Posted by Veolanda on December 27, 2000 at 11:53:27:
In Reply to: Veolanda? I kept this log for you :) posted by Rashexeth on December 27, 2000 at 04:20:11:
> I was pretty bored when this conversation happened, heh. > > <714hp 400m 661mv> > <714hp 400m 661mv> e > <714hp 400m 659mv> e > <714hp 400m 657mv> e > <714hp 400m 655mv> e > <714hp 400m 653mv> e > <714hp 400m 651mv> ni > <714hp 400m 672mv> e > <714hp 400m 670mv> e > <714hp 400m 668mv> e > <714hp 400m 667mv> e > <714hp 400m 666mv> e > <714hp 400m 665mv> e > <714hp 400m 664mv> e > <714hp 400m 663mv> e > <714hp 400m 662mv> e > <714hp 400m 661mv> e > <714hp 400m 660mv> e > <714hp 400m 659mv> whe > <714hp 400m 658mv> Along the Eastern Road > <714hp 400m 657mv> Along the Eastern Road > <714hp 400m 656mv> who pk > <714hp 400m 655mv> e > <714hp 400m 654mv> e > <714hp 400m 653mv> e > <714hp 400m 653mv> e > Players found: 4 > <714hp 400m 653mv> e > <714hp 400m 652mv> e > <714hp 400m 651mv> e > <714hp 400m 650mv> e > <714hp 400m 649mv> e > <714hp 400m 648mv> e > <714hp 400m 647mv> e > <714hp 400m 646mv> e > <714hp 400m 645mv> e > <714hp 400m 644mv> e > <714hp 400m 643mv> e > <714hp 400m 642mv> e > <714hp 400m 641mv> e > <714hp 400m 640mv> e > <714hp 400m 639mv> e > <714hp 400m 638mv> e > <714hp 400m 637mv> Along the Eastern Road > <714hp 400m 636mv> Along the Eastern Road > <714hp 400m 635mv> Approaching a large crossroads > <714hp 400m 634mv> The large crossroads > <714hp 400m 633mv> Approaching a large crossroads > <714hp 400m 632mv> e > <714hp 400m 631mv> e > <714hp 400m 630mv> e > <714hp 400m 629mv> e > <714hp 400m 628mv> e > <714hp 400m 627mv> e > <714hp 400m 626mv> e > <714hp 400m 625mv> e > <714hp 400m 624mv> Along the Eastern Road > <714hp 400m 623mv> Along the Eastern Road > <714hp 400m 622mv> who pk > <714hp 400m 621mv> Along the Eastern Road > <714hp 400m 620mv> Along the Eastern Road > <714hp 400m 619mv> Along the Eastern Road > <714hp 400m 618mv> [EMPIRE] Veolanda: How be dat? > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> s > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> e > <714hp 400m 618mv> Alas, you cannot go that way. > <714hp 400m 618mv> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant > Players found: 4 > <714hp 400m 618mv> e > <714hp 400m 617mv> e > <714hp 400m 616mv> e > <714hp 400m 615mv> e > <714hp 400m 614mv> Along the Eastern Road > <714hp 400m 613mv> Along the Eastern Road > <714hp 400m 612mv> e > <714hp 400m 611mv> Along the Eastern Road > <714hp 400m 610mv> s > <714hp 400m 650mv> e > <714hp 400m 649mv> e > <714hp 400m 648mv> af > <714hp 400m 647mv> Along the Eastern Road > <714hp 400m 646mv> Along the Eastern Road > <714hp 400m 645mv> e > <714hp 400m 645mv> Alas, you cannot go that way. > <714hp 400m 645mv> s > <714hp 400m 644mv> Along the Eastern Road > <714hp 400m 643mv> e > <714hp 400m 642mv> e > <714hp 400m 641mv> e > <714hp 400m 640mv> e > <714hp 400m 639mv> e > <714hp 400m 638mv> Along the Eastern Road > <714hp 400m 637mv> Along the Eastern Road > <714hp 400m 636mv> Along the Eastern Road > <714hp 400m 635mv> Along the Eastern Road > <714hp 400m 634mv> cb How comes I still can use nightfist? > <714hp 400m 634mv> People near you: > <714hp 400m 634mv> e > <714hp 400m 633mv> e > <714hp 400m 632mv> e > <714hp 400m 631mv> e > <714hp 400m 628mv> e > <714hp 400m 624mv> e > <714hp 400m 622mv> Western Al Abbas > <714hp 400m 620mv> whe > <714hp 400m 618mv> The Northern Market Square > <714hp 400m 616mv> People near you: > <714hp 400m 616mv> n > <714hp 400m 614mv> n > <714hp 400m 612mv> Inside the Gate of Yasaar > <714hp 400m 610mv> n > <714hp 400m 606mv> On the Merchant's Road > <714hp 400m 603mv> n > <714hp 400m 603mv> n > <714hp 400m 602mv> n > <714hp 400m 601mv> n > <714hp 400m 600mv> n > <714hp 400m 599mv> n > <714hp 400m 598mv> n > <714hp 400m 597mv> n > <714hp 400m 596mv> On a dirt road just outside Balator > <714hp 400m 595mv> n > <714hp 400m 594mv> whe > <714hp 400m 593mv> n > <714hp 400m 592mv> n > <714hp 400m 591mv> n > <714hp 400m 591mv> n > <714hp 400m 590mv> n > <714hp 400m 589mv> n > <714hp 400m 588mv> On the main path through the village > <714hp 400m 587mv> On the main path through the village > <714hp 400m 586mv> On the main path through the village > <714hp 400m 585mv> On the main path through the village > <714hp 400m 584mv> n > <714hp 400m 583mv> n > <714hp 400m 582mv> n > <714hp 400m 581mv> w > <714hp 400m 580mv> whe > Your added power drains away. > <714hp 400m 621mv> People near you: > <714hp 400m 621mv> u > <714hp 400m 620mv> d > <714hp 400m 619mv> n > <714hp 400m 618mv> n > <714hp 400m 617mv> n > <714hp 400m 616mv> n > <714hp 400m 615mv> whe > <714hp 400m 614mv> The Imperial Road > <714hp 400m 613mv> The Imperial Road > <714hp 400m 612mv> n > <714hp 400m 612mv> n > <714hp 400m 611mv> The Imperial Road > <714hp 400m 610mv> n > <714hp 400m 609mv> w > <714hp 400m 608mv> n > <714hp 400m 607mv> n > <714hp 400m 606mv> n > <714hp 400m 605mv> w > <714hp 400m 604mv> w > <714hp 400m 603mv> w > <714hp 400m 602mv> n > <714hp 400m 601mv> n > <714hp 400m 599mv> n > <714hp 400m 597mv> n > <714hp 400m 595mv> The River Llorenthin > <714hp 400m 591mv> The River Llorenthin > <714hp 400m 585mv> The River Llorenthin > <714hp 400m 579mv> An Unfinished Building > <714hp 400m 575mv> An Unnamed Road Before the Imperial Palace > <714hp 400m 573mv> The Gates of the Palace > <714hp 400m 572mv> whe > <714hp 400m 571mv> The End of the Hallway > <714hp 400m 570mv> Alas, you cannot go that way. > <714hp 400m 570mv> Alas, you cannot go that way. > <714hp 400m 570mv> Alas, you cannot go that way. > <714hp 400m 570mv> s > <714hp 400m 570mv> A Hallway > <714hp 400m 569mv> > <714hp 400m 569mv> ' codex? > <714hp 390m 569mv> cb How comes The Imperial Scribe tells me that The Imperial Codex is in The Impe > <714hp 400m 610mv> > <714hp 400m 610mv> n > <714hp 400m 609mv> u > <714hp 400m 608mv> u > <714hp 400m 607mv> Alas, you cannot go that way. > <714hp 400m 607mv> ' Which items do we have? > <714hp 400m 648mv> > <714hp 400m 648mv> > <714hp 400m 648mv> cb How comes The Centurion Omegus tells me that we have Unholy Icon of the Scara > <714hp 400m 648mv> > <714hp 400m 648mv> whe > <714hp 400m 648mv> who kp > <714hp 400m 648mv> who pk > Players found: 4 > <714hp 400m 648mv> cb How comes you offend the Blades? > <714hp 400m 672mv> d > <714hp 400m 671mv> gr > <714hp 400m 671mv> wo > <714hp 400m 671mv> who pk > Players found: 4 > <714hp 400m 671mv> who empire > Players found: 1 > <714hp 400m 671mv> cb I am waiting for an answer > <714hp 400m 671mv> n > <714hp 400m 670mv> The Sect Hall of the Blade > <714hp 400m 669mv> n > <714hp 400m 668mv> r > <714hp 400m 668mv> > <714hp 400m 672mv> gr > <714hp 400m 672mv> who pk > Players found: 3 > <714hp 400m 672mv> st > <714hp 400m 672mv> whe > <714hp 400m 672mv> wo > <714hp 400m 672mv> af > <714hp 400m 672mv> ni > <714hp 350m 672mv> > <714hp 364m 672mv> drink canteen > <714hp 364m 672mv> /di > <714hp 364m 672mv> That's not edible. > <714hp 364m 672mv> > <714hp 364m 672mv> drop keu > <714hp 375m 672mv> drop key > <714hp 375m 672mv> /di > <714hp 375m 672mv> That's not edible. > <714hp 375m 672mv> drop key > <714hp 375m 672mv> /di > <714hp 375m 672mv> You eat a small black root. > <714hp 375m 672mv> who pk > Players found: 3 > <714hp 375m 672mv> People near you: > <714hp 375m 672mv> who empire > Players found: 2 > <714hp 375m 672mv> > <714hp 389m 672mv> cb Why did you decide we do not hold the codex? > <714hp 400m 672mv> who pk > Players found: 5 > <714hp 400m 672mv> People near you: > <714hp 400m 672mv> wo > <714hp 400m 672mv> af > <714hp 400m 672mv> whe > <714hp 400m 672mv> who pk > Players found: 5 > <714hp 400m 672mv> gr > <714hp 400m 672mv> You have 64766 gold, and 296753 experience (12247 exp to level). > <714hp 400m 672mv> > <714hp 400m 672mv> > <714hp 400m 672mv> > <714hp 400m 672mv> > <714hp 400m 672mv> cb Was it due to the lack of competence, knowledge and concentration? > <714hp 400m 672mv> cb If I ever had any respect to the Blacks I lost it now > <714hp 400m 672mv> af > <714hp 400m 672mv> People near you: > <714hp 400m 672mv> who pk > Players found: 5 > <714hp 400m 672mv> ni > <714hp 350m 672mv> > <714hp 363m 672mv> sect I said it not to offend her that much > <714hp 363m 672mv> > <714hp 363m 672mv> whe > <714hp 373m 672mv> who pk > [EMPIRE] Veolanda: would be allowing ya citizenship. > <714hp 373m 672mv> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant > Players found: 5 > <714hp 373m 672mv> > <714hp 373m 672mv> cb I expect an apology now > <714hp 373m 672mv> cb To the "two blades" that can't hold the codex > [BLADE] someone: Darn blacks are useless...even the leader of them is incompetent > <714hp 387m 672mv> [EMPIRE] Rashexeth: To the "two blades" that can't hold the codex > <714hp 387m 672mv> > <714hp 387m 672mv> > <714hp 400m 672mv> whe > <714hp 400m 672mv> who pk > Players found: 5 > <714hp 400m 672mv> cb If you keep doing such mistakes I wouldn't be surprised to see you anathemize > <714hp 400m 672mv> s > <714hp 400m 671mv> Before the Sect Hall of the Blade > <714hp 400m 670mv> whe > <714hp 400m 670mv> wh pk > Players found: 5 > <714hp 400m 670mv> af > <714hp 400m 670mv> wo > <714hp 400m 670mv> > <714hp 400m 670mv> whoi so > <714hp 400m 670mv> gr > [EMPIRE] an Imperial Centurion: Help! Solkar is attacking me! > <714hp 400m 670mv> Rashexeth's group: > <714hp 400m 670mv> who pk > Players found: 5 > <714hp 400m 670mv> d > <714hp 400m 670mv> af > <714hp 400m 670mv> s > <714hp 400m 669mv> d > <714hp 400m 668mv> /sto > <714hp 400m 668mv> You eat a petite fillet of rare blowfish. > <714hp 400m 668mv> > <714hp 400m 672mv> > <714hp 400m 672mv> > <714hp 400m 672mv> > <714hp 400m 672mv> ni > <714hp 350m 672mv> af > <714hp 350m 672mv> /en > <714hp 350m 672mv> You eat a small yellow root. > <714hp 350m 672mv> whe > <714hp 350m 672mv> s > <714hp 350m 671mv> s > <714hp 350m 671mv> s > <714hp 350m 670mv> s > <714hp 350m 669mv> s > <714hp 350m 667mv> > The River Llorenthin > <714hp 350m 663mv> s > <714hp 350m 657mv> whe > <714hp 350m 657mv> Alas, you cannot go that way. > <714hp 350m 657mv> People near you: > <714hp 350m 657mv> e > [EMPIRE] an Imperial Centurion: Help! Solkar is attacking me! > <714hp 350m 657mv> The River Llorenthin > <714hp 350m 651mv> An Unnamed Road > <714hp 350m 647mv> e > <714hp 350m 645mv> e > <714hp 350m 643mv> The Beginnings of the Imperial City > <714hp 350m 641mv> s > <714hp 350m 641mv> The Imperial Road > <714hp 350m 640mv> s > <714hp 350m 639mv> The Imperial Road > <714hp 350m 638mv> s > <714hp 350m 637mv> s > [EMPIRE] Veolanda: Got better things ta do instead of arguing wit two...imbeciles > <714hp 350m 636mv> s > <714hp 350m 635mv> Alas, you cannot go that way. > <714hp 350m 635mv> e > <714hp 350m 634mv> A Bend in the Imperial Road > <714hp 350m 633mv> s > <714hp 350m 632mv> s > <714hp 350m 631mv> whe > <714hp 350m 631mv> s > It starts to rain. > <714hp 350m 631mv> The Imperial Road > <714hp 350m 630mv> s > <714hp 350m 629mv> s > <714hp 350m 628mv> s > <714hp 350m 627mv> The Imperial Road > <714hp 350m 626mv> s > <714hp 350m 625mv> whe > <714hp 363m 666mv> Entrance to the Imperial Lands > <714hp 363m 665mv> s > <714hp 363m 664mv> whe > <714hp 363m 664mv> s > <714hp 363m 663mv> People near you: > <714hp 363m 663mv> who pk > Players found: 5 > <714hp 363m 663mv> s > <714hp 363m 662mv> s > <714hp 363m 661mv> s > <714hp 363m 660mv> s > <714hp 363m 659mv> s > <714hp 363m 658mv> s > <714hp 363m 657mv> s > <714hp 363m 656mv> s > <714hp 363m 655mv> whe > <714hp 363m 654mv> On the main path through the village > <714hp 363m 653mv> Entrance to the village of Balator > <714hp 363m 652mv> who pk > <714hp 363m 652mv> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant > Players found: 5 > <714hp 363m 652mv> s > <714hp 363m 651mv> s > [EMPIRE] the Centurion Omegus: Our conquest is yet assured, though Veolanda leaves us. > <714hp 363m 650mv> On a dirt road south of Balator > <714hp 363m 649mv> On a dirt road > <714hp 363m 648mv> s > <714hp 363m 647mv> On the Merchant's Road > <714hp 363m 646mv> s > <714hp 363m 645mv> cb Ahh, she couldn't stand that > <714hp 363m 645mv> > <714hp 363m 645mv> > <714hp 376m 672mv> cb Also was afraid of Solkar. Now THAT"S the dreadlord blacks have > <714hp 376m 672mv> whe > <714hp 376m 672mv> s > <714hp 376m 671mv> who pk > Players found: 5 > <714hp 376m 671mv> s > <714hp 376m 670mv> s > <714hp 376m 666mv> s > <714hp 376m 660mv> s > <714hp 376m 657mv> s > <714hp 376m 657mv> Yasir Row > <714hp 376m 654mv> s > <714hp 376m 651mv> s > <714hp 376m 648mv> cb I am more than disgusted > <714hp 393m 672mv> whe > [EMPIRE] Marzuk: Speaking of gaining total power...with that kind of knowledge I am surprised she > <714hp 393m 672mv> The Southern Market Square >
>
>
>
> [EMPIRE] Veolanda: Two blades cannt take da codex back_
> Market Square
>
> [Exits: north east south west]
> A cityguard is strolling through here, keeping the peace.
> Trade Road
>
> [Exits: north east south west]
> ( 2) A pair of blue gloves lies here, forgotten.
> ( 3) A silvery ring glints at you.
> ( 2) (Glowing) A brass lantern with a hood to keep the wind out lies here.
> A pair of blue sleeves marked with white circles lies here.
> Trade Road
>
> [Exits: north east south west]
> A blue helmet lies here, marked by a small white circle on the brow.
> A silvery ring glints at you.
> (Glowing) A brass lantern with a hood to keep the wind out lies here.
> A cityguard is here on the battlements.
> Trade Road
>
> [Exits: north east south west]
> (Glowing) A torch that burns with a magical flame.
> ( 4) A rolled up map is here.
> A guard is here, watching the gate.
> A guard is here, watching the gate.
> Trade Road
>
> [Exits: north east south west]
> You are already filled with unholy might.
> Inside the East Gate
>
> [Exits: east west up]
> A guard is here, watching the gate.
> e
> Outside the East Gate
>
> [Exits: east west]
> A warbler is singing his little heart out.
> The Eastern Crossroads
>
> [Exits: north east south west]
> e
> Beyond the outskirts of Galadon
>
> [Exits: east west]
> Beyond the outskirts of Galadon
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> People near you:
> (PK) Rashexeth Along the Eastern Road
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> Approaching a bridge over the River Erinin
>
> [Exits: east west]
> e
> A stone bridge across the River Erinin
>
> [Exits: east west]
> e
> Approaching a bridge across the River Erinin
>
> [Exits: north east south west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east south west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> e
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: north east south west]
> A bodyguard is here making sure his employer gets to the White
> Tower safely.
> A bodyguard is here making sure his employer gets to the White
> Tower safely.
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: north east west]
> e
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: north east west]
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: south west]
> Alas, you cannot go that way.
> Alas, you cannot go that way.
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> Along the Eastern Road
>
> [Exits: north east]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: south west]
> Along the Eastern Road
>
> [Exits: north east]
> e
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: south west]
> You are affected by:
> Skill: 'nightfist' modifies damage roll by 6 for 0 hours.
> Skill: 'nightfist' modifies hit roll by 6 for 0 hours.
> Skill: 'warcry' modifies save vs spell by -10 for 34 hours.
> Skill: 'warcry' modifies hit roll by 5 for 34 hours.
> Power: 'centurions' modifies none by 0 for 61 hours.
> e
> Along the Eastern Road
>
> [Exits: north east]
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
> e
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> e
> Along the Eastern Road
>
> [Exits: east west]
> Along the Eastern Road
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
>
> [Exits: east west]
> whe
> [EMPIRE] Rashexeth: How comes I still can use nightfist?
> (PK) Rashexeth Along the Eastern Road
> Chob On a bridge over the River Khalid
> e
> Approaching a bridge over the River Khalid
>
> [Exits: north east west]
> On a bridge over the River Khalid
>
> [Exits: east west]
> Chob is here.
> e
> Approaching the Gates of Hamsah Mu'tazz
>
> [Exits: east west]
> Outside the Bahiyaa Gate
>
> [Exits: north east south west]
> e
> Inside the Bahiyaa Gate
>
> [Exits: east south west]
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> Western Al Abbas
>
> [Exits: north east west]
> A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
> A nomad trader walks the city streets.
> Tied to a hitch, a camel stands here, spitting into the crowd.
>
> [Exits: east west]
> A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
> A quiet servant fades into the background.
> The Northwestern Market Square
>
> [Exits: north east south west]
> A soldier of the Sultan's army stands here, on guard duty.
> Zindani practices his forms here.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
>
> [Exits: north east south west]
> A boy dressed in peasant clothes lounges here.
> A merchant stands amidst a pile of hemp rugs, selling his wares.
> A perfumed woman dressed in a revealing shift eyes the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> Satrus South end of the Street of Guilds
> (PK) Rashexeth The Northern Market Square
> n
> Yasir Row
>
> [Exits: north south west]
> Yasir Row
>
> [Exits: north south west]
> A nomad trader walks the city streets.
>
> [Exits: north east south west]
> ( 4) A rolled up map is here.
> A rolled up map lies here on the ground.
> A nomad trader walks the city streets.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> n
> Outside the Gate of Yasaar
>
> [Exits: north east south west]
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> [EMPIRE] Marzuk: Aye
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> On the Merchant's Road
>
> [Exits: north south]
> A villager passes by on their way about town.
> A human sentry keeps watch over the Merchant's Road.
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> n
> On a dirt road
>
> [Exits: north south]
> A human member of the Balator town watch keeps the peace here.
> On a dirt road south of Balator
>
> [Exits: north south]
> A human member of the Balator town watch keeps the peace here.
> n
> On a dirt road south of Balator
>
> [Exits: north south]
>
> [Exits: north south]
> A villager passes by on their way about town.
> n
> Entrance to the village of Balator
>
> [Exits: north south]
> A villager passes by on their way about town.
> On the main path through the village
>
> [Exits: north east south west]
> A villager passes by on their way about town.
> On the main path through the village
>
> [Exits: north east south west]
> On the main path through the village
>
> [Exits: north east south west]
> A villager passes by on their way about town.
> n
> People near you:
> (PK) Rashexeth On the main path through the village
> On the main path through the village
>
> [Exits: north east south west]
> A villager passes by on their way about town.
> On the main path through the village
>
> [Exits: north east south west]
> Water splashes forth from an ornate fountain.
> One of the boys who lives in the orphanage is here.
> On the main path through the village
>
> [Exits: north east south west]
> An elven warrior student practices weapons here.
>
> [Exits: north east south west]
> A villager passes by on their way about town.
>
> [Exits: north east south west]
> Thrym stands here, teaching his students.
> (Translucent) (White Aura) The stalker is here hunting its victim.
>
> [Exits: north east south west]
> A human warrior student trains in battle and tactics here.
>
> [Exits: north east south west]
> A human warrior student trains in battle and tactics here.
> The clouds disappear.
> On the main path through the village
>
> [Exits: north east south west]
> A human member of the Balator town watch keeps the peace here.
> A villager passes by on their way about town.
> Entrance to the village of Balator
>
> [Exits: north south]
> A villager passes by on their way about town.
> A Centurion stands here collecting the tithe for the Empire.
> A Centurion stands here collecting the tithe for the Empire.
> A villager passes by on their way about town.
> The centurion steps aside for you.
> The centurion steps aside for you.
> Entrance to the Imperial Lands
>
> [Exits: north east south west]
> An Imperial Guard Tower
>
> [Exits: east up]
> The corpse of Marzuk is lying here.
> (PK) Rashexeth An Imperial Guard Tower
> An Imperial Guard Tower
>
> [Exits: down]
> (Charmed) A giant mercenary stands ready here.
> e
> An Imperial Guard Tower
>
> [Exits: east up]
> The corpse of Marzuk is lying here.
> A giant mercenary has arrived.
> Entrance to the Imperial Lands
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> n
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> n
> The Imperial Road
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
>
> [Exits: north south]
> A giant mercenary has arrived.
>
> [Exits: north south]
> A giant mercenary has arrived.
> People near you:
> (PK) Rashexeth The Imperial Road
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
>
> [Exits: north south]
> A giant mercenary has arrived.
> A Bend in the Imperial Road
>
> [Exits: south west]
> A Centurion stands here collecting the tithe for the Empire.
> A Centurion stands here collecting the tithe for the Empire.
> A giant mercenary has arrived.
> w
> The centurion steps aside for you.
> The centurion steps aside for you.
> The Imperial Road
>
> [Exits: east west]
> A giant mercenary has arrived.
> n
> A Bend in the Imperial Road
>
> [Exits: north east]
> A giant mercenary has arrived.
> n
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> n
> The Imperial Road
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> w
> The Imperial Road
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> w
> Two Partially Constructed Towers
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> n
> The Imperial Road
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> n
> The Beginnings of the Imperial City
>
> [Exits: south west]
> A giant mercenary has arrived.
> n
> An Intersection
>
> [Exits: north east west]
> A giant mercenary has arrived.
> n
> An Unnamed Road
>
> [Exits: north east west]
> A giant mercenary has arrived.
> n
> An Unnamed Road
>
> [Exits: north east west]
> A giant mercenary has arrived.
>
> [Exits: north east west]
> A giant mercenary has arrived.
>
> [Exits: north east west]
> A giant mercenary has arrived.
>
> [Exits: north east south west]
> A giant mercenary has arrived.
>
> [Exits: north east south west]
> An Imperial Guardsman watches over the growing city.
> An Imperial Guardsman watches over the growing city.
> A slave quietly goes about his duties completely broken.
> A giant mercenary has arrived.
>
> [Exits: north east south west]
> A giant mercenary has arrived.
>
> [Exits: north south]
> The Vanquisher of the Empire defends the Palace to the death!
> The Imperial Vanquisher says 'Greetings, Citizen.'
> A giant mercenary has arrived.
> A Hallway
>
> [Exits: north south]
> (White Aura) The Imperial Scribe stands here recording the Imperial Chronicles.
> A giant mercenary has arrived.
>
> [Exits: south up]
> A giant mercenary has arrived.
> People near you:
> (PK) Rashexeth The End of the Hallway
>
> [Exits: north south]
> (White Aura) The Imperial Scribe stands here recording the Imperial Chronicles.
> A giant mercenary has arrived.
> [BLADE] Marzuk: I can use the powers fine
> You say 'codex?'
> The Imperial Scribe whispers to you that The Imperial Codex is in The Imperial Throne Room.
> rial Throne Room?
> [EMPIRE] Rashexeth: How comes The Imperial Scribe tells me that The Imperial Codex is in The
> Imperial Throne Room?
> [BLADE] Marzuk: I guess the black is just insane
> The End of the Hallway
>
> [Exits: south up]
> A giant mercenary has arrived.
> u
> The Chamber of the Council of Four
>
> [Exits: north east south west up down]
> A thick ancient tome lies here.
> A giant mercenary has arrived.
> The Imperial Throne Room
>
> [Exits: down]
> The Throne of the Emperor rests here in the center of the room.
> The Centurion Omegus stands before the Imperial Throne existing only to kill!
> (White Aura) The Imperial Healer stands here communing the blessings of the Dark Gods on the
> Empire.
> A giant mercenary has arrived.
> You say 'Which items do we have?'
> The Centurion Omegus says 'The Imperial Throne contains the Unholy Icon of the Scarab, the
> Imperial Codex and the Equation of Entropy.'
> The Imperial Healer closes its eyes for a moment and nods at the Centurion Omegus.
> Someone has arrived.
> b, the Imperial Codex and the Equation of Entropy?
> [EMPIRE] Rashexeth: How comes The Centurion Omegus tells me that we have Unholy Icon of the
> Scarab, the Imperial Codex and the Equation of Entropy?
> Someone leaves down.
> People near you:
> (PK) Rashexeth The Imperial Throne Room
> That's not a valid race.
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [EMPIRE] Rashexeth: How comes you offend the Blades?
> The Chamber of the Council of Four
>
> [Exits: north east south west up down]
> A thick ancient tome lies here.
> A giant mercenary has arrived.
> Rashexeth's group:
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [41 War] Rashexeth 100% hp 100% mana 99% mv 296753 xp
> [24 Mob] A giant mercenary 100% hp 100% mana 100% mv 0 xp
> You have 64766 gold, and 296753 experience (12247 exp to level).
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [EMPIRE] Rashexeth: I am waiting for an answer
> n
> Before the Sect Hall of the Blade
>
> [Exits: north south]
> A warrior stands here guarding the Sect Hall of the Blade.
> A giant mercenary has arrived.
>
> [Exits: north south]
> A pitch-black belt is lying here.
> (Glowing) A small silver object glitters in the dust.
> (Humming) An extremely large battleaxe named "Mondurian" lies here on the ground.
> A giant mercenary has arrived.
> The Battle Chamber
>
> [Exits: south]
> A giant mercenary has arrived.
> You rest.
> Rashexeth's group:
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [41 War] Rashexeth 100% hp 100% mana 100% mv 296753 xp
> [24 Mob] A giant mercenary 100% hp 100% mana 100% mv 0 xp
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> You stand up.
> People near you:
> (PK) Rashexeth The Battle Chamber
> You have 64766 gold, and 296753 experience (12247 exp to level).
> You are affected by:
> Skill: 'warcry' modifies save vs spell by -10 for 28 hours.
> Skill: 'warcry' modifies hit roll by 5 for 28 hours.
> Power: 'centurions' modifies none by 0 for 55 hours.
> Your pulse races as you are filled with unholy might!
> You are thirsty.
> You drink water from a metal canteen insulated in a wolf's pelt.
> You do not feel thirsty.
> You get a small black skeleton key from a leather backpack.
> [EMPIRE] someone: Ya not talkin to me like dat, blade.
> You do not have that item.
> You drop a small black skeleton key.
> You get a small black skeleton key from a leather backpack.
> You drop a small black skeleton key.
> You get a small black root from a leather backpack.
> Your eyes tingle.
> whe
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The Battle Chamber
> [ Duerg ] [EMPIRE] Veolanda the Unholy Priestess, Imperial Dreadlord
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [EMPIRE] Veolanda: I spoken before I checkin with da...scribee.
> [EMPIRE] Rashexeth: Why did you decide we do not hold the codex?
> whe
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> [ Human ] (PK) Kypazec the Baron of Forests
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The Battle Chamber
> You have 64766 gold, and 296753 experience (12247 exp to level).
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 37 hours.
> Skill: 'nightfist' modifies damage roll by 6 for 1 hours.
> Skill: 'nightfist' modifies hit roll by 6 for 1 hours.
> Skill: 'warcry' modifies save vs spell by -10 for 23 hours.
> Skill: 'warcry' modifies hit roll by 5 for 23 hours.
> Power: 'centurions' modifies none by 0 for 50 hours.
> People near you:
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The Battle Chamber
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> wo
> Rashexeth's group:
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [41 War] Rashexeth 100% hp 100% mana 100% mv 296753 xp
> [24 Mob] A giant mercenary 100% hp 100% mana 100% mv 0 xp
> Your added power drains away.
> [EMPIRE] Veolanda: A think I could no longer do...with out da codex.
> [EMPIRE] Marzuk: Perhaps you should know what yer talking about before speaking
> [EMPIRE] Veolanda: thing...
> [EMPIRE] Rashexeth: Was it due to the lack of competence, knowledge and concentration?
> [EMPIRE] Rashexeth: If I ever had any respect to the Blacks I lost it now
> whe
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 34 hours.
> Skill: 'warcry' modifies save vs spell by -10 for 20 hours.
> Skill: 'warcry' modifies hit roll by 5 for 20 hours.
> Power: 'centurions' modifies none by 0 for 47 hours.
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The Battle Chamber
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> Your pulse races as you are filled with unholy might!
> [BLADE] someone: Eh...you had any respect for the blacks?
> [BLADE] Rashexeth: I said it not to offend her that much
> [EMPIRE] Veolanda: Lack of concentration would
> People near you:
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The Battle Chamber
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> [EMPIRE] Veolanda: Which will be..redeemed as soon as I take total power.
> [EMPIRE] Rashexeth: I expect an apology now
> [EMPIRE] Veolanda: Yerself as well, little blad
> [EMPIRE] Veolanda: Apologize yerself, if ye still hold on being a blade.
> People near you:
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The Battle Chamber
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> d soon
> [EMPIRE] Rashexeth: If you keep doing such mistakes I wouldn't be surprised to see you anathemized
> soon
> s
> The Sect Hall of the Blade
>
> [Exits: north south]
> A pitch-black belt is lying here.
> (Glowing) A small silver object glitters in the dust.
> (Humming) An extremely large battleaxe named "Mondurian" lies here on the ground.
> A giant mercenary has arrived.
>
> [Exits: north south]
> A warrior stands here guarding the Sect Hall of the Blade.
> A giant mercenary has arrived.
> People near you:
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth Before the Sect Hall of the Blade
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> You are affected by:
> Skill: 'nightfist' modifies damage roll by 6 for 1 hours.
> Skill: 'nightfist' modifies hit roll by 6 for 1 hours.
> Spell: 'detect invis' modifies none by 0 for 29 hours.
> Skill: 'warcry' modifies save vs spell by -10 for 15 hours.
> Skill: 'warcry' modifies hit roll by 5 for 15 hours.
> Power: 'centurions' modifies none by 0 for 42 hours.
> You have 64766 gold, and 296753 experience (12247 exp to level).
> [EMPIRE] an Imperial Centurion: Help! Solkar is attacking me!
> [ Storm ] Solkar the Paladin Hero
> [30 Mob] An imperial centurion 84% hp 100% mana 100% mv 0 xp
> [30 Mob] An imperial centurion 100% hp 100% mana 100% mv 0 xp
> [41 War] Rashexeth 100% hp 100% mana 99% mv 296753 xp
> [24 Mob] A giant mercenary 100% hp 100% mana 100% mv 0 xp
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> Alas, you cannot go that way.
> You are affected by:
> Skill: 'nightfist' modifies damage roll by 6 for 1 hours.
> Skill: 'nightfist' modifies hit roll by 6 for 1 hours.
> Spell: 'detect invis' modifies none by 0 for 29 hours.
> Skill: 'warcry' modifies save vs spell by -10 for 15 hours.
> Skill: 'warcry' modifies hit roll by 5 for 15 hours.
> Power: 'centurions' modifies none by 0 for 42 hours.
> The Chamber of the Council of Four
>
> [Exits: north east south west up down]
> A thick ancient tome lies here.
> A giant mercenary has arrived.
> The End of the Hallway
>
> [Exits: south up]
> A giant mercenary has arrived.
> You get a petite fillet of rare blowfish from a leather backpack.
> Your muscles freeze up, you can't do anything!
> You can't do that.
> Your skin turns to stone.
> [EMPIRE] Marzuk: Yer just proven yer know not what yer talking about black, yer don't even know
> where codex lies, perhaps yer cannot tell where your right or left arms are?
> The sky is getting cloudy.
> [EMPIRE] Veolanda: Dat based on me not doing something I could do before_
> The stiffness in your body wears off.
> Your added power drains away.
> Your pulse races as you are filled with unholy might!
> You are affected by:
> Skill: 'nightfist' modifies damage roll by 6 for 7 hours.
> Skill: 'nightfist' modifies hit roll by 6 for 7 hours.
> Spell: 'stone skin' modifies armor class by -40 for 9 hours.
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Skill: 'warcry' modifies save vs spell by -10 for 13 hours.
> Skill: 'warcry' modifies hit roll by 5 for 13 hours.
> Power: 'centurions' modifies none by 0 for 40 hours.
> You get a small yellow root from a leather backpack.
> The world and everything around seem to grow smaller.
> Your muscles surge with heightened power!
> People near you:
> Veolanda The Chamber of Damnation and Death
> (PK) Rashexeth The End of the Hallway
> A Hallway
>
> [Exits: north south]
> (White Aura) The Imperial Scribe stands here recording the Imperial Chronicles.
> A giant mercenary has arrived.
> [EMPIRE] an Imperial Centurion: Help! Solkar is attacking me!
> s
> The Gates of the Palace
>
> [Exits: north south]
> The Vanquisher of the Empire defends the Palace to the death!
> The Imperial Vanquisher says 'Greetings, Citizen.'
> A giant mercenary has arrived.
> An Unnamed Road Before the Imperial Palace
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> s
> An Unfinished Building
>
> [Exits: north east south west]
> An Imperial Guardsman watches over the growing city.
> An Imperial Guardsman watches over the growing city.
> A slave quietly goes about his duties completely broken.
> A giant mercenary has arrived.
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> The River Llorenthin
>
> [Exits: north east west]
> A giant mercenary has arrived.
> Alas, you cannot go that way.
> Solkar A Bend in the Imperial Road
> (PK) Rashexeth The River Llorenthin
> e
>
> [Exits: north east west]
> A giant mercenary has arrived.
>
> [Exits: north east west]
> A giant mercenary has arrived.
> An Unnamed Road
>
> [Exits: north east west]
> A giant mercenary has arrived.
> e
> e
> An Intersection
>
> [Exits: north east west]
> A giant mercenary has arrived.
>
> [Exits: south west]
> A giant mercenary has arrived.
> Alas, you cannot go that way.
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> s
> Two Partially Constructed Towers
>
> [Exits: north east south west]
> A giant mercenary has arrived.
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> s
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> A Bend in the Imperial Road
>
> [Exits: north east]
> A giant mercenary has arrived.
> e
> The Imperial Road
>
> [Exits: east west]
> A giant mercenary has arrived.
>
> [Exits: south west]
> (White Aura) Solkar is here, fighting an Imperial Centurion.
> A Centurion stands here collecting the tithe for the Empire.
> A Centurion stands here collecting the tithe for the Empire.
> A giant mercenary has arrived.
> The centurion steps aside for you.
> The centurion steps aside for you.
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> People near you:
> Solkar A Bend in the Imperial Road
> (PK) Rashexeth The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> s
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
>
> [Exits: north south]
> An Imperial Guardsman watches over the countryside.
> An Imperial Guardsman watches over the countryside.
> A giant mercenary has arrived.
> The Imperial Road
>
> [Exits: north south]
> A giant mercenary has arrived.
> s
> People near you:
> Solkar A Bend in the Imperial Road
> (PK) Rashexeth The Imperial Road
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> Entrance to the village of Balator
>
> [Exits: north south]
> The severed eye of an Imperial Centurion lies here.
> The sliced-off leg of an Imperial Centurion is lying here.
> A villager passes by on their way about town.
> A villager passes by on their way about town.
> A giant mercenary has arrived.
> People near you:
> (PK) Rashexeth Entrance to the village of Balator
> whe
> On the main path through the village
>
> [Exits: north east south west]
> A human member of the Balator town watch keeps the peace here.
> A giant mercenary has arrived.
> (PK) Rashexeth On the main path through the village
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> On the main path through the village
>
> [Exits: north east south west]
> A human warrior student trains in battle and tactics here.
> A giant mercenary has arrived.
> s
> On the main path through the village
>
> [Exits: north east south west]
> A human warrior student trains in battle and tactics here.
> A giant mercenary has arrived.
> On the main path through the village
>
> [Exits: north east south west]
> A felar warrior student makes use of her natural claws and agility.
> Thrym stands here, teaching his students.
> A giant mercenary has arrived.
> s
> On the main path through the village
>
> [Exits: north east south west]
> A villager passes by on their way about town.
> A giant mercenary has arrived.
> On the main path through the village
>
> [Exits: north east south west]
> An elven warrior student practices weapons here.
> A giant mercenary has arrived.
> On the main path through the village
>
> [Exits: north east south west]
> Water splashes forth from an ornate fountain.
> (Translucent) (White Aura) The stalker is here hunting its victim.
> A giant mercenary has arrived.
> s
> On the main path through the village
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> On the main path through the village
>
> [Exits: north east south west]
> A villager passes by on their way about town.
> A villager passes by on their way about town.
> A giant mercenary has arrived.
> On the main path through the village
>
> [Exits: north east south west]
> A giant mercenary has arrived.
>
> [Exits: north east south west]
> A villager passes by on their way about town.
> A giant mercenary has arrived.
>
> [Exits: north south]
> A villager passes by on their way about town.
> A villager passes by on their way about town.
> A giant mercenary has arrived.
> People near you:
> (PK) Rashexeth Entrance to the village of Balator
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> s
> On a dirt road just outside Balator
>
> [Exits: north south]
> A villager passes by on their way about town.
> A giant mercenary has arrived.
> s
> On a dirt road south of Balator
>
> [Exits: north south]
> A giant mercenary has arrived.
>
> [Exits: north south]
> A human member of the Balator town watch keeps the peace here.
> A giant mercenary has arrived.
>
> [Exits: north south]
> A human member of the Balator town watch keeps the peace here.
> A giant mercenary has arrived.
> s
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> A giant mercenary has arrived.
>
> [Exits: north south]
> A villager passes by on their way about town.
> A human sentry keeps watch over the Merchant's Road.
> A giant mercenary has arrived.
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> A giant mercenary has arrived.
> [EMPIRE] Rashexeth: Ahh, she couldn't stand that
> [EMPIRE] Marzuk: Ran
> [EMPIRE] Marzuk: Knowing her incompetence
> [EMPIRE] Rashexeth: Also was afraid of Solkar. Now THAT"S the dreadlord blacks have
> People near you:
> (PK) Rashexeth On the Merchant's Road
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> A giant mercenary has arrived.
> [ H-Elf ] (PK) Tzacrulius the Templar Lieutenant
> [ Felar ] (PK) Asaanaifey the Overlord of the Forest
> * Human * (PK) [EMPIRE] Rashexeth the Master of Bronze, Imperial Soldier
> [ W-Elf ] (PK) Gelegrein the Druid of the New Moon
> [ Human ] (PK) Shadisdros the Harai Goshi, Servant of the Dawn
> On the Merchant's Road
>
> [Exits: north south]
> A human sentry keeps watch over the Merchant's Road.
> A giant mercenary has arrived.
> Outside the Gate of Yasaar
>
> [Exits: north east south west]
> A giant mercenary has arrived.
> Inside the Gate of Yasaar
>
> [Exits: north east south west]
> ( 4) A rolled up map is here.
> A rolled up map lies here on the ground.
> A nomad trader walks the city streets.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A guard stands here, watching the gate.
> A giant mercenary has arrived.
> whe
> Yasir Row
>
> [Exits: north south west]
> A nomad trader walks the city streets.
> A nomad trader walks the city streets.
> A giant mercenary has arrived.
> People near you:
> (PK) Rashexeth Yasir Row
>
> [Exits: north south west]
> A giant mercenary has arrived.
> The Northern Market Square
>
> [Exits: north east south west]
> A commoner of Hamsah Mu'tazz stands here wrapped in colorful clothes.
> A merchant stands amidst a pile of hemp rugs, selling his wares.
> A perfumed woman dressed in a revealing shift eyes the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> Tied to a hitch, a camel stands here, spitting into the crowd.
> A giant mercenary has arrived.
> The Center of Market Square
>
> [Exits: north east south west]
> Zindani practices his forms here.
> A nomad trader walks the city streets.
> A warrior dressed in the hides of a nomad stands here.
> A warrior dressed in the hides of a nomad stands here.
> A warrior dressed in the hides of a nomad stands here.
> A nomad trader is here re-adjusting the weight of his pack.
> An elderly woman squats here, begging for coins.
> A warrior dressed in the hides of a nomad stands here.
> A warrior dressed in the hides of a nomad stands here.
> A nomad trader is here re-adjusting the weight of his pack.
> A giant mercenary has arrived.
> [EMPIRE] Rashexeth: I am more than disgusted
> s
> became dreadlord.
> People near you:
> Marzuk The Guild of Shadows
> (PK) Rashexeth The Center of Market Square
>