Statistical Analysis of
Carrion Fields:
Here is an analysis on the character statistics of Carrion Fields. Please inform me of corrections if you see errors or anything missing. Thanks.
08-09 = infantileHitroll and Damage Roll:
10-13 = weak
14-16 = average
17-20 = strong
21-23 = herculean
24-25 = titanic
19 = +3 to hit, +3 to damage
20 = +3 to hit, +4 to damage
21 = +4 to hit, +5 to damage
22 = +4 to hit, +6 to damage
23 = +5 to hit, +7 to damage
24 = +5 to hit, +8 to damage
25 = +6 to hit, +9 to damage
INTELLIGENCE:
Stat Descriptors:
08-09 incompetentPercent of Skills With 1 Practice:
10-13 slow
14-16 average
17-20 genius
21-23 super-genius
24-25 god-like
14 = 29% practicing
15 = 32% practicing
16 = 35% practicing
17 = 38% practicing
18 = 41% practicing
19 = 45% practicing
20 = 50% practicing
21 = 56% practicing
22 = 61% practicing
23 = 71% practicing
24 = 75% practicing
25 = 75% practicing
08-09 foolPractices Gained Per Level:
10-13 dim
14-16 average
17-20 wise
21-23 sagacious
24-25 profound
16 = 1 practices per level
17 = 2 practices per level
18 = 3 practices per level
19 = 3 practices per level
20 = 3 practices per level
21 = 3 practices per level
22 = 4 practices per level
23 = 4 practices per level
24 = 5 practices per level
25 = 6 practices per levelNote: Wisdom points achieved by items count as 1/2 of a wisdom point contributing to practices per level.
08-09 hopelessBonus Armor Class:
10-13 clumsy
14-16 average
17-20 dexterous
21-23 quick
24-25 deft
25 = -120 ACNumber of Items Held:
24 = -105 AC
23 = -90 AC
22 = -75 AC
21 = -60 AC
20 = -50 AC
19 = -40 AC
18 = -30 AC
17 = -20 AC
16 = -15 AC
15 = -10 AC
14 = +0 AC
13 = +0 AC
12 = +0 AC
11 = +0 AC
10 = +0 AC
09 = +0 AC
08 = +0 AC
07 = +0 AC
06 = +10 AC
05 = +20 AC
04 = +30 AC
03 = +40 AC
02 = +50 AC
01 = +50 AC
n/a
CONSTITUTION:
Stat Descriptors:
08-09 sickly
10-13 weak
14-16 average
17-20 healthy
21-23 hearty
24-25 vigorous
08-09 despised
10-13 repulsive
14-16 average
17-20 charismatic
21-?? disarming
Copyright 1999 Eric C. (Dioxide)