You're probably right..:

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Posted by Joshu on August 7, 2000 at 09:24:51:

In Reply to: Ah. You shouldn't have deleted, then ;) Expect prayers to go unanswered. Keep praying (text) posted by Balrahd on August 7, 2000 at 09:14:31:

> I don't see it. In fact, I see getting a nightgaunt-using conjurer into [MARAN] is like getting a warrior into Sylvan. You should expect adversity. You should expect putting in a time commitment. How many hours did you have on this character before you packed it in and deleted? Next time, don't.

I never in my 5 years of playing had a char older than 150 hours :P and this one made it just past the 100 hours. If not for an unalterable mistake I made when I created this character, he would most likely have lived another 100 or more.

But let me clear up something: I'm certainly not out to whine about not having my prayers answered, I really didn't pray that many times and I had fun anyways so that was certainly not the cause of my deleting. But I WOULD like to know IF the fact that I used nightgaunts as a good aligned char, and even more so as a MARAN wannabe caused any bad will from the immortals. Because I seriously do not feel it's wrong for a good aligned (or MARAN) conjurer to use nightgaunts, but if that IS wrong to do, then I would very much like to know so I can refrain from making the same mistake in the future.


> So, there it is - my humble advice:

> 1. Commit to a character - use 200 hour invoker practice as a yardstick for time involvement. Delete only when you're quitting the game (even if it's for the fifth time :) ).
> 2. Next time seek out and talk to active Maran, and be very, very patient.
> 3. Use the role command early on.
> 4. I liked Lewantes. Sorry to see you go, would have liked the support/fun.


Thank you for these comments, I will try to do better with my next character.

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