Well, my body finally gave out... My soul is FREE ! [Here how it happened plus farewell note]:

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Posted by (Ghost) Grummore the water lover, Last of the dwarven mage on May 11, 2000 at 05:34:34:

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By what name do you wish to be mourned? Grummore
Password:

MOTD

04/07 HELPs added for the INVOKE and USE commands.

02/04 Read the new wording about "perma-groups" under help RULES. If you think
this wording addition is about you, it probably is.

01/16 The wood-elf race is in. Read the help on WOOD-ELF.

01/10 Role command in. Read the help on ROLE.

01/03 New here? Get more help from immortals. See help on 'NEWBIE CHANNEL'

12/21 Changes to ghosts are in. Read the help on DEATH and RECALL.

11/26 ENGLISH units of weight have been updated. Read the help.

10/31 The AREAS command has been changed. Read the help.

08/29 Conjurers are in. Send a note to Immortal if you find any bugs.

** The Official Carrion Fields home page can be found at:
http://www.carrionfields.org/ Please take a moment and read about
[Hit Return to continue]


how you can help support the mud.

** Descriptions are *mandatory*; they help define your role. Names
and backgrounds should be explained in your desc. The sooner the better.

** The answer to 99% of frequently asked questions is located in the
help files somewhere. Help to read (by typing 'help '):

CABAL ROLEPLAYING PLAYERKILLING REALISM CARRION DEATH MOTD WHO AREAS
EXPERIENCE PHILOSOPHY WIZLIST LAWS RULES HELP ALIGNMENT TIPS NEWBIE
AGE PRAY PASSWORD DESCRIPTION SHRINE STORY NEWBIE2 NOEXIT PFILE
BARDNOTES SPHERE RELIGION TATTOO NEWAGE EMPOWERMENT RECENT PAY ILLNESS
'NEWBIE CHANNEL'

** You are responsible for understanding and obeying the rules 'help rules'.
Ignorance is NOT an excuse. Multi-charing is *not* allowed here.
Keep yourself up on these rules.

=========> READ THE MOTD - LAST MODIFIED: 04/07/2000 <=========
[Hit Return to continue]

Welcome to The Carrion Fields. Let the bloodshed begin!
It is 4 o'clock PM, Day of the Bull, 15th of the Month of the Winter Wolf.
Mage's Bar

[Exits: north east]
The bartender is here, juggling some balls of light.

You have one new note waiting.

<974hp 784m 341mv> note
[ 2] Nullrick: Aradan and Dolraxis the fools
Tue May 9 19:41:36 2000
To: all
These would be imperials shine in their adherance to their own
imperial laws. Slaying in town, violating their own tennants in their lust
for equipment. Perhaps, owing to the dedication of these two stalwart examples
of imperial discipline, a few of the Barons of Chaos may decide to join
the empire for a day or so just for a change of pace. Though I don't
know, they could prove to be more capable of following the tennants of
imperial law(?) than the imperials.
Nullrick, Tells it like it is, the Foul Bastard

<974hp 784m 341mv>
Your aging body finally gives out on you.
You turn into a ghost for an hour.
You feel your hands return to normal.

<974hp 866m 443mv> look
Mage's Bar
You stand in a bar, perpetually lit by magical globes. Unfortunately,
this bar has had its share of fights as evidenced by the scorch marks and
deep gouges as from the claws of some nefarious beast. You see a curious
lack of blood stains, as if mages never bleed...of course that is probably
due to the quick cauterizing effect of fireballs. Your guildmaster's room
lies to the east and the entrance to the Guildhall lies to the north.

[Exits: north east]
The corpse of Grummore is lying here.
The bartender is here, juggling some balls of light.

<974hp 866m 443mv> get all corpse
Huh?

<974hp 866m 443mv> where
People near you:
Sladin Fruit Stand
Xizmavom By the Temple Altar
Jaimechatte On the Eastern Battlements
Schryke Thieves' Bar

<618hp 839m 470mv> exa corpse
The corpse of Grummore is lying here.
When you look inside, you see:
The corpse of Grummore contains:
Nothing.

<618hp 839m 470mv> eq
Huh?

<618hp 839m 470mv> in
You are carrying:
Nothing.

<618hp 839m 470mv> look
Mage's Bar
You stand in a bar, perpetually lit by magical globes. Unfortunately,
this bar has had its share of fights as evidenced by the scorch marks and
deep gouges as from the claws of some nefarious beast. You see a curious
lack of blood stains, as if mages never bleed...of course that is probably
due to the quick cauterizing effect of fireballs. Your guildmaster's room
lies to the east and the entrance to the Guildhall lies to the north.

[Exits: north east]
The corpse of Grummore is lying here.
The bartender is here, juggling some balls of light.

<618hp 839m 470mv> af
You are affected by:
Spell: 'armor' modifies armor class by -20 for 4 hours.
Spell: 'giant strength' modifies strength by 4 for 33 hours.
Spell: 'water breathing' modifies none by 0 for 27 hours.
Spell: 'detect invis' modifies none by 0 for 38 hours.
Spell: 'pass door' modifies none by 0 for 5 hours.
Skill: 'reduce' modifies size by -1 for 3 hours.
Spell: 'stone skin' modifies armor class by -40 for 6 hours.
Spell: 'control translucence' modifies none by 0 for 6 hours.

<618hp 839m 470mv> eq
Huh?

<618hp 839m 470mv> You are Grummore the Water Lover, Last of the Dwarven Mages, level 51, 400 years old (525 hours).
You are old.
Race: dwarf Sex: male Class: transmuter Hometown: Galadon
You have 618/618 hit, 839/839 mana, 470/470 movement.
You have 12 practices and 1 training sessions.
You are carrying 1/28 items.
Your items weigh 30 pounds and 0 ounces (maximum of 427 pounds).
Str: 18(21) Int: 19(19) Wis: 19(19) Dex: 16(16) Con: 11(11) Chr: 11(11)
You have scored 518460 exp, and have 0 gold coins.
Wimpy set to 300 hit points.
You are standing.
Armor: pierce: 25 bash: 25 slash: 25 magic: 25
You are somewhat armored against piercing.
You are somewhat armored against bashing.
You are somewhat armored against slashing.
You are somewhat armored against magic.
Hitroll: 4 Damroll: 6.
You are good. You have a lawful ethos.
You have chosen the sphere of Magic.
You are affected by:
Spell: 'armor' modifies armor class by -20 for 3 hours.
Spell: 'giant strength' modifies strength by 4 for 32 hours.
Spell: 'water breathing' modifies none by 0 for 26 hours.
Spell: 'detect invis' modifies none by 0 for 37 hours.
Spell: 'pass door' modifies none by 0 for 4 hours.
Skill: 'reduce' modifies size by -1 for 2 hours.
Spell: 'stone skin' modifies armor class by -40 for 5 hours.
Spell: 'control translucence' modifies none by 0 for 5 hours.

<618hp 839m 470mv> who pk

Players found: 0

<618hp 839m 470mv> who
[ Human ] Coaric the Master Minstrel
[ Gnome ] Farntheleon the Deacon
[ Storm ] Mathren the Lieutenant
[ Arial ] Amarandra the 2nd Black
[ Arial ] Garceghan the Knight
[ Dwarf ] Saemundr the Swashbuckler
[ Arial ] Sladin the 3rd Brown
[ Felar ] Paouwer the Josokutei
[ Svirf ] Kyrian the Baroness of Hurricanes
[ Gnome ] Obeshalon the Grand Theurgist
[ Human ] Xizmavom the Advanced Spell Student
[ Felar ] Lakagai the Mokuroku
[ Svirf ] Zazimus the Fencer
[ Human ] Baalimon the Inceptor of Abjuration
[ Arial ] Xelang the Shotei
[ Arial ] Jaimechatte the Mistress of Atemi Waza
[ Elf ] Zeyk the Advanced Spell Student
[ Storm ] Tungaran the Holy of Faith
[ Storm ] Tybarius the Squire
[ Human ] Mothrak the Brigand
[51 Elf Bar] [TROUPE] Jacynth the Fair-Voiced, Last Singer of the Tear
[ Gnome ] Strahala the Hero of Alteration, Acolyte of the Kara Chal
[Hit Return to continue]

[ Arial ] Adwelakor the Knifer
[ Human ] Sirothane the Necromancer
[ Svirf ] Schryke the Pilferer
[ Elf ] Teralindar the Master Melody Maker
[ Duerg ] Nehekhara the Cavalier of Legion
[ H-Elf ] Caldania the Ranger Initiate
[ Gnome ] Qanoon the Hero of Alteration, Cowardly Outcast of the Tower
[ Duerg ] Repicor the Sneak
[ Elf ] Zepherille the Wizard of Ice
[ Fire ] Vingal the Brute
[ Human ] Chazberin the Hated

Players found: 33

<618hp 839m 470mv> tell qanoon Come to galadon please
You tell Qanoon 'Come to galadon please'

<618hp 839m 470mv> look
Mage's Bar
You stand in a bar, perpetually lit by magical globes. Unfortunately,
this bar has had its share of fights as evidenced by the scorch marks and
deep gouges as from the claws of some nefarious beast. You see a curious
lack of blood stains, as if mages never bleed...of course that is probably
due to the quick cauterizing effect of fireballs. Your guildmaster's room
lies to the east and the entrance to the Guildhall lies to the north.

[Exits: north east]
The corpse of Grummore is lying here.
The bartender is here, juggling some balls of light.

<618hp 839m 470mv> look self
A fat looking dwarf is standing there.
At the first look, you were'nt able to say
if it was a dwarf or anything since is beard
is soooo huge. Taking a closer look, you
remark that behind the beard, there is
blue clothes over is gear.

This dwarf isnt like the other, you are
pretty sure it's a mage and is body is
covered with blue and brown cabalistics
symbols. More closer you see waves
and water on the higher part of is tunic.
Is pant are brown and black, looking
like the ground.

He is around 4' high and surely weight
around 200 lb.
Grummore, a male dwarf, is in perfect health.

Grummore is using:
(Glowing) some rattling chains


Grummore: When the white hairs dissapear to become translucent...
To: Arbiter Entropy Empire Dawn Troupe Scarab Master Battle Knight Shadow Immortal Bria

*** GRAVE OF A DWARVEN SWIMMER ***

The dwarven lover body finally gave up... Damn I died with nobody around.
It's quite frustrating. Whatever, my long life through years have
bring many joy. I was truly surprised to died, we never really espect
that. It's special, I regathered my Pearl of power, left and the moment I
enter thera, I died on the hour I enter.

I have seen to many peoples born and died to truly farewell someone
in special. Though, I must thanks all the peoples of the Arbiter cabal.
Nobody know how it is fun to play an arbiter without having try one day.
Unfortunatly, I died without beein one, that's the only shame I can see.
the last dwarven mage was fun to the end. Playing a damn
old dwarf with an attitude was truly great. Oooooh well...

I really dont know what to say more : Play honorable character, thera
need more. Try to stop that gangbanding with honorable guy, and maybe
we will bring back the Knight!

Special to the immortals who made this game possible for us to be
addicted! Create more quests, they are enjoyable to resolve!

Grummore, who as live long enouph, arbiter lover, water lover and last dwarven mage



[ARBITER] Grummore the dwarven lover, Last of the dwarven mage

form dissolves and you find yourself in Heaven.
To use this name again, you must talk to an implementor.
Awaiting the hour of reprisal, your time slips away...


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