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Posted by Brahk on October 14, 1999 at 10:33:15:

In Reply to: What ya think of it? posted by A player (more or less newbie type) on October 14, 1999 at 00:44:04:

> Is it only me, or somebody else has also felt this: there are classes/cabals,
> which I will never play, just because I feel it will be boring ex-ante.

There are definately different classes and cabals that are lower on my "priority" to play. Just seems I never get around to rolling something that goes a particular way. Some people go the mage route, some people stick with warriors, it's all natural I assume.

> Examples:
> 1) I will **NEVER** play an arbie (just because I really really hate f99king cop thing)

I wouldn't recommend playing an arb unless you don't mind people complaining to you. If you choose to try one, accept that there won't be much love coming your way (unless it's "tough" love).

> 2) I've never had a rager, and not going to have one, just because their rp seems really
> boring (again, ex-ante), because *the whole concept of hating magic seems to me being
> utterly idiotic*. I mean, ragers are in fact a group of savage idiots, not able to conceive
> such a part of reality as magic. AND I'm not really ready to roleplay an idiot.

While many, if not all, of the ragers tend to roleplay "savages" or "idiots", not all do. It may be that it seems the way to go, I don't know. I run into ragers that either yell "Bring da War" at me or tell me something like "bite me". Heh. It might surprise you to learn more of what fuels their "roleplay" and give it a shot yourself.

> Summarizing, I don't want to roleplay an idiotic role (idiotic from a RL point of view).
> Now i'm asking if this is just poor me or someone else also thinks like that, and what guys who
> played everyone and everything think of it for it might occur I'm wrong assuming something that
> I hasn't experienced by myself.

Roleplaying an idiot can sometimes be more of a challenge than doing a silver-tongued wordsmith. I would say that you get from the experience what you put in. If you think up an elaborate character history, a tick, character flaws, etc., you'll likely feel a bit disappointed by those who don't look long or deep enough to notice the work you've put into your character, but you will find rewards.

One benefit from playing a wide variety of characters is a good feel for the game mechanics and how things work. For example, a healer can be good for gating and teleporting around, exploring, while a warrior class will teach you how to run (among other things)

Brahk


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