Umm... potions? Fulminator gauntlets? Titanium Spear? Woven bracers? Shocking Rings? Etc? (n/t):

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Posted by Stahlhagen on November 01, 1999 at 18:12:44:

In Reply to: You assume that the warrior has an array of mages to pick and choose spells from. They can't just 'call magic'. posted by TheWatcher on November 01, 1999 at 15:27:14:

> > > People would roleplay if you rewarded them with having a bunch of likeminded roleplayers who could be trusted and given a chennel upon which they could all converse. That greatly increases their power and effectiveness. Maybe you could even throw in a power like beastcall that they could all use to COMPLIMENT their current abilities.

> > > Yes, people like me can be satisfied. I would like to see the day when cabal powers aren't so powerful as to replace any strategy you would normaly use. You suggest that anyone not in a cabal doesn't roleplay, therefore those in the cabal have to have such an advantage that the uncaballed have little chance. i.e. two warriors same spec, same ability, if one is a rager, he won't just win more than half the time, he'll likely win ALL of the time. Oh, well, the non-rager must not roleplay, right? He must deserve to die. Like I said, most people would roleplay to get a trusted group of friends and maybe a power. Giving them 5 powers and even some they can use without their item is a slap in the face to chars who don't happen to hate magic, nature, chaos or order.


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