is here.
(Glowing) A glinting sickle-shaped blade has been discarded here.
e
e
The Main Street
[Exits: east west]
[Exits: north east west]
A janitor is walking around, cleaning up.
The Main Street
[Exits: east west]
Beastly Fido is here.
Beastly Fido is here.
[Exits: east west]
[Exits: east west]
A cityguard is here, guarding the gate.
[Exits: north east west]
[Exits: east west]
[Exits: north east south west]
The holy grove
[Exits: north east south west]
The sacred glade
[Exits: north east south west]
A small bunny pokes from bush to bush.
[Exits: north south west]
A druidess peers at you.
A small snake slithers between the grass.
n
[BATTLE] Jaegensai: Tell ya in moments
People near you:
Jaerein Outside the East Gate of Midgaard
(PK) Hegreria Outside the East Gate of Midgaard
(PK) Sybolak Outside the East Gate of Midgaard
(PK) Jaegensai The holy grove
Jaerein City Entrance
(PK) Hegreria City Entrance
(PK) Sybolak City Entrance
(PK) Jaegensai The holy grove
[Exits: north south west]
Obvious exits:
North - The Void
South - The holy grove
West - The holy grove
e
ex
The Void
[Exits: east south west up down]
The corpse of Dephel is lying here.
A gray squirrel sits on the trunk of a tree chattering like a Tar Valon gossip.
[Exits: north east south up down]
One miserable gold coin.
North - A clearing in the woods
East - The Void
South - The Void
Up - The Void
Down - The Void
d
A clearing in the woods
[Exits: north down]
op u
u
A Secret Tunnel
[Exits: south up]
[Exits: north]
[Exits: east south west down]
A quiet druid tends to the drying herbs all around her.
(Charmed) A large treant is here serving his druid.
w
w
s
The Herb Garden
[Exits: east south west]
A druid stands here tending his small garden of herbs.
(Charmed) A large treant is here serving his druid.
A young novitiate sits diligently crushing herbs.
s
s
s
s
s
s
The Water Wheel
[Exits: east south west down]
s
The snow begins to fall.
hid
wher
The Pond
[Exits: east south down]
[Exits: north east south west down]
A dirty pile of laundry lies here, not getting any cleaner.
A white cake of soap stone lies here looking clean.
A novitiate grudgingly scrubs clothing on the rocks.
[Exits: north east south]
A lovely sparrow flies among the branches of the forest.
[Exits: north east south]
A walnut lies here on the ground.
A small pink spotted lizard lounges about.
[Exits: north east south]
The top of an acorn sits here on the ground.
An acorn rests here near your foot.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
[Exits: north east south]
Dephel is here.
A simple servant hurries from under the eye of his mistress.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.
You feel less tough.
Dephel leaves north.
You follow Dephel.
The Grove
[Exits: north east south]
The top of an acorn sits here on the ground.
An acorn rests here near your foot.
Dephel is here.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
[Exits: north east south]
A simple servant hurries from under the eye of his mistress.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.
Dephel has arrived.
Dephel leaves north.
You follow Dephel.
The Grove
[Exits: north east south]
The top of an acorn sits here on the ground.
An acorn rests here near your foot.
Dephel is here.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
[Exits: north east south]
A simple servant hurries from under the eye of his mistress.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.
Dephel has arrived.
s
s
s
You follow Dephel.
The Grove
[Exits: north east south]
The top of an acorn sits here on the ground.
An acorn rests here near your foot.
Dephel is here.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
s
s
s
The Traveler's Camp
[Exits: north east south]
A simple servant hurries from under the eye of his mistress.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.
Dephel has arrived.
s
s
You follow Dephel.
The Grove
[Exits: north east south]
The top of an acorn sits here on the ground.
An acorn rests here near your foot.
Dephel is here.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
[Exits: north east south]
A simple servant hurries from under the eye of his mistress.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.
Dephel has arrived.
Dephel leaves north.
You follow Dephel.
The Grove
[Exits: north east south]
The top of an acorn sits here on the ground.
An acorn rests here near your foot.
Dephel is here.
The druidic initiate stands alert watching the forest intently.
(Charmed) A large treant is here serving his initiate.
Sybolak has summoned you!
A clearing in the woods
[Exits: north down]
(Invis) (Translucent) Jaerein is here.
Hegreria is here.
Sybolak is here.
Hegreria drives her axes into both sides of your body, stunning you.
Hegreria's brutal attack DISMEMBERS you!
Hegreria's brutal attack EVISCERATES you!
You yell 'Help! Hegreria is trying to hack me to pieces!'
Hegreria is in perfect health.
fl
fl
fl
fl
Hegreria's cleave EVISCERATES you!
You parry Sybolak's cleave.
Sybolak's cleave DISMEMBERS you!
You parry Sybolak's cleave.
Hegreria parries your cleave.
Hegreria parries your cleave.
Hegreria parries your cleave.
Hegreria is in perfect health.
Dephel tells the group 'where in the past?'
Hegreria is in perfect health.
You evade Sybolak's bash, causing him to fall flat on his face.
You can't find the opening you need to kick Sybolak while they're down.
Hegreria is in perfect health.
Hegreria's cleave EVISCERATES you!
Hegreria's cleave EVISCERATES you!
Sybolak's cleave DISMEMBERS you!
You sure are BLEEDING!
Hegreria gets in one more shot as you flee.
Hegreria's parting blow MASSACRES you!
You sure are BLEEDING!
A Secret Tunnel
[Exits: south up]
You flee from combat!
You fled down.
[Exits: north up]
Jaerein A clearing in the woods
Dephel The Grove
(PK) Hegreria A clearing in the woods
(PK) Sybolak A clearing in the woods
(PK) Jaegensai A Secret Tunnel
You aren't fighting anyone.
You attempt to hide.
A Secret Tunnel
You stand in a dark tunnel leading north. The tunnel seems to have
been dug some time ago. It is mostly packed dirt, and you can see
roots peeking from out of the walls and floor. The tunnel continues
north, and above you the ceiling is made of wooden planks.
[Exits: north up]
You scan up.
***** Range 1 *****
A quiet druid tends to the drying herbs all around her.
(Charmed) A large treant is here serving his druid.
<15%hp 37%m 5%mv> u
w
w
w
You step out of the shadows.
The Herbary
[Exits: east south west down]
A quiet druid tends to the drying herbs all around her.
(Charmed) A large treant is here serving his druid.
[Exits: east south west]
A druid stands here tending his small garden of herbs.
(Charmed) A large treant is here serving his druid.
A young novitiate sits diligently crushing herbs.
The Water Wheel
[Exits: east south west down]
[Exits: east south down]
Jaerein A Secret Tunnel
Dephel The Grove
(PK) Hegreria A Secret Tunnel
(PK) Sybolak A Secret Tunnel
(PK) Jaegensai The Pond
r
People near you:
Jaerein A Secret Tunnel
Dephel The Grove
(PK) Hegreria A Secret Tunnel
(PK) Sybolak A Secret Tunnel
(PK) Jaegensai The Pond
Dephel has arrived.
People near you:
Jaerein The Herbary
Dephel The Pond
(PK) Hegreria The Herbary
(PK) Sybolak The Herbary
(PK) Jaegensai The Pond
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
You stop using a poncho from the carcass of Vitzlar.
You stop using a heron-marked blade.
You stop using the Dagger of Death.
You stop using a pair of huge antlers.
You stop using a mantle of earth.
You stop using a mantle of earth.
You stop using a phylactery of fortitude.
You stop using the Bracelet of Longevity.
You stop using a dragon embroidered red coat.
You stop using a pair of black enameled gauntlets.
You stop using a ring set with a single sapphire.
You stop using a pair of spiked leggigive 1. dephel
ngs.
You stop using an onyx bracelet.
You stop using an amethyst ring.
You stop using a pitch-black belt.
You stop using onyx boots.
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
You give journey boots to Dephel.
give 1. dephel
give 1. dephel
give 1. dephel
You give the Dagger of Death to Dephel.
give 1. dephel
give 1. dephel
You give a phylactery of fortitude to Dephel.
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
give 1. dephel
You give the Bracelet of Longevity to Dephel.
give 1. dephel
give 1. dephel
give 1. dephel
You give a pair of spiked leggings to Dephel.
give 1. dephel
give 1. dephel
You give an amethyst ring to Dephel.
You wink suggestively at Dephel.
Sybolak tells you 'swear the bloodoath?' <-- Whatever!
Anyhow, Sybolak tries to convince me to take the bloodoath while sittin on his arse and I hightail it to the Village in moments and meet up with Dephel. Silly Sybolak.