Posted by Some player on November 09, 1999 at 22:48:30:
Maybe allow warders the ability to destory parts of a city. Of course, ever room should return to its normal state after a bit of time. Forest will always grow and citizens will eventually rebuild a house. I just think it is a bit one sided now with just plant growth. Anyone else agree or disagree and why?
Why does plant growth remain until reboot with no way to destory it? It just seems annoying to me. I mean quicksand or ice storms do not last forever, why should plant growth? While we are on the subject, why don't necroes or someother class have the ability to destory forests? I think it would be interesting to see sides fighting over more than just cabal items. For example, Empire burns down all the forests and warders struggle to rebuild it. Have back and forth battles like that. A group goes into emerald and begins to plague or burn the forest. The forest creatures scream over the warder cabal channel much like centurions. It alerts them of the danger and such. Make burning or plague of a forest really high spell so you don't have a bunch of mid-ranks casting it every five minutes to annoy warders.