You cant tele or word under strain of the hunt n/t:

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Posted by Arolin on September 11, 1999 at 10:43:17:

In Reply to: wouldnt it been possible just to teleport? n/t posted by Master on September 10, 1999 at 23:13:12:

> >
> >
> >

> >

> >
> > <926hp 154m 628mv> The Shrine of Battleragers
> >
> > [Exits: east]
> > A bracelet made of elemental magic lies here.
> > (Humming) An extremely large battleaxe named "Mondurian" lies here on the ground.
> > A large but surprisingly light jug of water stands here.
> > A large red dragon shield rests on the floor.
> > (Humming) A large jewelled broadsword has been left here.
> > A large throne made from skulls is sitting here.
> > Chichiana is sleeping here.
> > (WANTED) Thror is here.
> > The Destructor of magic is here, daring you to cast a spell.
> > (White Aura) A healer is here tending to the wounded.
> > You yell 'Help! I'm being attacked by the Destructor!'
> > You parry the Destructor's slash.
> > The Destructor decimates you!
> > The Destructor mauls you.
> > The Destructor is in perfect health.

>
> <876hp 154m 627mv> You slam into Thror, and send him flying!
> > Your bash grazes Thror.
> > Thror yells 'Help! Zulghinlour is bashing me!'
> > The healer closes his eyes for a moment and nods at Chichiana.
> > The Destructor is in perfect health.

>
> <876hp 154m 627mv>
> > The Destructor dodges your cleave.
> > Your cleave MASSACRES the Destructor!
> > You parry Thror's punch.
> > Thror's punch wounds you.
> > Thror's punch misses you.
> > The Destructor's slash decimates you!
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > The Destructor starts a vicious series of attacks with its swords.
> > The Destructor's flurry mauls you.
> > The Destructor's flurry decimates you!
> > You manage to partially parry its attack, but are still hit.
> > The Destructor's flurry mauls you.
> > You manage to partially parry its attack, but are still hit.
> > The Destructor's flurry decimates you!
> > You manage to partially parry its attack, but are still hit.
> > The Destructor's flurry mauls you.
> > You manage to partially parry its attack, but are still hit.
> > The Destructor's flurry mauls you.
> > The Destructor has a few scratches.

>
> <685hp 154m 627mv>
> > The healer closes his eyes for a moment and nods at Chichiana.
> > Your cleave DISMEMBERS the Destructor!
> > Your cleave EVISCERATES the Destructor!
> > Your cleave EVISCERATES the Destructor!
> > Your cleave MASSACRES the Destructor!
> > Thror's punch mauls you.
> > Thror's punch wounds you.
> > Thror's punch decimates you!
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > The Destructor has a few scratches.

>
> <616hp 154m 627mv> You start aiming at Thror.
> > Thror weakens you with a blow to a vital area.
> > Thror has a few scratches.

>
> <616hp 154m 627mv>
> > Thror dodges your cleave.
> > Your cleave EVISCERATES Thror!
> > Thror dodges your cleave.
> > You parry Thror's punch.
> > You parry Thror's punch.
> > You parry Thror's punch.
> > Thror's punch wounds you.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > Thror has a few scratches.

>
> <598hp 154m 627mv> Thror has a few scratches.

>
> <598hp 154m 627mv> bash thror
> > You slam into Thror, and send him flying!
> > Your bash hits Thror.
> > Your cleave DISMEMBERS Thror!
> > Your cleave EVISCERATES Thror!
> > Thror dodges your cleave.
> > Thror delivers a blow of deadly force!
> > You parry Thror's punch.
> > Thror's punch wounds you.
> > You parry Thror's punch.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > Thror has some small but disgusting cuts.

>
> <580hp 154m 627mv>
> > Darlyal has arrived.
> > Thror has some small but disgusting cuts.

>
> <580hp 154m 627mv>
> > Thror wields a double-headed hammer named 'Battle'.
> > Thror parries your cleave.
> > Your cleave DISMEMBERS Thror!
> > Your cleave MANGLES Thror!
> > You parry Thror's slash.
> > Thror's slash wounds you.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > You parry the Destructor's slash.
> > Thror is covered with bleeding wounds.

>
> <561hp 154m 627mv>
> > Thror dual wields the flaming sceptre of Chaos.
> > Thror is covered with bleeding wounds.

>
> <561hp 154m 627mv>
> > Thror brings a double-headed hammer named 'Battle' around with bone-shattering force!
> > Thror's bone-shattering blow devastates you!
> > Thror is covered with bleeding wounds.

>
> <531hp 154m 627mv>
> > Chichiana wakes and stands up.
> > Thror is covered with bleeding wounds.

>
> <531hp 154m 627mv>
> > Your cleave DISMEMBERS Thror!
> > Thror dodges your cleave.
> > You parry Thror's slash.
> > You parry Thror's slash.
> > You parry Thror's slash.
> > You parry the Destructor's slash.
> > The Destructor's slash decimates you!
> > The Destructor's slash misses you.
> > The Destructor jabs its sword at you, past your defenses.
> > The Destructor's jab mauls you.
> > Thror gets in one more shot as you flee.
> > Thror's parting blow mauls you.
> > PANIC! You couldn't escape!
> > Thror is covered with bleeding wounds.

>
> <459flee
> > flee
> > flee
> > flee
> > flee
> > hp 154m 627mv>
> > It starts to rain.
> > Thror is covered with bleeding wounds.

>
> <459hp 154m 627mv> Thror gets in one more shot as you flee.
> > Thror's parting blow mauls you.
> > Blood square
> >
> > [Exits: north east south west]
> > (Charmed) A special guard from Galadon is here, enforcing the Law.
> > (Charmed) A special guard from Galadon is here, enforcing the Law.
> > (Translucent) Grummore is here.
> > You flee from combat!

>
> <437hp 154m 626mv> You aren't fighting anyone.

>
> <437hp 154m 626mv> You aren't fighting anyone.

>
> <437hp 154m 626mv> You aren't fighting anyone.

>
> <437hp 154m 626mv> You aren't fighting anyone.

>
> <437hp 154m 626mv>
> > Grummore utters the words, 'eja euwunsoguai'.
> > You blink and Grummore is gone.
> > You slowly float to the ground.

>
> <447hp 162m 634mv>
> > Thror has arrived.

>
> <447hp 162m 634mv>
> > Thror leaves west.

>
> <447hp 162m 634mv> wher
> > People near you:
> > (PK) Darlyal The Shrine of Battleragers
> > (PK) Zulghinlour Blood square
> > Chichiana The Shrine of Battleragers
> > (PK) Thror The Shrine of Battleragers

>
> <447hp 162m 634mv> mutter
> > af
> > wo
> > brb
> > You mutter quietly to yourself.
> > Tecoran steps out of the shadows.
> > The special guard says 'I have 100% hp 100% mana 100% mv 0 xp.'
> > The special guard says 'I have 100% hp 100% mana 100% mv 0 xp.'

>
> <447hp 162m 634mv> You are affected by:
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 14 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 14 hours.
> > Skill: 'vital area' modifies strength by -5 for 4 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 11 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 11 hours.
> > Spell: 'shield' modifies armor class by -30 for 10 hours.
> > Spell: 'barrier' modifies armor class by -80 for 2 hours.
> > Spell: 'protection' modifies none by 0 for 14 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 43 hours.
> > Commune: 'bless' modifies hit roll by 7 for 43 hours.
> > Spell: 'detect invis' modifies none by 0 for 9 hours.

>
> <447hp 162m 634mv> You have 34569 gold, and 680878 experience (25222 exp to level).

>
> <447hp 162m 634mv> Hope to see you soon!

>
> <447hp 162m 634mv>
> > <447hp 162m 634mv> e
> > e
> > e
> > e
> > e
> > e
> > e
> > e
> > The main road through the village
> >
> > [Exits: east west]

>
> <447hp 162m 631mv> The entrance to the Barbarian Village
> >
> > [Exits: east west]

>
> <447hp 162m 628mv> eq
> > Among several huts
> >
> > [Exits: east west]

>
> <447hp 162m 625mv> n
> > Fresh, Green Fields
> >
> > [Exits: east west]

>
> <447hp 162m 621mv> e
> > e
> > e
> > e
> > The Breaching of the Wall of Thalos
> >
> > [Exits: north east south west]

>
> <447hp 162m 615mv> A back alley
> >
> > [Exits: north south west]
> > Some leather sleeves have been left here.
> > ( 3) A tin of iron rations lies here.

>
> <447hp 162m 611mv> Alas, you cannot go that way.

>
> <447hp 162m 611mv> Alas, you cannot go that way.

>
> <447hp 162m 611mv> You are using:
> > (Glowing) (Humming) an Arkham signet ring
> > (Glowing) (Humming) an Arkham signet ring
> > a jade talisman
> > (Glowing) (Humming) the Nacktin-Rah pendant
> > a black breastplate
> > (Glowing) the flaming crown of giants
> > (Glowing) (Humming) a pair of darkened leggings
> > the boots of stealth
> > (Glowing) some leather gloves with black inscriptions
> > some embossed bracers
> > (Glowing) the Cloak of the Deep
> > (Glowing) girdle of giant strength
> > (Glowing) a wide copper bracelet
> > (Glowing) a wide copper bracelet
> > (Glowing) (Humming) jumnarl's double-bladed battle axe
> > (Glowing) (Humming) the Battle Axe of Rah

>
> <447hp 162m 611mv>
> > <447hp 162m 611mv> Under the watchtower
> >
> > [Exits: east south up]
> > A long slim dagger has been left here.
> > A odd clear stone lies at your feet.

>
> <447hp 162m 608mv>
> > You hear a thunderclap as the hunt arrives to slay you!
> > The hunt's slash MUTILATES you!
> > A back alley
> >
> > [Exits: east west]
> > You flee from combat!

>
> <407hp 162m 605mv> A Side Street
> >
> > [Exits: east south west]

>
> <407hp 162m 602mv> A back alley
> >
> > [Exits: east south west]
> > A long slim dagger has been left here.
> > A bright pink and green stone has been left here.

>
> <407hp 162m 599mv> Under a watchtower
> >
> > [Exits: south west up]

>
> <407hp 162m 596mv> Alas, you cannot go that way.

>
> <407hp 162m 596mv> cast "teleport"
> > Under the strain of the hunt you can't concentrate enough to teleport.

>
> <407hp 127m 596mv> af
> > s
> > s
> > s
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 10 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 14 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 14 hours.
> > Skill: 'vital area' modifies strength by -5 for 4 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 11 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 11 hours.
> > Spell: 'shield' modifies armor class by -30 for 10 hours.
> > Spell: 'barrier' modifies armor class by -80 for 2 hours.
> > Spell: 'protection' modifies none by 0 for 14 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 43 hours.
> > Commune: 'bless' modifies hit roll by 7 for 43 hours.
> > Spell: 'detect invis' modifies none by 0 for 9 hours.

>
> <407hp 127m 596mv> A back alley
> >
> > [Exits: north south]

>
> <407hp 127m 593mv> s
> > A back alley
> >
> > [Exits: north south]

>
> <407hp 127m 590mv> cast "invis"
> > Main Street
> >
> > [Exits: north east south west up]

>
> <407hp 127m 587mv>
> > Someone tells you 'why the hell mu guard didnt touched them come!'

>
> <407hp 127m 587mv> A back alley
> >
> > [Exits: north south west]
> > ( 2) A bright pink and green stone has been left here.
> > ( 2) A long slim dagger has been left here.

>
> <407hp 127m 584mv> Under the strain of the hunt you can't become invisible.

>
> <407hp 122m 584mv> w
> > af
> > A small guard house
> >
> > [Exits: east]

>
> <407hp 122m 581mv> w
> > w

>
> You are hungry.

>
> <418hp 131m 606mv> You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 9 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 13 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 13 hours.
> > Skill: 'vital area' modifies strength by -5 for 3 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 10 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 10 hours.
> > Spell: 'shield' modifies armor class by -30 for 9 get jerky girdle
> > eat jerky
> > wher
> > hours.
> > Spell: 'barrier' modifies armor class by -80 for 1 hours.
> > Spell: 'protection' modifies none by 0 for 13 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 42 hours.
> > Commune: 'bless' modifies hit roll by 7 for 42 hours.
> > Spell: 'detect invis' modifies none by 0 for 8 hours.

>
> <418hp 131m 606mv> Alas, you cannot go that way.

>
> <418hp 131m 606mv> Alas, you cannot go that way.

>
> <418hp 131m 606mv> Some taglo jerky: you can't carry that many items.

>
> <418hp 131m 606mv> You do not have that item.

>
> <418hp 131m 606mv> People near you:
> > (PK) Darlyal A Side Street
> > (PK) Zulghinlour A small guard house
> > Flinn The darker dwarf forest

>
> <418hp 131m 606mv> wher
> > People near you:
> > (PK) Darlyal Under the watchtower
> > (PK) Zulghinlour A small guard house
> > Flinn The darker dwarf forest

>
> <418hp 131m 606mv> e
> > A back alley
> >
> > [Exits: north south west]
> > ( 2) A bright pink and green stone has been left here.
> > ( 2) A long slim dagger has been left here.

>
> <418hp 131m 603mv> get return girdle
> > quaff return
> > A potion of return: you can't carry that many items.

>
> <418hp 131m 603mv> You do not have that potion.

>
> <418hp 131m 603mv> wher
> > People near you:
> > (PK) Zulghinlour A back alley

>
> <418hp 131m 603mv> w
> > wher
> > A small guard house
> >
> > [Exits: east]

>
> <418hp 131m 600mv> People near you:
> > (PK) Zulghinlour A small guard house

>
> <418hp 131m 600mv> reply Not sure but I have the hunt after me
> > wehr
> > l
> > You tell someone 'Not sure but I have the hunt after me'

>
> <418hp 131m 600mv> Huh?

>
> <418hp 131m 600mv> A small guard house
> > This was once the barracks for Thalos' cityguards. Now just an empty
> > shell, this small shack still stands guarding the entrance both to the
> > city and to the city hall.
> >
> > [Exits: east]

>
> <418hp 131m 600mv> af
> > e
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 9 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 13 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 13 hours.
> > Skill: 'vital area' modifies strength by -5 for 3 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 10 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 10 hours.
> > Spell: 'shield' modifies armor class by -30 for 9 hours.
> > Spell: 'barrier' modifies armor class by -80 for 1 hours.
> > Spell: 'protection' modifies none by 0 for 13 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 42 hours.
> > Commune: 'bless' modifies hit roll by 7 for 42 hours.
> > Spell: 'detect invis' modifies none by 0 for 8 hours.

>
> <418hp 131m 600mv> s
> > A back alley
> >
> > [Exits: north south west]
> > ( 2) A bright pink and green stone has been left here.
> > ( 2) A long slim dagger has been left here.

>
> <418hp 131m 597mv> A back alley
> >
> > [Exits: north south]

>
> <418hp 131m 594mv> w
> > s
> > s
> > Alas, you cannot go that way.
> > You are hungry.
> > You are starving!
> > Your hunger grazes you.

>
> <416hp 126m 606mv> get jerky girdle
> > eat jerky
> > Under a ruined watchtower
> >
> > [Exits: north west up]
> > A smooth quartz ball lies here gleaming.
> > ( 3) A long slim dagger has been left here.
> > ( 2) A mandolin lies against the wall.

>
> <416hp 126m 603mv> Alas, you cannot go that way.

>
> <416hp 126m 603mv> Some taglo jerky: you can't carry that many items.

>
> <416hp 126m 603mv> You do not have that item.

>
> <416hp 126m 603mv> w
> > w
> > A back alley
> >
> > [Exits: east west]
> > A long slim dagger has been left here.
> > A strange lamia stands here waiting for her next meal.

>
> <416hp 126m 600mv> af
> > i
> > A side street
> >
> > [Exits: north east south west]
> > ( 2) A long slim dagger has been left here.
> > A mandolin lies against the wall.

>
> <416hp 126m 597mv> You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 8 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 12 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 12 hours.
> > Skill: 'vital area' modifies strength by -5 for 2 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 9 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 9 hours.
> > Spell: 'shield' modifies armor class by -30 for 8 hours.
> > Spell: 'barrier' modifies armor class by -80 for 0 hours.
> > Spell: 'protection' modifies none by 0 for 12 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 41 hours.
> > Commune: 'bless' modifies hit roll by 7 for 41 hours.
> > Spell: 'detect invis' modifies none by 0 for 7 hours.

>
> <416hp 126m 597mv> You are carrying:
> > (Humming) Mael'nek the Skullcleaver
> > the girdle of endless space
> > a periapt
> > the ebony kris

>
> <416hp 126m 597mv>
> > Someone tells you 'rosanov'

>
> <416hp 126m 597mv> w
> > wher
> > A back alley
> >
> > [Exits: east west]

>
> <416hp 126m 594mv> People near you:
> > (PK) Zulghinlour A back alley
> > Chichiana A back alley
> > (PK) Thror A back alley

>
> <416hp 126m 594mv> w
> > Under a ruined watchtower
> >
> > [Exits: north east up]
> > A small horned lizard flicks his tongue and slithers away.
> > A strange lamia stands here waiting for her next meal.

>
> <416hp 126m 591mv> wher
> > People near you:
> > (PK) Zulghinlour Under a ruined watchtower
> > Chichiana A back alley
> > (PK) Thror Main Street

>
> <416hp 126m 591mv> wher
> > af
> > People near you:
> > Yohalin The dwarf forest
> > (PK) Zulghinlour Under a ruined watchtower
> > Chichiana A back alley
> > (PK) Thror A back alley

>
> <416hp 126m 591mv> n
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 8 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 12 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 12 hours.
> > Skill: 'vital area' modifies strength by -5 for 2 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 9 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 9 hours.
> > Spell: 'shield' modifies armor class by -30 for 8 hours.
> > Spell: 'barrier' modifies armor class by -80 for 0 hours.
> > Spell: 'protection' modifies none by 0 for 12 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 41 hours.
> > Commune: 'bless' modifies hit roll by 7 for 41 hours.
> > Spell: 'detect invis' modifies none by 0 for 7 hours.

>
> <416hp 126m 591mv> A back alley
> >
> > [Exits: north south]

>
> <416hp 126m 588mv> n
> > The meat stand
> >
> > [Exits: north east south]
> > A large chunk of venison sits here ready to be eaten.
> > ( 3) A long slim dagger has been left here.
> > Someone has left a deep red stone here.
> > A small horned lizard flicks his tongue and slithers away.

>
> <416hp 126m 585mv> wher
> > s
> > People near you:
> > Yohalin The dwarf forest
> > (PK) Zulghinlour The meat stand
> > Chichiana A back alley
> > (PK) Thror A back alley

>
> <416hp 126m 585mv> s

>
> Thror has arrived.

>
> <416hp 126m 585mv> A back alley
> >
> > [Exits: north south]

>
> <416hp 126m 582mv> Under a ruined watchtower
> >
> > [Exits: north east up]
> > A small horned lizard flicks his tongue and slithers away.
> > A strange lamia stands here waiting for her next meal.

>
> <416hp 126m 579mv> s
> > e
> > Alas, you cannot go that way.

>
> <416hp 126m 579mv> e
> > A back alley
> >
> > [Exits: east west]

>
> <416hp 126m 576mv> n
> > A side street
> >
> > [Exits: north east south west]
> > ( 2) A long slim dagger has been left here.
> > A mandolin lies against the wall.
> > You are hungry.
> > You are starving!
> > The barrier protecting you flickers and fades away.
> > Your hunger hits you.

>
> <406hp 113m 560mv> get jerky girdle
> > eat jerky
> > A side street
> >
> > [Exits: north east south west]

>
> <406hp 113m 557mv> Some taglo jerky: you can't carry that many items.

>
> <406hp 113m 557mv> You do not have that item.

>
> <406hp 113m 557mv> n
> > A side street
> >
> > [Exits: north east south west]

>
> <406hp 113m 554mv> n
> > n
> > n
> > A Garden Path
> >
> > [Exits: north south]

>
> <406hp 113m 551mv> wher
> > A Garden Path
> >
> > [Exits: north east south west]

>
> <406hp 113m 548mv> af
> > A Garden Path
> >
> > [Exits: north south west]

>
> <406hp 113m 545mv> People near you:
> > Yohalin A trail at the end of the dwarf forest
> > (PK) Zulghinlour A Garden Path
> > Chichiana Under a watchtower
> > (PK) Thror A side street

>
> <406hp 113m 545mv> You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 7 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 11 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 11 hours.
> > Skill: 'vital area' modifies strength by -5 for 1 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 8 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 8 hours.
> > Spell: 'shield' modifies armor class by -30 for 7 hours.
> > Spell: 'protection' modifies none by 0 for 11 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 40 hours.
> > Commune: 'bless' modifies hit roll by 7 for 40 hours.
> > Spell: 'detect invis' modifies none by 0 for 6 hours.

>
> <406hp 113m 545mv> reply come word me?
> > n
> > wher
> > You tell someone 'come word me?'

>
> <406hp 113m 545mv> trustall
> > n
> > wher
> > A Side Street
> >
> > [Exits: north east south west]

>
> <406hp 113m 542mv> People near you:
> > Yohalin Main Street
> > (PK) Zulghinlour A Side Street
> > Chichiana Under a watchtower
> > (PK) Thror A back alley

>
> <406hp 113m 542mv> You now trust everyone with questionable spells/supplications.

>
> <406hp 113m 542mv> A Side Street
> >
> > [Exits: north east south west]

>
> <406hp 113m 539mv> People near you:
> > Yohalin A back alley
> > (PK) Zulghinlour A Side Street
> > Chichiana Under a watchtower
> > (PK) Thror Under a watchtower

>
> <406hp 113m 539mv>
> > <406hp 113m 539mv>
> > <406hp 113m 539mv>
> > <406hp 113m 539mv>
> > <406hp 113m 539mv> n
> > n
> > A Side Street
> >
> > [Exits: east south west]

>
> <406hp 113m 536mv> n
> > Alas, you cannot go that way.

>
> <406hp 113m 536mv> wher
> > w
> > w
> > wher
> > Alas, you cannot go that way.

>
> <406hp 113m 536mv> People near you:
> > (PK) Darlyal Fresh, Green Fields
> > Yohalin Under a watchtower
> > (PK) Zulghinlour A Side Street
> > Chichiana A back alley
> > (PK) Thror The tapestry stand

>
> <406hp 113m 536mv> A back alley
> >
> > [Exits: east west]

>
> <406hp 113m 533mv> Under the watchtower
> >
> > [Exits: east south up]
> > A long slim dagger has been left here.
> > A odd clear stone lies at your feet.
> > A pack of wild dogs is being urged on by an antlered giant.

>
> <406hp 113m 530mv> People near you:
> > (PK) Darlyal A back alley
> > Yohalin Under a watchtower
> > (PK) Zulghinlour Under the watchtower
> > Chichiana A back alley
> > (PK) Thror The tapestry stand

>
> <406hp 113m 530mv>
> > Someone tells you 'where areyou?'

>
> <406hp 113m 530mv> s
> > s
> > s
> > s
> > A back alley
> >
> > [Exits: north south west]
> > Some leather sleeves have been left here.
> > ( 3) A tin of iron rations lies here.
> > Darlyal is here.

>
> <406hp 113m 527mv> The tapestry stand
> >
> > [Exits: north east south]

>
> <406hp 113m 524mv> The market place
> >
> > [Exits: north east south]
> > (WANTED) Thror is here.
> > Thror leaves south.

>
> <406hp 113m 521mv> reply Outside
> > The meat stand
> >
> > [Exits: north east south]
> > A large chunk of venison sits here ready to be eaten.
> > ( 3) A long slim dagger has been left here.
> > Someone has left a deep red stone here.
> > (WANTED) Thror is here.
> > A small horned lizard flicks his tongue and slithers away.

>
> <406hp 113m 518mv> s
> > You tell someone 'Outside'

>
> <406hp 113m 518mv> s

>
> Thror leaves north.

>
> <406hp 113m 518mv> A back alley
> >
> > [Exits: north south]

>
> <406hp 113m 515mv> e
> > e
> > Under a ruined watchtower
> >
> > [Exits: north east up]
> > A strange lamia stands here waiting for her next meal.

>
> <406hp 113m 512mv> A back alley
> >
> > [Exits: east west]

>
> <406hp 113m 509mv> A side street
> >
> > [Exits: north east south west]
> > ( 2) A long slim dagger has been left here.
> > A mandolin lies against the wall.

>
> <406hp 113m 506mv> n
> > A side street
> >
> > [Exits: north east south west]

>
> <406hp 113m 503mv> w
> > The guild house
> >
> > [Exits: east]
> > The stone floor of this house has been ripped apart.
> > A strange lamia stands here waiting for her next meal.

>
> <406hp 113m 500mv> wher

>
> The special guard yells 'Rozanov is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
> > The special guard yells 'Rozanov is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

>
> <406hp 113m 500mv> People near you:
> > Chichiana A back alley
> > (PK) Darlyal The meat stand
> > (PK) Rozanov A junction in the dwarf forest
> > (PK) Zulghinlour The guild house
> > (PK) Thror Under a ruined watchtower

>
> <406hp 113m 500mv> wher
> > People near you:
> > Chichiana Under a ruined watchtower
> > (PK) Darlyal The meat stand
> > (PK) Rozanov A junction in the dwarf forest
> > (PK) Zulghinlour The guild house
> > (PK) Thror Under a ruined watchtower

>
> <406hp 113m 500mv> wher
> > People near you:
> > Chichiana A side street
> > (PK) Darlyal The meat stand
> > (PK) Rozanov A junction in the dwarf forest
> > (PK) Zulghinlour The guild house
> > (PK) Thror A side street

>
> <406hp 113m 500mv> wher
> > People near you:
> > Chichiana A back alley
> > (PK) Darlyal The meat stand
> > (PK) Rozanov A trail at the end of the dwarf forest
> > (PK) Zulghinlour The guild house
> > (PK) Thror A back alley

>
> <406hp 113m 500mv> af
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 7 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 11 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 11 hours.
> > Skill: 'vital area' modifies strength by -5 for 1 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 8 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 8 hours.
> > Spell: 'shield' modifies armor class by -30 for 7 hours.
> > Spell: 'protection' modifies none by 0 for 11 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 40 hours.
> > Commune: 'bless' modifies hit roll by 7 for 40 hours.
> > Spell: 'detect invis' modifies none by 0 for 6 hours.

>
> <406hp 113m 500mv> wher

>
> You are hungry.
> > You are starving!
> > You are thirsty.
> > Your hunger hits you.

>
> <396hp 100m 487mv> get jerky girdle
> > eat jerky
> > get jug girdle
> > drink jug
> > put jug girdle
> > People near you:
> > Chichiana Under a ruined watchtower
> > (PK) Darlyal The tapestry stand
> > (PK) Rozanov A trail at the end of the dwarf forest
> > (PK) Zulghinlour The guild house
> > (PK) Thror Under a ruined watchtower

>
> <396hp 100m 487mv> wher
> > Some taglo jerky: you can't carry that many items.

>
> <396hp 100m 487mv> You do not have that item.

>
> <396hp 100m 487mv> A water jug: you can't carry that many items.

>
> <396hp 100m 487mv> You can't find it.

>
> <396hp 100m 487mv> e
> > You do not have that item.

>
> <396hp 100m 487mv> People near you:
> > Chichiana A back alley
> > (PK) Darlyal A back alley
> > (PK) Rozanov A trail at the end of the dwarf forest
> > (PK) Zulghinlour The guild house
> > (PK) Thror A back alley

>
> <396hp 100m 487mv> n
> > A side street
> >
> > [Exits: north east south west]

>
> <396hp 100m 485mv> n
> > A side street
> >
> > [Exits: north east south west]

>
> <396hp 100m 482mv> wher
> > A Garden Path
> >
> > [Exits: north south]

>
> <396hp 100m 479mv> People near you:
> > Chichiana A back alley
> > (PK) Rozanov A trail at the end of the dwarf forest
> > (PK) Zulghinlour A Garden Path
> > (PK) Thror Main Street

>
> <396hp 100m 479mv> n
> > A Garden Path
> >
> > [Exits: north east south west]

>
> <396hp 100m 476mv> wher
> > People near you:
> > Chichiana A trail at the end of the dwarf forest
> > (PK) Rozanov A trail at the end of the dwarf forest
> > (PK) Zulghinlour A Garden Path
> > (PK) Thror Main Street

>
> <396hp 100m 476mv> w
> > wher
> > The Temple of Thalos
> >
> > [Exits: north east]
> > A long slim dagger has been left here.
> > (Glowing) A brilliant silver flute glimmers from beneath a rock.
> > You meet a beholder's deadly gaze!

>
> <396hp 100m 473mv> n
> > e
> > People near you:
> > Chichiana A trail at the end of the dwarf forest
> > (PK) Rozanov A trail at the end of the dwarf forest
> > (PK) Zulghinlour The Temple of Thalos
> > (PK) Thror Main Street

>
> <396hp 100m 473mv> A Garden Path
> >
> > [Exits: east south]
> > ( 4) A long slim dagger has been left here.
> > ( 3) A pale blue stone sits here.
> > ( 2) A battered golden harp has been tipped over.

>
> <396hp 100m 471mv> A Garden Path
> >
> > [Exits: north south west]

>
> <396hp 100m 468mv> n
> > A Side Street
> >
> > [Exits: north east south west]

>
> <396hp 100m 465mv> e
> > A tall dwelling
> >
> > [Exits: east west up]
> > (Glowing) A torch that burns with a magical flame.
> > A strange lamia stands here waiting for her next meal.

>
> <396hp 100m 462mv> e
> > wher
> > A small shack
> >
> > [Exits: west]
> > Some broken shards of pottery lie strewn about the floor.

>
> <396hp 100m 460mv> People near you:
> > Chichiana A trail at the end of the dwarf forest
> > (PK) Rozanov The darker dwarf forest
> > (PK) Zulghinlour A small shack
> > (PK) Thror The Grand Gate of Thalos

>
> <396hp 100m 460mv> w
> > A tall dwelling
> >
> > [Exits: east west up]
> > (Glowing) A torch that burns with a magical flame.
> > A strange lamia stands here waiting for her next meal.

>
> <396hp 100m 458mv> look u
> > wher
> > The stairs and even the entire second floor itself looks VERY UNSAFE
> > for travel. Gusts of wind make them creak and shudder. In fact, you can
> > see through the floor in some spots.

>
> <396hp 100m 458mv> People near you:
> > Chichiana A trail at the end of the dwarf forest
> > (PK) Zulghinlour A tall dwelling
> > (PK) Thror A Garden Path

>
> <396hp 100m 458mv> wher
> > People near you:
> > Chichiana Main Street
> > (PK) Zulghinlour A tall dwelling
> > (PK) Thror The Temple of Thalos

>
> <396hp 100m 458mv> e
> > A small shack
> >
> > [Exits: west]
> > Some broken shards of pottery lie strewn about the floor.

>
> <396hp 100m 456mv> wher
> > People near you:
> > Chichiana A Garden Path
> > (PK) Zulghinlour A small shack
> > (PK) Thror The Temple of Thalos

>
> <396hp 100m 456mv> af
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 6 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 10 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 10 hours.
> > Skill: 'vital area' modifies strength by -5 for 0 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 7 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 7 hours.
> > Spell: 'shield' modifies armor class by -30 for 6 hours.
> > Spell: 'protection' modifies none by 0 for 10 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 39 hours.
> > Commune: 'bless' modifies hit roll by 7 for 39 hours.
> > Spell: 'detect invis' modifies none by 0 for 5 hours.

>
> <396hp 100m 456mv> wher
> > People near you:
> > Chichiana A tall dwelling
> > (PK) Zulghinlour A small shack
> > (PK) Thror A Garden Path

>
> <396hp 100m 456mv> af

>
> Chichiana has arrived.

>
> <396hp 100m 456mv> gr
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 6 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 10 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 10 hours.
> > Skill: 'vital area' modifies strength by -5 for 0 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 7 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 7 hours.
> > Spell: 'shield' modifies armor class by -30 for 6 hours.
> > Spell: 'protection' modifies none by 0 for 10 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 39 hours.
> > Commune: 'bless' modifies hit roll by 7 for 39 hours.
> > Spell: 'detect invis' modifies none by 0 for 5 hours.

>
> <396hp 100m 456mv> w
> > Zulghinlour's group:
> > [51 A-P] Zulghinlour 38% hp 15% mana 71% mv 680878 xp

>
> <396hp 100m 456mv> w
> > n

>
> You are hungry.
> > You are starving!
> > You are thirsty.
> > You are dying of thirst!
> > The pain subsides.
> > Your thirst hits you.
> > Your hunger hits you.

>
> <376hp 74m 430mv>
> > Chichiana looks at you.
> > A tall dwelling
> >
> > [Exits: east west up]
> > (Glowing) A torch that burns with a magical flame.
> > A strange lamia stands here waiting for her next meal.

>
> <376hp 74m 428mv> get jerky girdle
> > eat jerky
> > get jug girdle
> > drink jug
> > put jug girdle
> > A Side Street
> >
> > [Exits: north east south west]
> > (WANTED) Thror is here.

>
> <376hp 74m 426mv> A Side Street
> >
> > [Exits: north east south west]

>
> <376hp 74m 423mv>
> > Thror has arrived.

>
> <376hp 74m 423mv>
> > You yell 'Help! I am being attacked by Thror!'
> > You parry Thror's slash.
> > Thror is covered with bleeding wounds.

>
> <376hp 74m 423mv> Some taglo jerky: you can't carry that many items.
> > Thror is covered with bleeding wounds.

>
> <376hp 74m 423mv> flee

>
> Thror dodges your cleave.
> > Thror parries your cleave.
> > Thror's slash MUTILATES you!
> > A Side Street
> >
> > [Exits: north east south west]
> > You flee from combat!

>
> <335hp 74m 420mv> You do not have that item.

>
> <335hp 74m 420mv> A water jug: you can't carry that many items.

>
> <335hp 74m 420mv> You can't find it.

>
> <335hp 74m 420mv> You do not have that item.

>
> <335hp 74m 420mv> You aren't fighting anyone.

>
> <335hp 74m 420mv> s

>
> Someone tells you 'what was rozanov'

>
> <335hp 74m 420mv> s
> > s

>
> Thror has arrived.

>
> <335hp 74m 420mv>
> > Chichiana has arrived.
> > A Garden Path
> >
> > [Exits: north south west]

>
> <335hp 74m 417mv> A Garden Path
> >
> > [Exits: north east south west]

>
> <335hp 74m 414mv> s
> > A Garden Path
> >
> > [Exits: north south]

>
> <335hp 74m 411mv> s
> > A side street
> >
> > [Exits: north east south west]
> > The sun slowly disappears in the west.

>
> <335hp 74m 408mv> A side street
> >
> > [Exits: north east south west]

>
> <335hp 74m 405mv> reply druid
> > s
> > s
> > You tell Grummore 'druid'

>
> <335hp 74m 405mv> A side street
> >
> > [Exits: north east south west]
> > ( 2) A long slim dagger has been left here.
> > A mandolin lies against the wall.

>
> <335hp 74m 402mv> An abandoned shop
> >
> > [Exits: north]
> > A battered iron breast plate lies here.
> > A strong chest lies in one corner of the room.

>
> <335hp 74m 399mv>
> > You are hungry.
> > You are starving!
> > You are thirsty.
> > You are dying of thirst!
> > Your thirst hits you.
> > Your hunger hits you.

>
> <315hp 48m 373mv> get jerky girdle
> > eat jerky
> > get jug girdle
> > drink jug
> > put jug girdle
> > wher
> > Some taglo jerky: you can't carry that many items.

>
> <315hp 48m 373mv> n
> > e
> > You do not have that item.

>
> <315hp 48m 373mv> A water jug: you can't carry that many items.

>
> <315hp 48m 373mv> You can't find it.

>
> <315hp 48m 373mv> You do not have that item.

>
> <315hp 48m 373mv> wher
> > People near you:
> > Chichiana A Garden Path
> > (PK) Darlyal Fresh, Green Fields
> > (PK) Zulghinlour An abandoned shop
> > (PK) Thror The Grand Gate of Thalos

>
> <315hp 48m 373mv> A side street
> >
> > [Exits: north east south west]
> > ( 2) A long slim dagger has been left here.
> > A mandolin lies against the wall.

>
> <315hp 48m 371mv> A back alley
> >
> > [Exits: east west]
> > A long slim dagger has been left here.
> > A strange lamia stands here waiting for her next meal.

>
> <315hp 48m 368mv> w
> > People near you:
> > Chichiana A Garden Path
> > (PK) Darlyal Fresh, Green Fields
> > (PK) Zulghinlour A back alley
> > (PK) Thror The Grand Gate of Thalos

>
> <315hp 48m 368mv> A side street
> >
> > [Exits: north east south west]
> > ( 2) A long slim dagger has been left here.
> > A mandolin lies against the wall.

>
> <315hp 48m 365mv> n
> > n
> > A side street
> >
> > [Exits: north east south west]

>
> <315hp 48m 362mv> A side street
> >
> > [Exits: north east south west]

>
> <315hp 48m 359mv> n
> > n
> > A Garden Path
> >
> > [Exits: north south]

>
> <315hp 48m 356mv> e
> > A Garden Path
> >
> > [Exits: north east south west]

>
> <315hp 48m 353mv> Main Street
> >
> > [Exits: north east south west]
> > ( 5) A long slim dagger has been left here.
> > ( 3) (Glowing) A brilliant silver flute glimmers from beneath a rock.
> > ( 3) A stunning lavender and green stone rests on the ground.

>
> <315hp 48m 350mv> w
> > n
> > A Garden Path
> >
> > [Exits: north east south west]

>
> <315hp 48m 347mv> A Garden Path
> >
> > [Exits: north south west]

>
> <315hp 48m 344mv> e
> > Alas, you cannot go that way.

>
> <315hp 48m 344mv> n
> > e
> > A Side Street
> >
> > [Exits: north east south west]
> > Darlyal is here.

>
> <315hp 48m 341mv> A tall dwelling
> >
> > [Exits: east west up]
> > (Glowing) A torch that burns with a magical flame.
> > A strange lamia stands here waiting for her next meal.

>
> <315hp 48m 338mv> u
> > On the second floor
> >
> > [Exits: none]

>
> <315hp 48m 336mv> wher
> > af
> > People near you:
> > Chichiana Main Street
> > (PK) Darlyal A tall dwelling
> > Yohalin A junction in the dwarf forest
> > (PK) Rozanov The Grand Gate of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror Main Street

>
> <315hp 48m 336mv> sleep
> > You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 4 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 8 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 8 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 5 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 5 hours.
> > Spell: 'shield' modifies armor class by -30 for 4 hours.
> > Spell: 'protection' modifies none by 0 for 8 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 37 hours.
> > Commune: 'bless' modifies hit roll by 7 for 37 hours.
> > Spell: 'detect invis' modifies none by 0 for 3 hours.

>
> <315hp 48m 336mv> You feel too pumped to sleep now.

>
> <315hp 48m 336mv>
> > The night has begun.

>
> <315hp 48m 336mv> wher
> > af
> > wher
> > People near you:
> > Chichiana Main Street
> > (PK) Darlyal A tall dwelling
> > Yohalin The Grand Gate of Thalos
> > (PK) Rozanov The Temple of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror Main Street
> > (PK) Vandex The dwarf forest

>
> <315hp 48m 336mv> You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 4 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 8 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 8 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 5 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 5 hours.
> > Spell: 'shield' modifies armor class by -30 for 4 hours.
> > Spell: 'protection' modifies none by 0 for 8 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 37 hours.
> > Commune: 'bless' modifies hit roll by 7 for 37 hours.
> > Spell: 'detect invis' modifies none by 0 for 3 hours.

>
> <315hp 48m 336mv> People near you:
> > Chichiana Main Street
> > (PK) Darlyal A tall dwelling
> > Yohalin Main Street
> > (PK) Rozanov The Temple of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror Main Street
> > (PK) Vandex The dwarf forest

>
> <315hp 48m 336mv> get return girdle
> > quaff return

>
> You are hungry.
> > You are starving!
> > You are thirsty.
> > You are dying of thirst!
> > Your thirst hits you.
> > Your hunger hits you.
> > [EMPIRE] the Centurion Omegus: Our conquest is yet assured, though Uthindel leaves us.

>
> <295hp 22m 310mv> get jerky girdle
> > eat jerky
> > get jug girdle
> > drink jug
> > put jug girdle
> > A potion of return: you can't carry that many items.

>
> <295hp 22m 310mv> You do not have that potion.

>
> <295hp 22m 310mv> Some taglo jerky: you can't carry that many items.

>
> <295hp 22m 310mv> wher
> > af
> > who pk
> > You do not have that item.

>
> <295hp 22m 310mv> A water jug: you can't carry that many items.

>
> <295hp 22m 310mv> You can't find it.
> > Someone tells you 'you still in old nt?'

>
> <295hp 22m 310mv> You do not have that item.

>
> <295hp 22m 310mv> People near you:
> > Chichiana Main Street
> > (PK) Darlyal A Side Street
> > Yohalin Main Street
> > (PK) Rozanov The Temple of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror Main Street
> > (PK) Vandex The dwarf forest

>
> <295hp 22m 310mv> You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 3 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 7 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 7 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 4 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 4 hours.
> > Spell: 'shield' modifies armor class by -30 for 3 hours.
> > Spell: 'protection' modifies none by 0 for 7 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 36 hours.
> > Commune: 'bless' modifies hit roll by 7 for 36 hours.
> > Spell: 'detect invis' modifies none by 0 for 2 hours.

>
> <295hp 22m 310mv> [ Arial ] (PK) Darlyal the Knight Hero
> > [ Cloud ] (PK) (WANTED) Rozanov the Hero of the Druids
> > * Fire * (PK) [EMPIRE] Zulghinlour the Ebony Warlock, Emperor of Thera
> > [ Gnome ] (PK) Dhystraven the Hero of Alteration
> > [ Elf ] (PK) Deriol the Hero of Alteration
> > [ Storm ] (PK) Crakyun the Holy Hero, Servant of the Dawn
> > [51 Elf Tra] (PK) [ARBITER] Stellyx Windstone, Rhymer of Thera, Heroimm for Ages
> > [ Storm ] (PK) Yaansk the Knight Hero, Servant of the Dawn
> > [ Dwarf ] (PK) (WANTED) Thror Hammersong, Leader of Battle
> > [ Storm ] (PK) Visvhar the Paladin Hero
> > [ Human ] (PK) (WANTED) Jezediah the Invoker Hero, Servant of the Dawn

>
> Players found: 11

>
> <295hp 22m 310mv> wher
> > People near you:
> > Chichiana Main Street
> > (PK) Darlyal A Side Street
> > Yohalin Main Street
> > (PK) Rozanov The Temple of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror Main Street

>
> <295hp 22m 310mv> reply Yes
> > You tell someone 'Yes'

>
> <295hp 22m 310mv> wher
> > l
> > People near you:
> > Chichiana Main Street
> > (PK) Darlyal A Side Street
> > Yohalin A collapsed home
> > (PK) Rozanov The Temple of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror A Garden Path

>
> <295hp 22m 310mv> On the second floor
> > The minute you step off onto this floor you realize it was a mistake.
> > The old rotted floorboards suddenly give way and you fall down, impaling
> > yourself on jagged boards below.

>
> You've fallen, and you can't get up!!!
> >
> > [Exits: none]

>
> <295hp 22m 310mv> wher
> > af
> > People near you:
> > Chichiana Main Street
> > (PK) Darlyal An upright house
> > Yohalin A Garden Path
> > (PK) Rozanov The Temple of Thalos
> > (PK) Zulghinlour On the second floor
> > (PK) Thror A Garden Path

>
> <295hp 22m 310mv> You are affected by:
> > Commune: 'the hunt' modifies none by 0 for 3 hours.
> > Physical malady: 'boneshatter' modifies dexterity by -10 for 7 hours.
> > Physical malady: 'boneshatter' modifies strength by -10 for 7 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 4 hours.
> > Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 4 hours.
> > Spell: 'shield' modifies armor class by -30 for 3 hours.
> > Spell: 'protection' modifies none by 0 for 7 hours.
> > Commune: 'bless' modifies save vs spell by -14 for 36 hours.
> > Commune: 'bless' modifies hit roll by 7 for 36 hours.
> > Spell: 'detect invis' modifies none by 0 for 2 hours.

>
> <295hp 22m 310mv> wher
> > People near you:
> > (PK) Chichiana Main Street
> > (PK) Darlyal A bath house
> > Yohalin A collapsed stone dwelling
> > (PK) Rozanov A Garden Path
> > (PK) Zulghinlour On the second floor
> > (PK) Thror A Side Street

>
> <295hp 22m 310mv> i
> > You are carrying:
> > (Humming) Mael'nek the Skullcleaver
> > the girdle of endless space
> > a periapt
> > the ebony kris

>
> <295hp 22m 310mv>
> > Thror has arrived.

>
> <295hp 22m 310mv> drop kris

>
> You yell 'Help! I am being attacked by Thror!'
> > You parry Thror's slash.
> > Thror has some small but disgusting cuts.

>
> <295hp 22m 310mv> You drop the ebony kris.
> > Thror has some small but disgusting cuts.

>
> <295hp 22m 310mv>
> > Your cleave DISMEMBERS Thror!
> > Your cleave MASSACRES Thror!
> > Your cleave EVISCERATES Thror!
> > Your cleave MASSACRES Thror!
> > You parry Thror's slash.
> > Thror's wrath MASSACRES you!
> > You sure are BLEEDING!
> > Your land a lucky blow!
> > Your cleave DISMEMBERS Thror!
> > PANIC! You couldn't escape!
> > Thror is covered with bleeding wounds.

>
> <225hp 22m 310mv> flee
> > bash
> > PANIC! You couldn't escape!
> > Thror is covered with bleeding wounds.

>
> <225hp 22m 310mv> flee

>
> Thror sends you sprawling with a powerful bash!
> > Thror's bash grazes you.
> > You sure are BLEEDING!
> > Thror is covered with bleeding wounds.

>
> <217hp 22m 310mv>
> > Rozanov has arrived.
> > Thror is covered with bleeding wounds.

>
> <217hp 22m 310mv>
> > Darlyal has arrived.
> > Your cleave DISMEMBERS Thror!
> > Thror parries your cleave.
> > Your cleave DISMEMBERS Thror!
> > You parry Thror's slash.
> > You parry Thror's slash.
> > Thror is gushing blood.

>
> <217hp 22m 310mv>
> > You yell 'Die, Rozanov, you sorcerous dog!'
> > Rozanov narrows his eyes and glares in your direction.
> > Rozanov burns you with the light of the sun!
> > Rozanov's sunray === OBLITERATES === you!
> > You are stunned, but will probably recover.

>
> <0hp 22m 310mv>
> > You have been KILLED!!

>
>
> > You turn into an invincible ghost for a few minutes.
> > As long as you don't attack anything.

>
>

>
>

> >

>
>

>


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