Posted by Sinakil on July 05, 1999 at 19:41:46:
Unless you're willing to go all out with the Fire Giant race, the Anti-Paladin just bites. Frankly, nothing they have can really make up for that lack of Dodge skill except maybe resist to weapons. I'd hate to think I'm being bound to thieves forever, but the world of the 'hidden' is just too powerful to overlook. I've played the other side of the coin now (mages, warriors, etc) and being preyed on by foes unseen (thieves and assassins) just sucks. It could be all over before it even began if a thief/assassin played it right. Does anyone else have any recommendations for a self-sufficient class? -The Drunken Thief