just having some fun with imms, ( I DID not get to use my lightning attack you bastards):

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Posted by guess who on December 20, 1999 at 15:19:46:

pikachu
Did I get that right, Pikachu (Y/N)? y
New character.

Here at The Carrion Fields we promote a roleplaying environment. Because of
this atmosphere, we do not allow just any name you may want. The names must
meet a certain criteria and if they do not, they will be denied. The following
questions are good guidelines for determining if you have chosen an appropriate
name.

Is this name an original name as far as you know (Y/N)? y
Is this name a combination of two other names (e.g. Maryjane) (Y/N)? n
n
Is this name found in any dictionary or a common slang term (Y/N)?
By answering as you have to the previous questions you have claimed that your
name is completely legitimate in our fantasy world. If you have lied in the
previous questions and we deem your name unfit you will be denied without
warning. This is your last chance.

Are you sure this name is acceptable (Y/N)? y

May your stay in The Carrion Fields be memorable.
Please choose a password for Pikachu: pokemon

Please retype password: pokemon

CARRION 'CARRION FIELDS'
The Carrion Fields MUD is a player-killing battlefield. Object numbers are
limited, so you will have to kill your neighbor for that nice sword. Players
usually join Cabals for protection and power, each with a home headquarters.
Each Cabal holds a precious item that it must defend from intruders. Role-
playing is mandatory here, which means that you are expected to play a
*character*, not just yourself. Expect to die, and don't take it too
personally. Enjoy your stay!
See: HELP ROLEPLAYING and all the help files listed on the MOTD
The following races are available:
human elf dwarf storm cloud fire half-elf dark-elf arial gnome felar svirfnebli duergar
What is your race (help for more information)? felar
What is your sex (M/F)? m
'CLASS HELP' 'CLASS' 'CLASSES'
Here are the classes and their extra cost per level.
For more information, type "help ".

Class Description Experience Penalties
-------------------------------------------------------------
Warrior weapons specialist 0 exp extra per level.
Thief standard class 0 exp extra per level.
Shaman offensive cleric 0 exp extra per level.
Healer defensive cleric 0 exp extra per level.
Druid nature cleric 0 exp extra per level.
Transmuter shapeshifter mage 0 exp extra per level.
Necromancer undead-master mage 0 exp extra per level.
Invoker elemental mage 0 exp extra per level.
Conjurer extraplanar mage 0 exp extra per level.
Ranger forest warrior 200 exp extra per level.
Bard musician 300 exp extra per level.
Assassin thief/martial artist 300 exp extra per level.
Anti-Paladin unholy warrior/mage 300 exp extra per level.
Paladin holy warrior/cleric 400 exp extra per level.

Anyone new to Carrion Fields, especially if you are new to mudding is
advised not to pick either paladins, shamans, healers, or druids.
Select a class:
[ thief warrior anti-paladin assassin ranger ]: warrior
You may choose one of the following weapons to start with as a warrior.
[sword dagger spear mace axe flail whip polearm staff]: sword
STATS STRENGTH INTELLIGENCE DEXTERITY WISDOM CONSTITUTION CHARISMA
Strength: A combat stat. Effects to a small degree how often you hit, how hard
you hit, how heavy of weapon(s) you may wield, and how much gear
you may carry.
Intelligence: Affects how much mana per level you gain, how effectively you
practice, how much mana you regenerate per tick, and to a certain
extent, how quickly you learn your skills/spells/songs with each use.
Wisdom: Determines how many practices you gain per level. Also affects mana
gain per level to a small degree.
Dexterity: Affects how many items you may carry, how hard you are to hit to a
certain degree, and your dodging potential.
Constitution: Affects your health, and how quickly you regenerate it.
-- read 'help death' for more on con.
Charisma: Affects how well you relate with others.

See also STATS2 for more on stats.

Now rolling for your stats (8-18+).
You don't get many trains, so choose well.
You won't be able to train your charisma.
12str 15int 11wis 13dex 17con 13chr Accept these values (Y/N)?y

You may be good, neutral, or evil.
Which alignment (G/N/E)? n
HOMETOWN HOMETOWNS
You can pick one of many cities as your hometown: New Thalos, Galadon,
Arial City, Seantryn Modan, Balator, and Bryn Shandar are all alignments,
Tar Valon, Akan, and Ofcol are good and neutral only, Darsylon is good
only, and Arkham, Udgaard and Barovia are evil and neutral only. Your
hometown is where you will recall to (unless it is one of the smaller
cities and you have been fighting too recently) and is where the pit is to
which your corpse will decay.

Everyone starts at the Academy, which is connected to most of the hometowns.
If you wish to change your hometown, visit the registry in Galadon. There is
fee for this service.

Some of these hometowns are race-specific as well.

Directions to reach the Registry in Galadon from the Market Square are:
4north, 2east, 2north, 2west, 1north, 1east, 1south and then you are there.

In which city were you born?
[G]aladon, [N]ew Thalos, [B]alator, Black[C]law? g

Which ethos do you want to follow, Lawful, Neutral or Chaotic? (or type help) n
[Press Return to Continue]

MOTD

11/26 ENGLISH units of weight have been updated. Read the help.

10/31 The AREAS command has been changed. Read the help.

08/29 Conjurers are in. Send a note to Immortal if you find any bugs.

07/15 Ranger and druid changes are in.

03/20 Some changes have been made to STAND, REST, and SIT. Read the helps.

02/17 This is our final resting place for some time. Enjoy.

** The Official Carrion Fields home page can be found at:
http://www.carrionfields.org/ or http://www.geocities.com/cfwww/
Please take a moment and read about how you can help support the mud.

** Descriptions are *mandatory*; they help define your role. Names
and backgrounds should be explained in your desc. The sooner the better.

** The answer to 99% of frequently asked questions is located in the
help files somewhere. Help to read (by typing 'help '):
[Hit Return to continue]


CABAL ROLEPLAYING PLAYERKILLING REALISM CARRION DEATH MOTD WHO AREAS
EXPERIENCE PHILOSOPHY WIZLIST LAWS RULES HELP ALIGNMENT TIPS NEWBIE
AGE PRAY PASSWORD DESCRIPTION SHRINE STORY NEWBIE2 NOEXIT PFILE
BARDNOTES SPHERE RELIGION TATTOO NEWAGE EMPOWERMENT RECENT PAY ILLNESS

** You are responsible for understanding and obeying the rules 'help rules'.
Ignorance is NOT an excuse. Multi-charing is *not* allowed here.
Keep yourself up on these rules.

=========> READ THE MOTD - LAST MODIFIED: 11/26/1999 <=========
[Hit Return to continue]

Welcome to The Carrion Fields. Let the bloodshed begin!
It is 4 o'clock PM, Day of the Bull, 22nd of the Month of the Dragon.
You have been equipped by the gods.

'NEWBIE INFO' NEWBIE
Ah! Another mortal, seeking a

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