Character saving:

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Posted by Zix on December 01, 1999 at 21:54:24:

I was wondering... If you save your character, is your state relative to the state of all the characters saved as well?

For instance: Let's say that there is a night (like tonight, grr) where the mud seems to crash every five minutes. Now let's say the some character goes and gets some very high-ranked object. Since your character tends to get reverted a couple minutes back in a crash, he saves immediately.

Now, 3 minutes later, a thief steals this item and runs away. Now the thief saves.

5 seconds later, the mud crashes (the original holder never even knew he was missing the object, btw).

The original character never got saved, so it seems he would still have the object, yet the thief would also have the object.


For some reason this scenario kind of popped into my head. I know it seems like a 1-in-a-million type of thing, but I'm just curious if anyone knows exactly how this kind of thing is prevented.

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