Posted by Leah Amun'aaki(VIP) on September 11, 1999 at 18:07:39:
In Reply to: Some general character ideas... posted by [_Snarf_] on September 11, 1999 at 14:18:04:
I've always been a big fan of wanting things like colds and the flu and such. ;) Weather overall should have much more affect, albeit, getting chill touch from being out in the cold may be a bit too far, but what can ya do about it.. ;) Ability to have certain limbs hurt/broken is good as well, although they sort of have that in effect, with internal bleeding and such.. > Broken bones: have a chance of breaking something, whether it's a finger, arm, leg, toe, rib, etc. Some of the possible after affects of them could be that it costs double the movement rate if you've got a broken leg, you only have one wear position for arm (light, shield, held, or weapon). > Diseases: They do exist somewhere. I'm sure bacteria and virii are floating around in the air we breath, so why can't we be affected by them? Some could include the cold, flu, chicken pox, etc. > These are just some things I thought would be interesting to put in, but I doubt they'd be going in anytime soon. Of course, we could always roleplay it... > --Snarf the diseased furby.
Whats the point of cure disease/poison, when it basically only affected *two* spells?
> Well, I've thought this over and over, weeded out what I thought would be some bad points, and come up with some things that would perhaps induce some roleplaying. If not, well hell... No hair off my ass.