The Immortals rule!! But rule number one is have fun! (n/t):

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Posted by Sladin on May 15, 2000 at 19:57:11:

In Reply to: A question yelled to the skies (IMMs, that is). posted by Pattern Recognizer on May 15, 2000 at 17:56:23:

> Each time someone asks what is there to be done in order to get one weird race/class combination, the answer is inevitably: good RP. And with good reason.
> Now, it is agreed that a great part of RPing (what, 50%?) is the role command. As a matter of fact, it's always mentioned: have a well thought-out role.

> My question is:
> What is, in the eyes of the IMMs, a good role?
> What person is best? 1st, 3rd?
> What presentation is the best: naration, reports, encyclopedia entries, etc?
> How much does the language (literary, normal, popular, broken) count?
> How much of the MUD knowledge should be in there (exotic places, far-away cities, ancient history, etc) and how much does it count?
> How much does originality count? (why did I ask this question, again?)

> ...as well as any other questions that you may think of and believe are important to take in consideration.
> [I'm out of imagination. I'll post anything I'll think of, later. Others, please post questions, too]

> Pattern Recognizer, humble apprentice of the all-mighty ROLE command.


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