Posted by SphereMaker on October 14, 1999 at 15:53:20:
In Reply to: An idea posted by A conjurer on October 14, 1999 at 15:02:34:
> Wasn't there a reason Give and take. You can defeat nightgaunts before ever facing your foe. Nightguants have many restrictions. Summon works on NPCs across areas; nightgaunts can only be used on players. > Didn't Obviously you've never used Tesseract as a conjurer. Isn't that the idea, that the prepared stand a better chance of killing the unprepared? Look at the changes to assassins for an example of what I'm talking about. If you have at least two buddies with you, why are you fleeing battle? They aren't willing to spell you up as well? I'm surprised that out of 10 people none have managed to flee out of combat and survive, given that the servitors won't go after them. > Anyone can wait till night, spell Actually, they can't. Looking at the win/loss ratios for many of the conjurers out there, that's not what's happening. If you want to state your name I'll check the logs and see how successful you've been at killing people using nightgaunts. We'll make it an educational experience for everyone.
> summon was restricted to only an area?
> masters lose tesseract because it was totally
> unfair for a group of ten prepared to go anywhere
> and kill anyone at anytime.
> I have used it ten times without failure
> and have killed all of my foes. Of course I picked them
> carefully, but that doesn't matter.
> a minute later target arrives, attack it, flee
> let mobs finish it.
> up, and kill someone.