Well done character Fienn..always a good one to see about.(nope no text).:

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Posted by Feystrim on December 10, 2000 at 08:29:11:

In Reply to: Well, thus ends my tiny story... posted by Fienn on December 8, 2000 at 22:55:47:

> I started Fienn with high hopes. I wanted a major challenge. You see, I had just finished with Vrain (die-hard Scarabite ranger) and most of you who avidly read this board know how that turned out. Vrain was the second character made out of the dark side of my psyche. (Due to a breakup with a longtime girlfriend).I poured a lot into him and unfortunately recieved nothing for it, though I can understand that Scarabaeus has a life. (Don't get me wrong, you're still one of my favorite Imm's.) Before Vrain was Rhulvith, my Master Spectre. Anyhow...the night I deleted Vrain, I decided I needed something to lighten my mood, something that would be fun and very interesting. Thus Fienn was 'concieved'. Fienn was empowered by Selric (...and I really feel bad for not interacting with you more, you seemed cool.) and made it into Entropy at...hrm, level 20-something via the Blob ;).
> Now you may be wondering...'Ok, what was so difficult about this character?' Well, I found it hard to maintain being peaceful and at the same time be protecting the wilds from the hordes of defilers. I preferred conversation to bloodshed with Fienn and it led to me getting my butt-kicked on more than one occasion. Anyhow...here's all the goodies.

> <767hp 731m 659mv> score
> You are Fienn the Hero of the Druids, level 51, 298 years old (239 hours).
> You are mature.
> Race: gnome Sex: male Class: druid Hometown: Galadon
> You have 767/767 hit, 731/959 mana, 659/659 movement.
> You have 2 practices and 0 training sessions.
> You are carrying 7/31 items.
> Your items weigh 37 pounds and 0 ounces (maximum of 327 pounds).
> Str: 18(18) Int: 23(23) Wis: 25(25) Dex: 19(19) Con: 16(16) Chr: 18(18)
> You have scored 532890 exp, and have 930 gold coins.
> Wimpy set to 100 hit points.
> You are standing.
> Armor: pierce: -220 bash: -220 slash: -217 magic: -184
> You are divinely armored against piercing.
> You are divinely armored against bashing.
> You are divinely armored against slashing.
> You are divinely armored against magic.
> Hitroll: 10 Damroll: 5.
> You are neutral. You have a chaotic ethos.
> You have chosen the sphere of Protection.
> You are comfortable.
> You are affected by:
> Commune: 'fly' modifies none by 0 for 6 hours.
> Commune: 'carapace' modifies armor class by -168 for 8 hours.
> Skill: 'bark skin' modifies armor class by -76 for 8 hours.
> Skill: 'herbal forage' modifies none by 0 for 13 hours.
> Skill: 'herbal forage' modifies none by 0 for 16 hours.
> Skill: 'protection elements' modifies none by 0 for 16 hours.
> Skill: 'herbal forage' modifies none by 0 for 17 hours.
> Commune: 'water breathing' modifies none by 0 for 23 hours.
> Commune: 'protection from metals' modifies none by 0 for 50 hours.
> Commune: 'bless' modifies hit roll by 6 for 56 hours.
> Commune: 'bless' modifies save vs spell by -12 for 56 hours.
> Commune: 'detect invis' modifies none by 0 for 64 hours.

>
> Descriptions(Yes, I had two) :

> Number one:

> desc + . Shimmering green pools of a nearly radiant quality .
> desc + . mark the eyes of this scrawny gnome before you. An .
> desc + . uncannily large nose takes up the bulk of his round .
> desc + . little face, nostrils flaring with every slight .
> desc + . hint of breath. A tousled mass of unkept black hair .
> desc + . sits atop, or rather inhabits the area of his scalp. .
> desc + . Twigs and leaves sprout from it and look to serve as .
> desc + . either a very good camouflage, or a bird's nest... .
> desc + . perhaps both. .
> desc + . Though obviously of gnomish decent, his stunted frame .
> desc + . has a lithe aire to it, almost pixie-like in it's .
> desc + . graceful, yet stout appearance. A tunic of vines and .
> desc + . living leaves covers a little less than half of his .
> desc + . muscular little chest, and a similarly made kilt .
> desc + . is worn about his waist, exposing a pair of knobby .
> desc + . gnomish knees. His feet are covered in what looks to .
> desc + . be a mattock of forest undergrowth, with small, pale .
> desc + . mushrooms sprouting here and there upon them. .

>
> Number Two:

> desc . Large...is *not* a word you could use to describe this peculiar .
> desc + . little fellow. Though the chubby nose which perches on his jolly .
> desc + . face like a lazy pigeon could be said to be exceptionally large. .
> desc + . Un-attractive? No, quite the opposite...if in a gnomish way. .
> desc + . A tangled mass of brown, unkept hair rests, or rather inhabits, .
> desc + . his head. Various leaves, twigs, and pieces of bark lie entwined .
> desc + . in it, as if it were some sort of predatory beast that had just .
> desc + . hunted. Eyes like shimmering pools of aquamarine light illuminate .
> desc + . the rugged visage of his face and seem to hint of mischief, wisdom .
> desc + . and kindness. His garb looks like tattered masses of moss and bark .
> desc + . which have somehow managed to conform into clothing fit for him. .
> desc + . A gnome-sized cape of grey-green moss is draped loosely over one .
> desc + . shoulder and is held tight by a tiny, wooden, beautifully detailed .
> desc + . medallion. A belt of still living green vines intertwined with two .
> desc + . smaller vines, one yellow, and one white wrap around his waist, and.
> desc + . dangles loosely to his right side. Clasped onto the vine are a few .
> desc + . woven pouches and a loop-hole for some sort of weapon it seems. .
> desc + . Small runes depicting wilderness scenes and the constellations are .
> desc + . attached snugly to the lichen bracers on his arms. .
> desc + . An aire of strength and resolve seems to emanate from him as if he .
> desc + . were a gnome on a mission of some kind. .
> desc + . .
> desc + . Squinting your eyes a bit to peer down at him, you notice that... .

> =====================================================

> Practice Screen:

>
> bless 99% call lightning 75% cancellation 88%
> control weather 80% create spring 91% cure critical 100%
> cure light 1% cure serious 76% detect evil 75%
> detect invis 100% earthquake 84% faerie fog 79%
> fly 100% frenzy 1% giant strength 82%
> identify 100% infravision 1% know alignment 78%
> locate object 97% pass door 88% refresh 86%
> axe 1% mace 100% spear 1%
> staff 99% dirt kicking 87% hand to hand 97%
> kick 80% parry 100% second attack 100%
> shield cleave 1% pugil 100% fast healing 100%
> haggle 77% meditation 100% recall 100%
> quiet movement 100% pathfinding 100% bark skin 94%
> doppelganger 77% chromatic fire 70% gibberish 77%
> muddle 70% chaos blade 72% randomizer 70%
> entangle 77% protection elements 96% trance 100%
> disperse 70% shield block 96% water breathing 98%
> tsunami 75% detect good 75% moonbeam 78%
> fire seeds 100% spike growth 76% thorn 100%
> heroes feast 76% liveoak 90% sunray 100%
> treeform 92% transmute metal to wood 86% the hunt 76%
> forage 99% herbal medicine 100% plant growth 82%
> briartangle 82% armor of thorns 92% carapace 98%
> forest haven 84% protection from metals 97% spores 79%
> thornheart 85% herbal forage 100% call of the wild 100%
> bearform 77% birdform 75% pen 75%

>
> ======================================================

> Role:

> . 'Hello there...'
> . The startled little gnome jumped at the sound, nearly
> . knocking over his acorn-cup of mead. Looking around he
> . saw nothing to match the rich, baratone voice. Surely
> . not the birds, nor the gophers playing in the closely
> . shaved lawn. Nothing but himself, the stout stump he
> . rested against, and wilderness...
> .
> . 'Over here my fine fellow.'
> . Now he knew what it must be, his friend Brengelal playing
> . a mind-game as usual, or perhaps just greeting him in the
> . unusual way he usually did. Slowly, quietly, he began
> . creeping in the direction of the mysterious voice. With a
> . sudden burst of speed he rounded the great trunk of the
> . Ironwood tree and pounced upon...nothing. Scratching his
> . head in puzzlement he jumped yet again when laughter
> . chorused right behind him.
> .
> . Rounding on the trickster his jaw dropped at what he saw...
> . The Great Tree had a face! A very amiable face at that,
> . with great bark-covered eyelids which, when closed, appeared
> . to be nothing more than the contours of the tree. No wonder
> . he had never noticed before.
> .
> . 'Do not be alarmed my little friend', rang the pleasant voice,
> . 'I just wanted to talk to you, it gets so lonely these days,
> . with most of my old friends gone to dust you know.' A deep sigh,
> . like the earth weeping, followed. 'So, are you going to tell me
> . your name little one?'
> . Silence filled the air.
> . 'Eh? I must be getting really old, else you didn't say anything
> . my fine fellow. Will you speak it again for old Trumber?'
> . Silence once again.
> . One of the great branches reached over to scratch the treants'
> . forehead in puzzlement. 'Can you speak m'boy?'
> . The little gnome looked to the ground sadly, yet nodded that
> . he could speak.
> . 'Well, why don't you? Do you know that you have a gift m'boy?'
> . The little gnome looked quizzically up to Trumber's face.
> . 'Why yes, it is not just every one that comes along who can
> . hear ol' Trumber when he speaks you know. Nor can hear the
> . whispers of the winds and the meriment of the birds. You mean
> . to tell me that none of my little friends have ever spoken to
> . you m'boy?'
> . The confused gnome stared on in puzzlement.
> . 'Hrm, we shall have to remedy that.' With that the old treant
> . shook his limbs gently. From somewhere in the high branches a
> . disgruntled voice shouted out, 'Eh? Hey! We're trying to get
> . some sleep here!' Grumbling, Trumber shook more vigorously, and
> . a rather obese squirrel came tumbling out of a bunch of leaves,
> . landing in front of the gnome.
> . 'Hey! What do you think you're doing!? Have you lost it you old
> . crone!?',growled the squirrel, much to the gnome's amazement.
> . 'Petro, you can be truly rude at times...I wonder how Dema can
> . put up with it sometimes.'
> . Snorting and crossing his arms derisively, the squirrel seemed
> . to notice the gnome for the first time. 'Well, what are you
> . staring at? Eh, don't even know what I'm saying anyhow...bah.
> . I say what's the use with these 'noids, they can't even remember
> . how to talk to us.'
> . Grumbling to himself, the old Treant spoke,'If you had the sense
> . of a goat you would stop talking for five sec-'
> . 'Like I always said', Petro interjected,'they have lost touch
> . with us, gone on to bigger, better things, pah!'.

> . At that came a swift jolting of a root and Petro found himself
> . on his rump once more.
> . 'AS I WAS GOING TO SAY, this fine little fellow does hear us.'
> . 'Oh? Is that so? Well, little fellow, you know my name now,
> . it's only fair that you tell me yours.'
> . The silence was his only reply, along with a look of guilt.
> . 'You really have lost it you old cook, I don't even think this
> . one's ears work, let alone his voice.'
> . 'I don't know why he doesn't talk Petro, but I know he hears
> . me. Do you doubt the wisdom of the Trees?' A bushy brow raised
> . in expectance.
> . 'Errrr, no, of course not...but he sure isn't too convincing.'
> . 'Fi...Fienn can talk...', said the little gnome, with apparent
> . strain in his voice,'But Fienn hasn't in a long time.'

> . Both looked to him with suprise evident in their expressions.
> . 'You see!!! Never doubt the trees Petro, we are never wrong.'
> . said Trumber with a hint of pride in his tone.
> . The chubby squirrel began looking curiously at the gnome, as
> . though he were a new mystery to crack.

> . Shuffling uncomfortably Fienn added,'But Fienn thinks maybe
> . he not crazy anymore...or maybe Fienn REALLY crazy now...'
> . 'What do you mean?' Questioned the squirrel,'Why would this
> . mean you're not crazy?'
> . '...Fienn hears whispers many times, always whispers...of good
> . things, bad things...many things. But Fienn never see a face
> . to match the whispers...' His voice trailed off.
> . 'Go on little friend, it is alright.'
> . 'Well, my papa said I was broken in my head, and my teacher
> . called me...different.'
> . A sorrowful sigh came from the earth again as Trumber began to
> . speak,'My friend, you are not crazy...oh how I am sorry your
> . gift has been neglected. A rare son are you, one that a father
> . should be proud of. I sense the kindness in your heart m'boy,
> . and we trees are never wrong you know.' A snort came from the
> . chubby squirrel at that.
> . 'Fienn, m'boy, I can see we have much to talk about...I would
> . share the wisdom of the trees with you...you who are the first
> . in many many long years to hear me...'
> . In the twelve years that followed, Fienn came to know much of
> . the hidden ways of the Wilds. Guided by the wise and kind
> . treant Trumber, and also tutored in the not so mysterious ways
> . of mischief by Petro's sons Felle and Burtikki. Our story
> . continues on a gloomy day in the woods north of the growing
> . Imperial City, where Fienn first encountered his friends.
> +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

> Added Sun Aug 6 06:17:39 2000 at level 10:
> . Roiling, hissing clouds came quickly from the south, perhaps
> . foretelling the fate of the day. Fienn and his friends were
> . gathered in fellowship around old Trumber, taking shelter from
> . the ever-increasing gouts of cold winds and jesting as usual,
> . when from the south, as if riding on the front of the storm,
> . came the sounds of many men and the sounds of murder in the air.
> . Not the murder of men or beasts, but the kind concerning the
> . trees themselves...
> .
> . 'What is happening Trumber?', asked the gentle Dema.
> . Closing his eyes for what seemed to be an eternity, the treant
> . hummed. Fienn had seen this before, this is how he contacted
> . his kind from afar.
> . With a snarl reminiscent of boulders being shattered, the old
> . treant tore himself from the ground.
> . None of them had ever seen Trumber angry, and from the looks of
> . it, they would not like to again. A Force of Nature was he.
> . 'They come with axes and arms to kill my friends!', he growled.
> . The squirrel's shared looks of rage, and suprise.
> . A tear began to well on the little gnome's eyelid as the screams
> . increased.
> . 'I will stop them! By the Spirits this will not be!' Trumber
> . began straight towards the commotion, the others following
> . warily.
> . When they arrived the horror they saw would remain as a scar
> . in their souls for eternity...at least, the ones who would live
> . to recall it.
> . Thousands of trees, for what seemed to be the length of the
> . world lay charred and murdered. Not even men could do such a
> . atrocity, certainly no man that Fienn had ever met.
> . Small flames tortured the trees here and there, but it seemed
> . as if the wind were being controlled as it snuffed out every
> . flame in due order. And what the wind could not snuff, rain
> . did...in precise, un-natural bursts.
> . Suddenly a blinding flare of silver light illuminated the area.
> . Sound followed shortly after, as if the light were far ahead of
> . it, like lightning...
> . 'NOOOOOooooooo!!!!', cried Fienn as he turned in time to see the
> . Treant crash to the ground in an inferno of un-natural white
> . flames which would not die like the rest, but seemed to fester
> . and expand like a plague until all that was left was a heap
> . of smoldering ashes.
> . In mere seconds...seconds...was one of the oldest, kindest,
> . and most wonderous things in the world destroyed. But perhaps
> . the shame is more for the purpose of his death, not the means.
> .
> . As Fienn burst from the trees towards his fallen mentor, a
> . wrinkled, wicked hand picked him up swiftly to the face of
> . the cause of Trumber's death. A mage of great power...that much
> . Fienn could tell.
> . 'Let me go, LET FIENN GO!!', he pleaded as he reached in vain
> . towards his dead friend.
> . 'And why should I let you go little peck?', came a voice as
> . corroded as a snake's shed skin, and as dry as dead leaves.
> . No words came, just futile struggling against the mage's
> . uncannily strong grip.
> . Finally, as if bored with this trifle creature, the mage tossed
> . him aside and strolled off un-concernedly...
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> . Fienn survived along with the squirrels and ran into seclusion.
> . He came to know that his friend had died because that forest
> . was annexed by the aptly named 'Empire'. He has resolved that
> . Trumber died because of his rage, his own anger led him to
> . die. They could have fled and lived, but that was not so. Fienn
> . believes that hate begets death, and that the 'Order' of the men
> . who dwell under vaulted ceilings and rape the lands is the cause
> . of the lands' sufferings. Like the beasts of the wilds he has
> . made it a point to follow his kindly, wild nature. He will see
> . society crumble, chaos will spring anew, and in doing so the world
> . will be healed and such atrocities as the one which befell his
> . friends in those long dead woods will never happen again...
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


> Role + . After spending the last few decades learning the greater
> role + . secrets of the wilds Fienn has found a deeper respect
> role + . for them than he could have ever imagined. The uncommon
> role + . wisdom he has found among the chaotic children of the
> role + . Maelstrom has unlocked ways of thinking that most mortals
> role + . have lost long ago. Though this has in effect begun to
> role + . stress his attempts at a peaceful relationship with those
> role + . who dwell in cities, he knows in his heart that chaos is,
> role + . and always will be a part of nature, and therefore a crucial
> role + . reagent of life itself. It is in this strange logic that
> role + . he finds the strength to carry on...
> role add

> role + . Fienn has ventured far and into many strange lands to learn
> role + . new or forgotten druidic lore and due to his reputation
> role + . among the hidden conclaves of the forest priests as a worthy
> role + . protector of the wilds, he has finally been told of an
> role + . ancient tradition, long forgotten by most who walk the lands.
> role + . The tradition of the Heirarchy of Druids. Fienn has learned
> role + . from the words of the Savage God Sebeok that it has been
> role + . beyond mortal memory since one who would be known as the
> role + . Great or, in some lands, Grand Druid has walked the lands.
> role + . Fienn had never thought of the possibility of he, himself
> role + . having such a chance in his life. And though he paces
> role + . nervously before this opportunity, he realizes that he must
> role + . pursue it with a zeal even greater than before. For he
> role + . knows that this will be his chance to instill in the next
> role + . generation, and hopefully more, the ideals he holds dear
> role + . to his heart. Even though he may not be as blissfully ignorant
> role + . of the world outside the trees as he once was, and even a little
> role + . less peaceful at times, he still holds peace and the natural
> role + . ways above all.

> ======================================================

>
> Now my farewells:

> Kelbecso: You were always on my case, like a good little cop. ;) Anyhow...never quite thought you were sane enough for the Arbiters and I guess I was right. We had some fun, eh?

> Calarathiel: Hated the 'Dear' thing at first, but grew to want to hear it every now and again. We never spoke too in-depth but I thought you were a cool chic.

> Kleea: Now YOU were one fun cat, though I often wonder if all of you entropy/female/felar/assassins are the same person...
> Anyhow, I remember when the entire Chaos Crew wandered around...that was fun indeed.

> I even logged a little piece of it:
> ------------------------------------------------------
> Feirshay reaches up to thump Fienn on his bulbous head.

> Fienn plummets from Feirshay's shoulder.

> Fienn thuds into the ground and remains motionless.

> Kleea yells 'You've killed him!'

> ------------------------------------------------------

> Wish I had more.

> Feirshay: Liked ya from the get go, what can I say. Though at what point and why did ya classify me as a whiner? *pouts*

> I am sure I am forgetting a lot of you, sorry. ;-(

> Sebeok: Thanks a lot for the interaction, though the quest turned out to be QUITE obsolete...even though I finished all of it for the most part. *sighs* Wish you had responded to my 1,000 prayers after that. Oh well.

> Anyhow, Entropy Rules, Fienn is out--


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