If you could change one thing about cf, what would it be? (Rager powers are off the table, do not choose them for this):

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Posted by Graatch on October 19, 1999 at 05:59:14:

Try to make it something you can give a reason or two for, please, even if you think it is obvious or funny or whatever.

Also, because I am who I am, I have already spoken out on things I would like to see changed, be different, etc., but many of you have not. So even though what I choose may be something you have heard/read me say/write before, please do not let that deter you from posting something you personally feel should be changed.

And again, let's stay away from "Change the rager powers." I've harped on that enough recently and it needs no more commentary for the moment.

Thank you.

So, if I could change one thing about cf it would be:

Dwarven paladins. I just think that the race of dwarves fit very well with the concept of paladins in fantasy literature and mythology. The holy dwarf, the clerical dwarf, the force for goodness, is not antithetical to the race of dwarves, in my opinion. I don't recall ever having a real explanation for why dwarves are currently not allowed to be dwarves, but it cannot be for rp reasons since dwarves in mythology and fantasy literature are just as capable of fulfilling that role as humans, storm giants, half elves and elves. As for gameplay, dwarves dont seem overpowered as a race, they have good benefits like lots of con and resistances to magic, but they are vuln to water, and cannot travel underwater, which for paladins is a particular loss.

Anyway, that's one thing I would change about cf. What one thing would you change, and why?

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