Posted by One f the first conjurers. on December 18, 1999 at 10:00:33:
In Reply to: IMMs need to check this out. posted by moscaravin on December 18, 1999 at 00:25:16:
> > <100%hp 100%m 100%mv> c 'conjure demon' 400 > <100%hp 90%m 100%mv> sl > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 90%m 100%mv> aff > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 90%m 100%mv> > <100%hp 90%m 100%mv> > <100%hp 90%m 100%mv> > <100%hp 90%m 100%mv> > <100%hp 90%m 100%mv> aff > <100%hp 100%m 100%mv> sst > <100%hp 100%m 100%mv> c 'conjure demon' 400 > <100%hp 100%m 100%mv> You wake and stand up. > <100%hp 100%m 100%mv> c 'conjure demon' 400 > <100%hp 7%m 100%mv> where > <100%hp 7%m 100%mv> You go to sleep. > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 7%m 100%mv> > <100%hp 16%m 100%mv> save > <100%hp 16%m 100%mv> > <100%hp 27%m 100%mv> > <100%hp 50%m 100%mv> st > <100%hp 50%m 100%mv> where > > <100%hp 50%m 100%mv> c 'bind elemental' demon 150 > ****BOUND RIGHT?**** > <100%hp 10%m 100%mv> sl > <100%hp 10%m 100%mv> save > <100%hp 10%m 100%mv> > <100%hp 44%m 100%mv> > <100%hp 69%m 100%mv> > <100%hp 69%m 100%mv> st > <100%hp 69%m 100%mv> Your eyes tingle. > <100%hp 69%m 100%mv> where > <100%hp 69%m 100%mv> You go to sleep. > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 69%m 100%mv> You are affected by: > <100%hp 69%m 100%mv> sc > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 69%m 100%mv> af > <100%hp 69%m 100%mv> gr > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 69%m 100%mv> af > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 69%m 100%mv> aff > <100%hp 69%m 100%mv> save > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 69%m 100%mv> aff > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 69%m 100%mv> aff > <100%hp 69%m 100%mv> aff > <100%hp 69%m 100%mv> save > <100%hp 69%m 100%mv> af > <100%hp 69%m 100%mv> aff > <100%hp 69%m 100%mv> save > <100%hp 81%m 100%mv> save > <100%hp 81%m 100%mv> aff > <100%hp 81%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 81%m 100%mv> You are affected by: > <100%hp 81%m 100%mv> st > <100%hp 81%m 100%mv> where > <100%hp 81%m 100%mv> save > <100%hp 81%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 81%m 100%mv> af > <100%hp 81%m 100%mv> > <100%hp 100%m 100%mv> > <100%hp 100%m 100%mv> st > <100%hp 100%m 100%mv> look > <100%hp 100%m 100%mv> People near you: > <100%hp 100%m 100%mv> c 'conjure elemental' fire 400 > <100%hp 90%m 100%mv> sl > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 90%m 100%mv> > <100%hp 90%m 100%mv> gr > <100%hp 90%m 100%mv> who pk > Players found: 10 > <100%hp 90%m 100%mv> aff > <100%hp 100%m 100%mv> > <100%hp 100%m 100%mv> st > <100%hp 100%m 100%mv> c 'conjure elemental' fire 400 > <100%hp 90%m 100%mv> sigh > <100%hp 90%m 100%mv> Chamber of Conjuration > <100%hp 90%m 100%mv> save > <100%hp 90%m 100%mv> sl > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 90%m 100%mv> > <100%hp 100%m 100%mv> > <100%hp 100%m 100%mv> st > <100%hp 100%m 100%mv> c 'conjure elemental' fire 400 > **YAY GOT THE ELEMENTAL** > <100%hp 7%m 100%mv> get jerky sack > <100%hp 7%m 100%mv> i > <100%hp 7%m 100%mv> You go to sleep. > <100%hp 7%m 100%mv> save > <100%hp 7%m 100%mv> > <100%hp 7%m 100%mv> save > <100%hp 7%m 100%mv> aff > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 7%m 100%mv> aff > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 7%m 100%mv> aff > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving. > <100%hp 7%m 100%mv> > <100%hp 29%m 100%mv> > <100%hp 29%m 100%mv> save > <100%hp 29%m 100%mv> > <100%hp 52%m 100%mv> st > <100%hp 52%m 100%mv> c 'bind elemental' fire 150 > <100%hp 46%m 100%mv> c 'bind elemental' fire 150 > **OK WTF? DIDNT HAVE ONE THE LAST ON I HAD WAS BEFORE I EVEN CONJURERED THE DEMON** > <100%hp 33%m 100%mv> look > <100%hp 33%m 100%mv> > <100%hp 36%m 100%mv> st > <100%hp 36%m 100%mv> e > *I DO THIS TO SEE WHATS GOIN ON THINKING THE FIRE IS COMMIN FOR ME SOON SO ILL FLEE INTO THE CIRCLE* > [Exits: west] > <100%hp 36%m 99%mv> where > <100%hp 36%m 99%mv> w > You are hungry. > <98%hp 40%m 98%mv> Chamber of Conjuration > <98%hp 40%m 97%mv> e > <98%hp 40%m 97%mv> > <76%hp 40%m 97%mv> flee > A croaking challegha demon's suction MASSACRES you! > <32%hp 40%m 97%mv> PANIC! You couldn't escape! > <32%hp 40%m 97%mv> flee > <32%hp 40%m 97%mv> flee > You are hungry. > <30%hp 38%m 95%mv> PANIC! You couldn't escape! > <7%hp 38%m 95%mv> sca e > > <5%hp 37%m 93%mv> look > <5%hp 37%m 93%mv> i > <5%hp 37%m 93%mv> drink skin > <5%hp 37%m 93%mv> drink skin > <5%hp 37%m 93%mv> drink skin > <5%hp 37%m 93%mv> It is already empty. > <5%hp 37%m 93%mv> It is already empty. > <5%hp 37%m 93%mv> It is already empty. > <5%hp 37%m 93%mv> > <5%hp 37%m 93%mv> c dismissal demon > <5%hp 20%m 93%mv> > <3%hp 19%m 91%mv> c dismissal demon 10 > <3%hp 11%m 91%mv> c dismissal demon 10 > UH OH HUH? well i survived but barely the fact that it attacked dont surprise me but the already bound an elemental shit has got to go.
> so i do what i always do and conjure stuff buuut... somethings gone wrong here help me figure it out. or tell me its a bug.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> You lost your concentration.
> save
> You go to sleep.
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 7 hours.
> Spell: 'conjure smoke mephit' modifies none by 0 for 2 hours.
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 6 hours.
> Spell: 'conjure smoke mephit' modifies none by 0 for 1 hours.
> Huh?
> st
> In your dreams, or what?
> A monstrous demon arrives, ready to expel its rage!
> A croaking challegha demon is kept at bay by your a thaumaturgic circle.
> sl
> save
> People near you:
> Saving...Character saved. Remember, CF does autosaving.
> You feel able to conjure another mephit.
> You wake and stand up.
> People near you:
> <100%hp 50%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.
> You bind a croaking challegha demon to your servitude!
> You go to sleep.
> Saving...Character saved. Remember, CF does autosaving.
> You no longer see invisible objects.
> c 'detect invis'
> You wake and stand up.
> sl
> save
> aff
> People near you:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> save
> Moscaravin's group:
> [22 Mob] The minotaur mercenary 100% hp 100% mana 100% mv 0 xp
> [27 Con] Moscaravin 100% hp 69% mana 100% mv 163905 xp
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> wo
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> You have 2472 gold, and 163905 experience (12855 exp to level).
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> Saving...Character saved. Remember, CF does autosaving.
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> Saving...Character saved. Remember, CF does autosaving.
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.
> aff
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.
> Saving...Character saved. Remember, CF does autosaving.
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.
> You wake and stand up.
> sl
> People near you:
> (PK) Moscaravin Chamber of Conjuration
> You go to sleep.
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.
> You wake and stand up.
> where
> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A flabby toad-like demon squats here, croaking and burbling.
> (PK) Moscaravin Chamber of Conjuration
> You lost your concentration.
> save
> You go to sleep.
> Moscaravin's group:
> [22 Mob] The minotaur mercenary 100% hp 100% mana 100% mv 0 xp
> [27 Con] Moscaravin 100% hp 90% mana 100% mv 163905 xp
> [ Gnome ] (PK) Kilgan the Adept of Geomancy
> [ Gnome ] (PK) Zuklunuz the Student of Lightning
> [ Felar ] (PK) Duerlin the Warder General
> [ Storm ] (PK) Groggeff the Baron of Thunder
> [ Storm ] (PK) Ahntrehents the Chosen
> [ Elf ] (PK) Salmanus the Underlord
> * Gnome * (PK) Moscaravin the Adept of Geomancy
> [ Duerg ] (PK) Uziel the Order of the Red Robe
> [ Duerg ] (PK) Nayr the Master Gladiator
> [ Storm ] (PK) Wafasema the Underlord
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 24 hours.
> Spell: 'conjure demon' modifies none by 0 for 40 hours.
> You wake and stand up.
> You lost your concentration.
> You learn from your mistakes, and your conjure elemental skill improves.
> l
> You sigh.
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A flabby toad-like demon squats here, croaking and burbling.
> Saving...Character saved. Remember, CF does autosaving.
> save
> You go to sleep.
> You are hungry.
> You wake and stand up.
> A swirling mass of energy slowly forms to the shape of a fire elemental.
> <100%hp 7%m 100%mv> get jerky sack
> I see nothing like that in the sack.
> I see nothing like that in the sack.
> sl
> You are carrying:
> ( 2) a water skin
> ( 2) a potion of flying
> a large sack
> Saving...Character saved. Remember, CF does autosaving.
> Saving...Character saved. Remember, CF does autosaving.
> save
> You are affected by:
> Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> Spell: 'detect invis' modifies none by 0 for 22 hours.
> Spell: 'conjure demon' modifies none by 0 for 38 hours.
> save
> You are affected by:
> Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> Spell: 'detect invis' modifies none by 0 for 22 hours.
> Spell: 'conjure demon' modifies none by 0 for 38 hours.
> save
> You are affected by:
> Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> Spell: 'detect invis' modifies none by 0 for 22 hours.
> Spell: 'conjure demon' modifies none by 0 for 38 hours.
> You are hungry.
> Saving...Character saved. Remember, CF does autosaving.
> You are hungry.
> You wake and stand up.
> You lost your concentration.
> You've already bound an elemental!
> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> A flabby toad-like demon squats here, croaking and burbling.
> You are hungry.
> You are already standing.
> Chamber of Elemental Magic
> (White Aura) A focused woman demonstrates the secrets of conjuring elementals.
> People near you:
> You are starving!
> Your hunger grazes you.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> A flabby toad-like demon squats here, croaking and burbling.
> Chamber of Elemental Magic
>
> [Exits: west]
> (White Aura) A focused woman demonstrates the secrets of conjuring elementals.
> A croaking challegha demon leaps upon Moscaravin!
> You yell 'Help! I'm being attacked by a croaking challegha demon!'
> A croaking challegha demon MASSACRES you!
> A croaking challegha demon is in perfect health.
> A croaking challegha demon's suction MANGLES you!
> A croaking challegha demon parries your slice.
> A croaking challegha demon parries your slice.
> A croaking challegha demon is in perfect health.
> A croaking challegha demon is in perfect health.
> PANIC! You couldn't escape!
> A croaking challegha demon is in perfect health.
> You are starving!
> Your hunger grazes you.
> A croaking challegha demon is in perfect health.
> A croaking challegha demon's suction MANGLES you!
> You sure are BLEEDING!
> Chamber of Conjuration
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> You flee from combat!
> You scan east.
> ***** Range 1 *****
> A flabby toad-like demon squats here, croaking and burbling.
> (White Aura) A focused woman demonstrates the secrets of conjuring elementals.
> <7%hp 38%m 95%mv>
> You are hungry.
> You are starving!
> Your hunger grazes you.
> You sure are BLEEDING!
> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> You are carrying:
> ( 2) a water skin
> ( 2) a potion of flying
> a large sack
> drink skin
> drink skin
> drink skin
> You drink water from a water skin.
> You do not feel thirsty.
> You drink water from a water skin.
> You do not feel thirsty.
> It is already empty.
> A croaking challegha demon arrives hunting for Moscaravin, but is held at bay by the circle.
> A croaking challegha demon fades and re-solidifies. Your dismissal failed!
> You are hungry.
> You are starving!
> Your hunger grazes you.
> You sure are BLEEDING!
> You lost your concentration.
> You don't have enough mana.