But why the hell does bind elemental work on a demon?? (or did it?) (n/t):

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Posted by Rune on December 20, 1999 at 16:42:10:

In Reply to: This is a prime example of when something doesnt appear right, never pray, dont waste the immortals time, post it on the forum and let someone like challen tell you what happened (n/t) posted by Arolin on December 18, 1999 at 19:00:21:

> >
> > so i do what i always do and conjure stuff buuut... somethings gone wrong here help me figure it out. or tell me its a bug.

>
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.

> > <100%hp 100%m 100%mv> c 'conjure demon' 400
> > You lost your concentration.

> > <100%hp 90%m 100%mv> sl
> > save
> > You go to sleep.

> > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 90%m 100%mv> aff
> > save
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 7 hours.
> > Spell: 'conjure smoke mephit' modifies none by 0 for 2 hours.

> > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 90%m 100%mv>

> > <100%hp 90%m 100%mv>

> > <100%hp 90%m 100%mv>

> > <100%hp 90%m 100%mv>

> > <100%hp 90%m 100%mv> aff
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 6 hours.
> > Spell: 'conjure smoke mephit' modifies none by 0 for 1 hours.

> > <100%hp 100%m 100%mv> sst
> > Huh?

> > <100%hp 100%m 100%mv> c 'conjure demon' 400
> > st
> > In your dreams, or what?

> > <100%hp 100%m 100%mv> You wake and stand up.

> > <100%hp 100%m 100%mv> c 'conjure demon' 400
> > A monstrous demon arrives, ready to expel its rage!
> > A croaking challegha demon is kept at bay by your a thaumaturgic circle.

> > <100%hp 7%m 100%mv> where
> > sl
> > save
> > People near you:

> > <100%hp 7%m 100%mv> You go to sleep.

> > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 7%m 100%mv>

> > <100%hp 16%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 16%m 100%mv>
> > You feel able to conjure another mephit.

> > <100%hp 27%m 100%mv>

> > <100%hp 50%m 100%mv> st
> > You wake and stand up.

> > <100%hp 50%m 100%mv> where
> > People near you:

> >
> > <100%hp 50%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 50%m 100%mv> c 'bind elemental' demon 150
> > You bind a croaking challegha demon to your servitude!

> > ****BOUND RIGHT?****

> > <100%hp 10%m 100%mv> sl
> > You go to sleep.

> > <100%hp 10%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 10%m 100%mv>

> > <100%hp 44%m 100%mv>
> > You no longer see invisible objects.

> > <100%hp 69%m 100%mv>

> > <100%hp 69%m 100%mv> st
> > c 'detect invis'
> > You wake and stand up.

> > <100%hp 69%m 100%mv> Your eyes tingle.

> > <100%hp 69%m 100%mv> where
> > sl
> > save
> > aff
> > People near you:

> > <100%hp 69%m 100%mv> You go to sleep.

> > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> sc

> > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> af
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> gr
> > save
> > Moscaravin's group:
> > [22 Mob] The minotaur mercenary 100% hp 100% mana 100% mv 0 xp
> > [27 Con] Moscaravin 100% hp 69% mana 100% mv 163905 xp

> > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> af
> > save
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> aff
> > wo
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> save
> > You have 2472 gold, and 163905 experience (12855 exp to level).

> > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> aff
> > save
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> aff
> > save
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> aff
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> save
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> af
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 69%m 100%mv> aff
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 27 hours.
> > Spell: 'conjure demon' modifies none by 0 for 43 hours.

> > <100%hp 69%m 100%mv> save
> > aff
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 26 hours.
> > Spell: 'conjure demon' modifies none by 0 for 42 hours.

> > <100%hp 81%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 81%m 100%mv> aff
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 26 hours.
> > Spell: 'conjure demon' modifies none by 0 for 42 hours.

> > <100%hp 81%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 81%m 100%mv> You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 26 hours.
> > Spell: 'conjure demon' modifies none by 0 for 42 hours.

> > <100%hp 81%m 100%mv> st
> > You wake and stand up.

> > <100%hp 81%m 100%mv> where
> > sl
> > People near you:
> > (PK) Moscaravin Chamber of Conjuration

> > <100%hp 81%m 100%mv> save
> > You go to sleep.

> > <100%hp 81%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 81%m 100%mv> af
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 26 hours.
> > Spell: 'conjure demon' modifies none by 0 for 42 hours.

> > <100%hp 81%m 100%mv>

> > <100%hp 100%m 100%mv>

> > <100%hp 100%m 100%mv> st
> > You wake and stand up.

> > <100%hp 100%m 100%mv> look
> > where
> > Chamber of Conjuration
> > Ancient books are strewn about the floor and many strange creatures roam the
> > wide chamber. Conjurers form protective circles and call to various planes for
> > aid in their mortal quests. The tension in the air is almost audible, as frail
> > men and women attempt to work silently so as to not disturb the other inhabitants
> > of the room. Novices and masters alike work diligently to improve their skills
> > and impart their knowledge to each other. The guildmaster's chamber appears to
> > be to the east.
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.
> > A flabby toad-like demon squats here, croaking and burbling.

> > <100%hp 100%m 100%mv> People near you:
> > (PK) Moscaravin Chamber of Conjuration

> > <100%hp 100%m 100%mv> c 'conjure elemental' fire 400
> > You lost your concentration.

> > <100%hp 90%m 100%mv> sl
> > save
> > You go to sleep.

> > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 90%m 100%mv>

> > <100%hp 90%m 100%mv> gr
> > Moscaravin's group:
> > [22 Mob] The minotaur mercenary 100% hp 100% mana 100% mv 0 xp
> > [27 Con] Moscaravin 100% hp 90% mana 100% mv 163905 xp

> > <100%hp 90%m 100%mv> who pk
> > [ Gnome ] (PK) Kilgan the Adept of Geomancy
> > [ Gnome ] (PK) Zuklunuz the Student of Lightning
> > [ Felar ] (PK) Duerlin the Warder General
> > [ Storm ] (PK) Groggeff the Baron of Thunder
> > [ Storm ] (PK) Ahntrehents the Chosen
> > [ Elf ] (PK) Salmanus the Underlord
> > * Gnome * (PK) Moscaravin the Adept of Geomancy
> > [ Duerg ] (PK) Uziel the Order of the Red Robe
> > [ Duerg ] (PK) Nayr the Master Gladiator
> > [ Storm ] (PK) Wafasema the Underlord

> > Players found: 10

> > <100%hp 90%m 100%mv> aff
> > You are affected by:
> > Spell: 'detect invis' modifies none by 0 for 24 hours.
> > Spell: 'conjure demon' modifies none by 0 for 40 hours.

> > <100%hp 100%m 100%mv>

> > <100%hp 100%m 100%mv> st
> > You wake and stand up.

> > <100%hp 100%m 100%mv> c 'conjure elemental' fire 400
> > You lost your concentration.
> > You learn from your mistakes, and your conjure elemental skill improves.

> > <100%hp 90%m 100%mv> sigh
> > l
> > You sigh.

> > <100%hp 90%m 100%mv> Chamber of Conjuration
> > Ancient books are strewn about the floor and many strange creatures roam the
> > wide chamber. Conjurers form protective circles and call to various planes for
> > aid in their mortal quests. The tension in the air is almost audible, as frail
> > men and women attempt to work silently so as to not disturb the other inhabitants
> > of the room. Novices and masters alike work diligently to improve their skills
> > and impart their knowledge to each other. The guildmaster's chamber appears to
> > be to the east.
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.
> > A flabby toad-like demon squats here, croaking and burbling.

> > <100%hp 90%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 90%m 100%mv> sl
> > save
> > You go to sleep.

> > <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 90%m 100%mv>
> > You are hungry.

> > <100%hp 100%m 100%mv>

> > <100%hp 100%m 100%mv> st
> > You wake and stand up.

> > <100%hp 100%m 100%mv> c 'conjure elemental' fire 400
> > A swirling mass of energy slowly forms to the shape of a fire elemental.

> > **YAY GOT THE ELEMENTAL**
> > <100%hp 7%m 100%mv> get jerky sack
> > I see nothing like that in the sack.

> > <100%hp 7%m 100%mv> get jerky sack
> > I see nothing like that in the sack.

> > <100%hp 7%m 100%mv> i
> > sl
> > You are carrying:
> > ( 2) a water skin
> > ( 2) a potion of flying
> > a large sack

> > <100%hp 7%m 100%mv> You go to sleep.

> > <100%hp 7%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 7%m 100%mv>

> > <100%hp 7%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 7%m 100%mv> aff
> > save
> > You are affected by:
> > Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> > Spell: 'detect invis' modifies none by 0 for 22 hours.
> > Spell: 'conjure demon' modifies none by 0 for 38 hours.

> > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 7%m 100%mv> aff
> > save
> > You are affected by:
> > Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> > Spell: 'detect invis' modifies none by 0 for 22 hours.
> > Spell: 'conjure demon' modifies none by 0 for 38 hours.

> > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 7%m 100%mv> aff
> > save
> > You are affected by:
> > Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> > Spell: 'detect invis' modifies none by 0 for 22 hours.
> > Spell: 'conjure demon' modifies none by 0 for 38 hours.

> > <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 7%m 100%mv>
> > You are hungry.

> > <100%hp 29%m 100%mv>

> > <100%hp 29%m 100%mv> save
> > Saving...Character saved. Remember, CF does autosaving.

> > <100%hp 29%m 100%mv>
> > You are hungry.

> > <100%hp 52%m 100%mv> st
> > You wake and stand up.

> > <100%hp 52%m 100%mv> c 'bind elemental' fire 150
> > You lost your concentration.

> > <100%hp 46%m 100%mv> c 'bind elemental' fire 150
> > You've already bound an elemental!

> > **OK WTF? DIDNT HAVE ONE THE LAST ON I HAD WAS BEFORE I EVEN CONJURERED THE DEMON**

> > <100%hp 33%m 100%mv> look
> > Chamber of Conjuration
> > Ancient books are strewn about the floor and many strange creatures roam the
> > wide chamber. Conjurers form protective circles and call to various planes for
> > aid in their mortal quests. The tension in the air is almost audible, as frail
> > men and women attempt to work silently so as to not disturb the other inhabitants
> > of the room. Novices and masters alike work diligently to improve their skills
> > and impart their knowledge to each other. The guildmaster's chamber appears to
> > be to the east.
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.
> > A raging tower of flame hovers just above the ground.
> > A flabby toad-like demon squats here, croaking and burbling.

> > <100%hp 33%m 100%mv>
> > You are hungry.

> > <100%hp 36%m 100%mv> st
> > You are already standing.

> > <100%hp 36%m 100%mv> e
> > Chamber of Elemental Magic

> > *I DO THIS TO SEE WHATS GOIN ON THINKING THE FIRE IS COMMIN FOR ME SOON SO ILL FLEE INTO THE CIRCLE*

> > [Exits: west]
> > (White Aura) A focused woman demonstrates the secrets of conjuring elementals.

> > <100%hp 36%m 99%mv> where
> > People near you:

> > <100%hp 36%m 99%mv> w

> > You are hungry.
> > You are starving!
> > Your hunger grazes you.

> > <98%hp 40%m 98%mv> Chamber of Conjuration
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.
> > A raging tower of flame hovers just above the ground.
> > A flabby toad-like demon squats here, croaking and burbling.

> > <98%hp 40%m 97%mv> e
> > Chamber of Elemental Magic
> >
> > [Exits: west]
> > (White Aura) A focused woman demonstrates the secrets of conjuring elementals.

> > <98%hp 40%m 97%mv>
> > A croaking challegha demon leaps upon Moscaravin!
> > You yell 'Help! I'm being attacked by a croaking challegha demon!'
> > A croaking challegha demon MASSACRES you!
> > A croaking challegha demon is in perfect health.

> > <76%hp 40%m 97%mv> flee

> > A croaking challegha demon's suction MASSACRES you!
> > A croaking challegha demon's suction MANGLES you!
> > A croaking challegha demon parries your slice.
> > A croaking challegha demon parries your slice.
> > A croaking challegha demon is in perfect health.

> > <32%hp 40%m 97%mv> PANIC! You couldn't escape!
> > A croaking challegha demon is in perfect health.

> > <32%hp 40%m 97%mv> flee
> > PANIC! You couldn't escape!
> > A croaking challegha demon is in perfect health.

> > <32%hp 40%m 97%mv> flee

> > You are hungry.
> > You are starving!
> > Your hunger grazes you.
> > A croaking challegha demon is in perfect health.

> > <30%hp 38%m 95%mv> PANIC! You couldn't escape!
> > A croaking challegha demon's suction MANGLES you!
> > You sure are BLEEDING!
> > Chamber of Conjuration
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.
> > A raging tower of flame hovers just above the ground.
> > You flee from combat!

> > <7%hp 38%m 95%mv> sca e
> > You scan east.
> > ***** Range 1 *****
> > A flabby toad-like demon squats here, croaking and burbling.
> > (White Aura) A focused woman demonstrates the secrets of conjuring elementals.

> >
> > <7%hp 38%m 95%mv>
> > You are hungry.
> > You are starving!
> > Your hunger grazes you.
> > You sure are BLEEDING!

> > <5%hp 37%m 93%mv> look
> > Chamber of Conjuration
> > Ancient books are strewn about the floor and many strange creatures roam the
> > wide chamber. Conjurers form protective circles and call to various planes for
> > aid in their mortal quests. The tension in the air is almost audible, as frail
> > men and women attempt to work silently so as to not disturb the other inhabitants
> > of the room. Novices and masters alike work diligently to improve their skills
> > and impart their knowledge to each other. The guildmaster's chamber appears to
> > be to the east.
> >
> > [Exits: north east]
> > (Glowing) A celestial circle is inscribed upon the ground.
> > (Glowing) A thaumaturgic circle is inscribed upon the ground.
> > A raging tower of flame hovers just above the ground.

> > <5%hp 37%m 93%mv> i
> > You are carrying:
> > ( 2) a water skin
> > ( 2) a potion of flying
> > a large sack

> > <5%hp 37%m 93%mv> drink skin
> > drink skin
> > drink skin
> > drink skin
> > You drink water from a water skin.
> > You do not feel thirsty.

> > <5%hp 37%m 93%mv> drink skin
> > You drink water from a water skin.
> > You do not feel thirsty.

> > <5%hp 37%m 93%mv> drink skin
> > It is already empty.

> > <5%hp 37%m 93%mv> It is already empty.

> > <5%hp 37%m 93%mv> It is already empty.

> > <5%hp 37%m 93%mv> It is already empty.

> > <5%hp 37%m 93%mv>
> > A croaking challegha demon arrives hunting for Moscaravin, but is held at bay by the circle.

> > <5%hp 37%m 93%mv> c dismissal demon
> > A croaking challegha demon fades and re-solidifies. Your dismissal failed!

> > <5%hp 20%m 93%mv>
> > You are hungry.
> > You are starving!
> > Your hunger grazes you.
> > You sure are BLEEDING!

> > <3%hp 19%m 91%mv> c dismissal demon 10
> > You lost your concentration.

> > <3%hp 11%m 91%mv> c dismissal demon 10
> > You don't have enough mana.

> > UH OH HUH? well i survived but barely the fact that it attacked dont surprise me but the already bound an elemental shit has got to go.


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