Posted by ingvar on June 20, 2000 at 22:28:26:
In Reply to: A powergamer's approach to conjurers posted by The Arcane(VIP) on June 20, 2000 at 20:55:12:
> [Warning: the following analysis is sans-RP. Obviously, roleplay concerns can/should override all of the below.]
>
> Best races:
>
> good--human
> neutral--gnome, human
> evil--human
>
> Archons are quite simply better than devils, and angels are better than demons (in the hands of a good-aligned conjurer, compared to the latter in the hands of an evil conjurer). Are there situations in which you want a devil? Sure. But you usually want an archon. I forced myself to use ice devils most of the time, just because running around with archons all the time didn't feel right, but I felt much safer when I had a transplendant sitting beside me.
>
> So, you should play a good conjurer, right? Not so fast.
>
> If you're good, you can't be Imperial. And Empire conjurers are utterly and profoundly sick. With the proper approach to things, you can get back 100% of your mana each tick, for starters. Aside from making it harder to surprise you, that makes the class a LOT more fun to play. Sleeping for mana sucks. And I won't even begin to go into tactics with evoke... Minalcar and Ingvar, among others, can tell you about how much fun that can be.