Don't look for it to change, it's been this way this long, it'll probably continue to be this way until CF is no more. N/T:

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Posted by The Ponderer(VIP) on October 21, 1999 at 06:42:56:

In Reply to: Low level looters....(item level limits) posted by Special Ed on October 21, 1999 at 06:31:06:

> We've all seen it on other muds, the way to keep level 11 warriors from having a 25/35 hit/dam, it's called item levels. All of the items have levels, let's say that you can't pick up, or even sac an item 20+ levels above you. How might that work?
> Yes, yes, I know that 50+ level items crumble if you aren't 21st, but there is a bunch of nasty 40's eq that really makes life easy. Yes, like most people I practice my skills until around 12th level, then look for a good loot. Why? Because it's there. Most of the time I spend 3-5 hours getting the gear I want, and it doesn't change, unless I die.
> I admit I play mainly warriors/thieves, but to keep the same eq from 14-40 because you can't get better from the people you kill or even hope to get from a mob, is well, unbalancing. There I said that most often used word here on CF, unbalancing.
> Recap? Players more than 20 levels below an item should not be worhty to touch it, just like an elf on iron. But that's my two cents.


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