This is a prime example of when something doesnt appear right, never pray, dont waste the immortals time, post it on the forum and let someone like challen tell you what happened (n/t):

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Posted by Arolin on December 18, 1999 at 19:00:21:

In Reply to: IMMs need to check this out. posted by moscaravin on December 18, 1999 at 00:25:16:

>
> so i do what i always do and conjure stuff buuut... somethings gone wrong here help me figure it out. or tell me its a bug.


>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.

> <100%hp 100%m 100%mv> c 'conjure demon' 400
> You lost your concentration.

> <100%hp 90%m 100%mv> sl
> save
> You go to sleep.

> <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 90%m 100%mv> aff
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 7 hours.
> Spell: 'conjure smoke mephit' modifies none by 0 for 2 hours.

> <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 90%m 100%mv>

> <100%hp 90%m 100%mv>

> <100%hp 90%m 100%mv>

> <100%hp 90%m 100%mv>

> <100%hp 90%m 100%mv> aff
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 6 hours.
> Spell: 'conjure smoke mephit' modifies none by 0 for 1 hours.

> <100%hp 100%m 100%mv> sst
> Huh?

> <100%hp 100%m 100%mv> c 'conjure demon' 400
> st
> In your dreams, or what?

> <100%hp 100%m 100%mv> You wake and stand up.

> <100%hp 100%m 100%mv> c 'conjure demon' 400
> A monstrous demon arrives, ready to expel its rage!
> A croaking challegha demon is kept at bay by your a thaumaturgic circle.

> <100%hp 7%m 100%mv> where
> sl
> save
> People near you:

> <100%hp 7%m 100%mv> You go to sleep.

> <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 7%m 100%mv>

> <100%hp 16%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 16%m 100%mv>
> You feel able to conjure another mephit.

> <100%hp 27%m 100%mv>

> <100%hp 50%m 100%mv> st
> You wake and stand up.

> <100%hp 50%m 100%mv> where
> People near you:

>
> <100%hp 50%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 50%m 100%mv> c 'bind elemental' demon 150
> You bind a croaking challegha demon to your servitude!

> ****BOUND RIGHT?****

> <100%hp 10%m 100%mv> sl
> You go to sleep.

> <100%hp 10%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 10%m 100%mv>

> <100%hp 44%m 100%mv>
> You no longer see invisible objects.

> <100%hp 69%m 100%mv>

> <100%hp 69%m 100%mv> st
> c 'detect invis'
> You wake and stand up.

> <100%hp 69%m 100%mv> Your eyes tingle.

> <100%hp 69%m 100%mv> where
> sl
> save
> aff
> People near you:

> <100%hp 69%m 100%mv> You go to sleep.

> <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> sc

> <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> af
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> gr
> save
> Moscaravin's group:
> [22 Mob] The minotaur mercenary 100% hp 100% mana 100% mv 0 xp
> [27 Con] Moscaravin 100% hp 69% mana 100% mv 163905 xp

> <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> af
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> aff
> wo
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> save
> You have 2472 gold, and 163905 experience (12855 exp to level).

> <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> aff
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> aff
> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> aff
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> save
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> af
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 69%m 100%mv> aff
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 27 hours.
> Spell: 'conjure demon' modifies none by 0 for 43 hours.

> <100%hp 69%m 100%mv> save
> aff
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.

> <100%hp 81%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 81%m 100%mv> aff
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.

> <100%hp 81%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 81%m 100%mv> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.

> <100%hp 81%m 100%mv> st
> You wake and stand up.

> <100%hp 81%m 100%mv> where
> sl
> People near you:
> (PK) Moscaravin Chamber of Conjuration

> <100%hp 81%m 100%mv> save
> You go to sleep.

> <100%hp 81%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 81%m 100%mv> af
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 26 hours.
> Spell: 'conjure demon' modifies none by 0 for 42 hours.

> <100%hp 81%m 100%mv>

> <100%hp 100%m 100%mv>

> <100%hp 100%m 100%mv> st
> You wake and stand up.

> <100%hp 100%m 100%mv> look
> where
> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A flabby toad-like demon squats here, croaking and burbling.

> <100%hp 100%m 100%mv> People near you:
> (PK) Moscaravin Chamber of Conjuration

> <100%hp 100%m 100%mv> c 'conjure elemental' fire 400
> You lost your concentration.

> <100%hp 90%m 100%mv> sl
> save
> You go to sleep.

> <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 90%m 100%mv>

> <100%hp 90%m 100%mv> gr
> Moscaravin's group:
> [22 Mob] The minotaur mercenary 100% hp 100% mana 100% mv 0 xp
> [27 Con] Moscaravin 100% hp 90% mana 100% mv 163905 xp

> <100%hp 90%m 100%mv> who pk
> [ Gnome ] (PK) Kilgan the Adept of Geomancy
> [ Gnome ] (PK) Zuklunuz the Student of Lightning
> [ Felar ] (PK) Duerlin the Warder General
> [ Storm ] (PK) Groggeff the Baron of Thunder
> [ Storm ] (PK) Ahntrehents the Chosen
> [ Elf ] (PK) Salmanus the Underlord
> * Gnome * (PK) Moscaravin the Adept of Geomancy
> [ Duerg ] (PK) Uziel the Order of the Red Robe
> [ Duerg ] (PK) Nayr the Master Gladiator
> [ Storm ] (PK) Wafasema the Underlord

> Players found: 10

> <100%hp 90%m 100%mv> aff
> You are affected by:
> Spell: 'detect invis' modifies none by 0 for 24 hours.
> Spell: 'conjure demon' modifies none by 0 for 40 hours.

> <100%hp 100%m 100%mv>

> <100%hp 100%m 100%mv> st
> You wake and stand up.

> <100%hp 100%m 100%mv> c 'conjure elemental' fire 400
> You lost your concentration.
> You learn from your mistakes, and your conjure elemental skill improves.

> <100%hp 90%m 100%mv> sigh
> l
> You sigh.

> <100%hp 90%m 100%mv> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A flabby toad-like demon squats here, croaking and burbling.

> <100%hp 90%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 90%m 100%mv> sl
> save
> You go to sleep.

> <100%hp 90%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 90%m 100%mv>
> You are hungry.

> <100%hp 100%m 100%mv>

> <100%hp 100%m 100%mv> st
> You wake and stand up.

> <100%hp 100%m 100%mv> c 'conjure elemental' fire 400
> A swirling mass of energy slowly forms to the shape of a fire elemental.

> **YAY GOT THE ELEMENTAL**
> <100%hp 7%m 100%mv> get jerky sack
> I see nothing like that in the sack.

> <100%hp 7%m 100%mv> get jerky sack
> I see nothing like that in the sack.

> <100%hp 7%m 100%mv> i
> sl
> You are carrying:
> ( 2) a water skin
> ( 2) a potion of flying
> a large sack

> <100%hp 7%m 100%mv> You go to sleep.

> <100%hp 7%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 7%m 100%mv>

> <100%hp 7%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 7%m 100%mv> aff
> save
> You are affected by:
> Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> Spell: 'detect invis' modifies none by 0 for 22 hours.
> Spell: 'conjure demon' modifies none by 0 for 38 hours.

> <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 7%m 100%mv> aff
> save
> You are affected by:
> Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> Spell: 'detect invis' modifies none by 0 for 22 hours.
> Spell: 'conjure demon' modifies none by 0 for 38 hours.

> <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 7%m 100%mv> aff
> save
> You are affected by:
> Spell: 'conjure elemental' modifies none by 0 for 38 hours.
> Spell: 'detect invis' modifies none by 0 for 22 hours.
> Spell: 'conjure demon' modifies none by 0 for 38 hours.

> <100%hp 7%m 100%mv> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 7%m 100%mv>
> You are hungry.

> <100%hp 29%m 100%mv>

> <100%hp 29%m 100%mv> save
> Saving...Character saved. Remember, CF does autosaving.

> <100%hp 29%m 100%mv>
> You are hungry.

> <100%hp 52%m 100%mv> st
> You wake and stand up.

> <100%hp 52%m 100%mv> c 'bind elemental' fire 150
> You lost your concentration.

> <100%hp 46%m 100%mv> c 'bind elemental' fire 150
> You've already bound an elemental!

> **OK WTF? DIDNT HAVE ONE THE LAST ON I HAD WAS BEFORE I EVEN CONJURERED THE DEMON**

> <100%hp 33%m 100%mv> look
> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> A flabby toad-like demon squats here, croaking and burbling.

> <100%hp 33%m 100%mv>
> You are hungry.

> <100%hp 36%m 100%mv> st
> You are already standing.

> <100%hp 36%m 100%mv> e
> Chamber of Elemental Magic

> *I DO THIS TO SEE WHATS GOIN ON THINKING THE FIRE IS COMMIN FOR ME SOON SO ILL FLEE INTO THE CIRCLE*

> [Exits: west]
> (White Aura) A focused woman demonstrates the secrets of conjuring elementals.

> <100%hp 36%m 99%mv> where
> People near you:

> <100%hp 36%m 99%mv> w

> You are hungry.
> You are starving!
> Your hunger grazes you.

> <98%hp 40%m 98%mv> Chamber of Conjuration
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> A flabby toad-like demon squats here, croaking and burbling.

> <98%hp 40%m 97%mv> e
> Chamber of Elemental Magic
>
> [Exits: west]
> (White Aura) A focused woman demonstrates the secrets of conjuring elementals.

> <98%hp 40%m 97%mv>
> A croaking challegha demon leaps upon Moscaravin!
> You yell 'Help! I'm being attacked by a croaking challegha demon!'
> A croaking challegha demon MASSACRES you!
> A croaking challegha demon is in perfect health.

> <76%hp 40%m 97%mv> flee

> A croaking challegha demon's suction MASSACRES you!
> A croaking challegha demon's suction MANGLES you!
> A croaking challegha demon parries your slice.
> A croaking challegha demon parries your slice.
> A croaking challegha demon is in perfect health.

> <32%hp 40%m 97%mv> PANIC! You couldn't escape!
> A croaking challegha demon is in perfect health.

> <32%hp 40%m 97%mv> flee
> PANIC! You couldn't escape!
> A croaking challegha demon is in perfect health.

> <32%hp 40%m 97%mv> flee

> You are hungry.
> You are starving!
> Your hunger grazes you.
> A croaking challegha demon is in perfect health.

> <30%hp 38%m 95%mv> PANIC! You couldn't escape!
> A croaking challegha demon's suction MANGLES you!
> You sure are BLEEDING!
> Chamber of Conjuration
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.
> You flee from combat!

> <7%hp 38%m 95%mv> sca e
> You scan east.
> ***** Range 1 *****
> A flabby toad-like demon squats here, croaking and burbling.
> (White Aura) A focused woman demonstrates the secrets of conjuring elementals.

>
> <7%hp 38%m 95%mv>
> You are hungry.
> You are starving!
> Your hunger grazes you.
> You sure are BLEEDING!

> <5%hp 37%m 93%mv> look
> Chamber of Conjuration
> Ancient books are strewn about the floor and many strange creatures roam the
> wide chamber. Conjurers form protective circles and call to various planes for
> aid in their mortal quests. The tension in the air is almost audible, as frail
> men and women attempt to work silently so as to not disturb the other inhabitants
> of the room. Novices and masters alike work diligently to improve their skills
> and impart their knowledge to each other. The guildmaster's chamber appears to
> be to the east.
>
> [Exits: north east]
> (Glowing) A celestial circle is inscribed upon the ground.
> (Glowing) A thaumaturgic circle is inscribed upon the ground.
> A raging tower of flame hovers just above the ground.

> <5%hp 37%m 93%mv> i
> You are carrying:
> ( 2) a water skin
> ( 2) a potion of flying
> a large sack

> <5%hp 37%m 93%mv> drink skin
> drink skin
> drink skin
> drink skin
> You drink water from a water skin.
> You do not feel thirsty.

> <5%hp 37%m 93%mv> drink skin
> You drink water from a water skin.
> You do not feel thirsty.

> <5%hp 37%m 93%mv> drink skin
> It is already empty.

> <5%hp 37%m 93%mv> It is already empty.

> <5%hp 37%m 93%mv> It is already empty.

> <5%hp 37%m 93%mv> It is already empty.

> <5%hp 37%m 93%mv>
> A croaking challegha demon arrives hunting for Moscaravin, but is held at bay by the circle.

> <5%hp 37%m 93%mv> c dismissal demon
> A croaking challegha demon fades and re-solidifies. Your dismissal failed!

> <5%hp 20%m 93%mv>
> You are hungry.
> You are starving!
> Your hunger grazes you.
> You sure are BLEEDING!

> <3%hp 19%m 91%mv> c dismissal demon 10
> You lost your concentration.

> <3%hp 11%m 91%mv> c dismissal demon 10
> You don't have enough mana.

> UH OH HUH? well i survived but barely the fact that it attacked dont surprise me but the already bound an elemental shit has got to go.


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