Re: Serious question about arbiters. (Not your average bitching):

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Posted by Rules Lawer on December 16, 1999 at 15:48:55:

In Reply to: Serious question about arbiters. (Not your average bitching) posted by A man with a question on December 16, 1999 at 15:41:06:

Are you patting yourself on the back for finding a slight technicality? I'm pretty sure that no IMM is going to suddenly say "Oops", he has us there.

Yeah, maybe you're right, the help file should be updated, but personally I'd rather the IMMs spend thier time that they spend on CF doing something useful. (Especialy since they all have lives and are not here to cater to every last wish, gripe and whine, as many people seem to think)

Sorry to seem harsh, internet words have a way of coming out worse than intended. I do indeed agree that the help is wrong, I just hope you weren't trying to get Arbie powers changed.

> I was reading 'help rules', and on the second page, one of the rules reads
> *Do not use charmed or summoned creatures to
> PK people who are out of your PK range. If
> a person is not in your PK range, and they do not initiate an attack on the creature, then it had better not touch them.

> Arbiter Guards cannot possibly be within the rules of the game, if they are 1. Charmed
> 2. used to kill people out of your PK and
> 3. the people rarely initiate the attack with the arbiter guard.

> I was just wondering how they are justified, if they are undeniably against the rules of CF.....and a change in the rules should be written, if that is how it is decided, but a cabal should not be against the rules.
> Guy with a question


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