Posted by Amergin on December 23, 1999 at 21:21:55:
I haven't played a chaotic character in a ****long**** time. I think the last one was a bard named Velasquez back when Fortcoeur led the Knights. Why? 1. Because it is so damn annoying how guards automatically assist against chaotics. Why? Is this really necessary? Does this really make any sort of sense? 2. Because chaotic testimony doesn't matter for an Arbiter. Why? Does this make any sense? We've already demonstrated how Lawful Imperials can just as legitimately attack in town as anyone, and are more prone to lie about attacks than anyone else, so we have to wonder, is there really a legitimate dividing line between ethos? I don't think so. But the first thing I really think should be changed. For the love of God, change the guards so they won't assist against chaotics. Or, if you have the time in your Immortal existences, please grant me with a single valid reason why they should. Yep. That's about the only thing I'd change about CF. Much thanks.