There are no race restrictions for battle. Well, except for Lich I suppose. n/t:

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Posted by Graatch(VIP) on June 20, 2000 at 08:35:55:

In Reply to: Perhaps I'm mistaken but... posted by Pattern Recognizer on June 20, 2000 at 05:32:14:

> elves and drows shouldn't be allowed in Battle because of their magical nature. Are they?

> And then, don't put NT in your title if you want people to read your post...

> Pattern Recognizer, Binder of Axons

>
> > Your role is:
> > Added Wed Jun 7 20:47:38 2000 at level 1:
> > Mister X is not the typical drow. The female of his race is dominant, so naturally the mother in a family would decide what path her children walk. The male of the dark-elf race are oppressed and led down a path that would better serve their female counterparts.

> > His mother, a noted warrior and battlerager, was the eldest of Mister X's home village, some two days walk from Galadon. His father, a weak and unaccomplished necromancer, was the paragon of a male dark-elf...well-adjusted to a servile role.

> > Mister X rebelled at an early age. On that particular day tensions ran high. Attempting to take advantage of the situation and his mother's drained mind, he expressed to his mother that he wished to travel to Galadon to learn of what professions would best suit him as he began to mature. In a fit of rage his mother told him he was forbidden to make such a journey, and that he would follow her path. He would be a warrior.

> > For as long as he could remember he saw warriors as people that didn't expand their minds and had merely accepted mediocrity. He would not be destined for the same fate. It was Mister X's hope that this argument would prove to his mother that he was not going to accept a submissive role in his family. She replied, in no uncertain terms, that he would adjust just as his father did... or he would be disowned.

> > Taking enough provisions for many days Mister X left his home. Vowing never to be an embarassment like his father, he chose his own path by himself, for himself. In deep thought he strayed from the trail and as
> > the night fell quickly lost his bearing. The next day he ran into two humans. Uneasy to speak at first, he finally got the nerve to ask them the way to Galadon. They said that too was their destination, a day away,
> > and he was welcome to join them.

> > Young and naive he let a family secret slip. His mother was a battlerager, his father a necromancer. Having no knowledge that this was frowned upon, Mister X willingly gave out this information. Having been gone for more than a full day and overwhelmed with regret, he said farewell to his two companions and returned to his home. A sly grin was given by one of the
> > humans, a hearty handshake by the other. A few hours later Mister X thought he saw those two humans running in the distance. It couldn't be, though, because they were headed toward his village, not Galadon as they had said.

> > When he finally arrived a day later he found his family, friends, and the village's animals all dead. All of the buildings were destroyed.

> > A scroll was left by the leader of the raid. It said:

> > "For consorting with those of magic, disappointing your guild, and betraying our cause the punishment is simple: Death to all you cherish. In life you lived with filth, with death you leave filth. Know that your son betrayed you, just as you betrayed us."

> > Mister X saw a handprint in blood on the bottom of the scroll... apparently his mother's. Traumatized he walked back in the direction of Galadon... He had killed his mother, his father, and everything he cared for was gone. A conscious decision was made by this young drow to honor their memories by
> > somehow blending and strengthening both of their abilities.

> > While walking around the city of Galadon trying to find some direction he heard stories of the Anti-Paladins of Olde. Supposedly a great leader in the First Age led the Anti-Paladins in a moral code known as the Legion. This code stated that no Anti-Paladin shall strike another. This is when this particular guild was at its peak of power. The mixture of a warrior
> > and mage compelled him to learn more. Soon his decision was made.

> > Chaotic by nature Mister X doesn't have many set morals, so as to not restrict his actions. He does, however, base his life on a few important ideals. He will never attack another Anti-Paladin, only in self-defense. To the best of his ability he will always strengthen the Anti-Paladin guild.
> > Someone that dies by his hand can expect little to no equipment returned. All that which he can take of value will be returned and placed into the Anti-Paladin guild of Galadon, so that his younger breathren may rise quicker through the ranks of the guild. Any of which he cannot return will
> > be sacrificed, so as to not assist anyone else from gaining more power than he and those that he cares about.

> > Those that encounter him should remember one phrase... Never Underestimate.

> > Added Sun Jun 18 22:38:07 2000 at level 27:
> > With age comes responsibility. I've learned this very quickly. During my youth, and continuing into adulthood, I have been approached by many from the Empire. They've tried to bully and threaten me into conforming to their ways. I don't take kindly to threats. Each one of theirs name
> > I remember.

> > Those of my guild are misguided. I see Anti-Paladins attacking other Anti-Paladins... I won't allow it anymore. I have been able to persuade a few of the younger generation that they should value their brethren,
> > travel together, and wreak havoc with one another. Slowly waves of this thought will wash over the guild.

> > Acquaintances, many of those I have. Friends, only a few. I know who to make friends with, and many mutually beneficial relationships have started to grow. Warriors, necromancers... those of that guild will be my most trusted friends.

> > I am disappointed in myself. I have had to run from too many a battle. At least of the three dozen attempts on my life only one has so far succeeded. It's always better to live to fight another day when you know you will not win. Aye. When I perfect more of my abilities I will be better able to
> > slay my enemies.

> > Speaking of which, I'm unsure who my enemies are. The only ones I will not attack are those that I have become close with... anyone else I give no consideration. If I see the opportunity, I take it. If I want to make the opportunity by hunting, I will. If I don't want to fight and wish to flee
> > even if I know I can easily win, I'll do that too. Sometimes you're just not in the mood, eh?


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