Posted by is now gone. on May 3, 2000 at 21:43:38:
note to Dawn Arbiter Troupe Entropy Battle Master Scarab Sylvan Knight Shadow Empire Immortal Is head and leg seem to be missing a lot of One of is fingers seem to be missing, maybe For a shaman, he wear stranges clothes, he Your role is: More than that, I recently discover the shrine of the long Added Mon Mar 27 19:42:56 2000 at level 51: I was told by the holy light that I should examine Added Tue Mar 28 22:18:04 2000 at level 51: I have found that the lich can be defeated, that's a good new! A young mage told me about a scroll of disruption that I am sure we can do something about those plaging undead. Added Sun Apr 2 20:13:36 2000 at level 51: Proud of that, I remarked a slight improvement on You are Quegzegar the Holy of Faith, level 51, 46 years old (362 hours). blindness 100% cancellation 85% cause critical 75%
note subject This is the end, finally.
I should say it's been the most pleasent experience of all.
This shaman started up as an elf. Yes, an elf. I dont know
how, but when they decided to create the shamans, they
probably didnt removed this choice before I pick up that elf.
Though, they gently asked to change my race, which I did.
Maybe I should have pick a storm giant instead of an arial :-)
You will probably say : " damn it's been a long time he should
have deleted ." And you are right to say that.
I didnt deleted because I liked this character, though, a week
or two ago, I have been speaking with a god. He as have been
comprensive and I thank him for that. He was kind enouph
to speak with me. We speaked about many things. He made
me understand how important it is to put a lot of hard work
in one character instead of multiple one. For me, it's a damn
hard decision to delete a char I have been playing for so long.
When you have too much of those, you can't, you just can't do
a good char! You can't concentrate on only one. It's a damn shame.
Today, I took the hard decision to end the life of Quegzegar, not
because he couldnt have done some others good things, but
because he no longer belong to this age.
I have had fun with him, I have had many friends.
But now it's time to leave.
To everyone that made the mud what it is, a great place to have
fun and friends, I say thanks. I say a special thanks especially to
the immortals which created such a nice place.
I will now focuse on my new character and [...]
I see you in another life ! Farewell Thera.
Quegzegar, the elven bird.
Your description is:
It's with grace that an arial land near you.
All is feathers, including those in the back,
does have a strong grey color. Only those
around is neck have a color less shocking.
feathers, but just looking at this arial show
that he is an old bird. He look less quick
than most of is young kind. Though, is eyes
are like if they were judging everything they
would encounter.
he fough a creature with great ferocity.
seem not to workship a know god. Maybe
he is a wanderer? Anyway, he sound pretty
gentle and not really agressive.
Added Tue Mar 14 19:55:46 2000 at level 51:
Recently, I encountered another lich. I was quickly
deafeted. I am sure there is a way to deal with those.
It wouldnt be reasonable that such a creature wouldnt
have a weakness. I will investigate further.
gone Nashyr, the god of reason. It's special to feel
somewhat home. Though I have yet to have seen any
manifestation of a presence. I hope to encounter something.
Though, I dont know what I might find.
Deep in prayer, I suddently had a vision, that revealed
itself to be true. The Skyborn as been show on thera. I
quickly asked is divine thoughs to enlight me on the
undead beeings. I told him as well that I was seeking
a more powerful supplication than turn undead.
the scrolls and books among the Lyceum. I shall do that.
After having look at every single piece of papers in the
lyceum ( well I think so ), I am going to seek within
it another time to be sure I have found everything I could.
Unfortunatly, what I found wasnt enlightening, I fear.
Maybe with my next meeting with the phoenix, I will
understand more the informations I have found.
Though I suspect that I can interfere in some way thier
defiled body.
might annihilate undead. That would be a interesting
spells to transfert to a supplications, with a godlight help.
More, by myself, I have begin to think of a supplication
that would try to bring back a undead back to life. Or
something that would not dispel the dark, but suppress
it completely from that undead pile of bones.
Today I am sure of having perfected the way to turn
undead. It's been a while I have been waiting on that.
I never worked on this supplication without the
presence of undead beeings. I always though it was
a better way to understand how to return them to ash.
how easy I have been able to turn those unholy creatures.
I am still unable to turn higher beeing easily. I am
going to need some more research, informations or
holy advices. I sure hope to find a better way to
disrupt all those evil creatures of the darkness.
It would be a great idea if I could manage to
find a way to commune the turning of undead while
already in a battle.
You are old.
Race: arial Sex: male Class: shaman Hometown: Galadon
You have 621/621 hit, 839/839 mana, 579/579 movement.
You have 46 practices and 0 training sessions.
You are carrying 17/36 items.
Your items weigh 209 pounds and 0 ounces (maximum of 327 pounds).
Str: 18(18) Int: 20(20) Wis: 22(20) Dex: 23(23) Con: 14(16) Chr: 17(17)
You have scored 696269 exp, and have 31809 gold coins.
Wimpy set to 200 hit points.
You are resting.
Armor: pierce: -113 bash: -113 slash: -111 magic: -3
You are divinely armored against piercing.
You are divinely armored against bashing.
You are divinely armored against slashing.
You are well-armored against magic.
Hitroll: 16 Damroll: 13.
You are good. You have a neutral ethos.
You have chosen the sphere of Reason.
You are affected by:
Skill: 'warcry' modifies save vs spell by -12 for 19 hours.
Skill: 'warcry' modifies hit roll by 6 for 19 hours.
Commune: 'infravision' modifies none by 0 for 6 hours.
cause light 1% cause serious 1% charge 76%
cure blindness 97% cure critical 100% cure disease 86%
cure light 1% cure poison 87% cure serious 76%
curse 88% demonfire 100% detect evil 100%
detect invis 98% detect magic 97% dispel evil 100%
earthquake 78% energy drain 72% faerie fire 100%
faerie fog 92% frenzy 100% harm 73%
holy word 78% identify 94% infravision 98%
know alignment 77% locate object 100% plague 81%
poison 99% protection 100% refresh 96%
sanctuary 100% summon 100% weaken 100%
word of recall 95% axe 100% flail 94%
polearm 87% sword 100% enhanced damage 100%
hand to hand 91% kick 100% parry 100%
second attack 100% shield cleave 71% lash 100%
fast healing 100% haggle 84% meditation 100%
recall 50% dispel good 1% warcry 100%
protective shield 100% trance 100% shield block 100%
turn undead 100% tsunami 71% fatigue 81%
damnation 87% detect good 98% redemption 76%
famish 73% rot 84% aristaeia 80%
wither 78% pen 71%
You have 46 practice sessions left.