Re: Dwarven paladins/dwarven mages:

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Posted by Saerin on October 19, 1999 at 10:48:16:

In Reply to: If you could change one thing about cf, what would it be? (Rager powers are off the table, do not choose them for this) posted by Graatch on October 19, 1999 at 05:59:14:

> So, if I could change one thing about cf it would be:

> Dwarven paladins. I just think that the race of dwarves fit very well with the concept of paladins in fantasy literature and mythology. The holy dwarf, the clerical dwarf, the force for goodness, is not antithetical to the race of dwarves, in my opinion. I don't recall ever having a real explanation for why dwarves are currently not allowed to be dwarves, but it cannot be for rp reasons since dwarves in mythology and fantasy literature are just as capable of fulfilling that role as humans, storm giants, half elves and elves. As for gameplay, dwarves dont seem overpowered as a race, they have good benefits like lots of con and resistances to magic, but they are vuln to water, and cannot travel underwater, which for paladins is a particular loss.

I very much agree. I'd like to see dwarven paladins as well. The explanation, as I come to understand it, is something
of a balance issue. A dwarven paladin would be one tough character even with the obvious race vulns. Just from the standpoint
of the dwarves high constitution, and the possible amount of hit points they could have, makes me think they'd be a powerhouse.

Along the same lines, why can't there be arial paladins?

> Anyway, that's one thing I would change about cf. What one thing would you change, and why?

Dwarven mages, dwarven mages, dwarven mages. Bring back the dwarf mages. Part of it is
I love playing dwarven mages. I've NEVER heard a decent rp explanation as to why they don't
exist anymore. It could easily be a balance issue. They do tend to exist in different
fantasy settings. Come on, who hasn't seen Willow? All kidding aside, I'd love to
see dwarven mages make a comeback.

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