I think you should wait for the smack to wear off before you post such things. n/t:

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Posted by Jhyrbian on December 14, 1999 at 11:52:09:

In Reply to: Con Loss: Something I'd like to see. posted by Cethern on December 14, 1999 at 00:31:08:

> I'd like to see a way to recover con though player killing.
> Some might say we have enough of that already, but I think
> it could be easily set up so that it would not lead to more
> senseless killing. First, the kill only counts if you get
> the last blow on the victim. Perhaps even if it was a fair
> fight, one versus one, with or without pets. The kill would
> not count if the person just unghosted. Aside from the fair
> odds part, I believe this is all coded for rager trophies of
> players. Somewhere along the lines of 6 or 9 kills gives back
> 1 con point. If you rolled a 20 con, then there is no way
> pk'ing could raise it above 20. You've still got to train it.
> If you lose 2 con to old age, then you could only get your con
> to 18 this way. The ratio of kills to deaths could be adjusted
> if this makes it too easy to live until old age. Right now
> that seldom if ever happens, especially for warrior classes.

> I think this ability is only needed for the warrior classes, and
> perhaps anti-paladins and paladins. The ratio of kills to deaths
> could be different for each class, based on their ability to
> escape attack. Liches should not have this ability. This ability
> to regain constitution could only apply at certain levels. Maybe
> at low levels for mages/clerics, and then only at high levels for
> warriors, with mages/clerics getting a reduced effect by then.

> I suggest this because I counted up con deaths and old age deaths
> of warrior classes versus mage/cleric ones, and found that
> 11 cast/commune types versus 2 warrior types died of old age.
> 15 cast/commune types versus 40 warrior types died of con loss.

> Those are for ranks 40 and above, roughly for the last 10 months.
> The two warriors who made it to old age were Ahmie and Kaerk, a
> thief and a ranger, if I'm not mistaken. Both were ragers, which
> shocks me, I'd have thought warriors with potions would fare much
> better. I don't know the ratio of people playing each category,
> but I would guess it is close to even, with a few more of the warrior
> types, but not enough to balance those numbers up there.

> Cethern had a 25 con when he became a hero (with the help of some
> training along the way.) I lost one con to old age and the rest
> were deaths. Many of these deaths came trying to recover the head
> against bad odds, or defending against a raid with quicksand right
> outside the village. I certainly could have avoided some of them,
> but it's not the way villagers should be played. I still almost made
> it to age death I believe, I was 325 years old, 416 hours. I do not
> know how hard con quests are to get, but I think what I've suggested is
> a reasonable way to extend the lives of useful warrior/thief/assassin
> types. It could be a skill you cannot practice, and could be taken
> away from specific people who abused it.

> I'm curious what others think of this. Mages can make their case for
> deserving it as well. Conjurers seem to need it the most, but I think
> the deaths they suffer to their own pets will go way down once we all
> learn how they work better.


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