Not all fights end as you'd envisioned:

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Posted by Zulghinlour on September 10, 1999 at 19:16:08:






<926hp 154m 628mv> The Shrine of Battleragers

[Exits: east]
A bracelet made of elemental magic lies here.
(Humming) An extremely large battleaxe named "Mondurian" lies here on the ground.
A large but surprisingly light jug of water stands here.
A large red dragon shield rests on the floor.
(Humming) A large jewelled broadsword has been left here.
A large throne made from skulls is sitting here.
Chichiana is sleeping here.
(WANTED) Thror is here.
The Destructor of magic is here, daring you to cast a spell.
(White Aura) A healer is here tending to the wounded.
You yell 'Help! I'm being attacked by the Destructor!'
You parry the Destructor's slash.
The Destructor decimates you!
The Destructor mauls you.
The Destructor is in perfect health.

<876hp 154m 627mv> You slam into Thror, and send him flying!
Your bash grazes Thror.
Thror yells 'Help! Zulghinlour is bashing me!'
The healer closes his eyes for a moment and nods at Chichiana.
The Destructor is in perfect health.

<876hp 154m 627mv>
The Destructor dodges your cleave.
Your cleave MASSACRES the Destructor!
You parry Thror's punch.
Thror's punch wounds you.
Thror's punch misses you.
The Destructor's slash decimates you!
You parry the Destructor's slash.
You parry the Destructor's slash.
The Destructor starts a vicious series of attacks with its swords.
The Destructor's flurry mauls you.
The Destructor's flurry decimates you!
You manage to partially parry its attack, but are still hit.
The Destructor's flurry mauls you.
You manage to partially parry its attack, but are still hit.
The Destructor's flurry decimates you!
You manage to partially parry its attack, but are still hit.
The Destructor's flurry mauls you.
You manage to partially parry its attack, but are still hit.
The Destructor's flurry mauls you.
The Destructor has a few scratches.

<685hp 154m 627mv>
The healer closes his eyes for a moment and nods at Chichiana.
Your cleave DISMEMBERS the Destructor!
Your cleave EVISCERATES the Destructor!
Your cleave EVISCERATES the Destructor!
Your cleave MASSACRES the Destructor!
Thror's punch mauls you.
Thror's punch wounds you.
Thror's punch decimates you!
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
The Destructor has a few scratches.

<616hp 154m 627mv> You start aiming at Thror.
Thror weakens you with a blow to a vital area.
Thror has a few scratches.

<616hp 154m 627mv>
Thror dodges your cleave.
Your cleave EVISCERATES Thror!
Thror dodges your cleave.
You parry Thror's punch.
You parry Thror's punch.
You parry Thror's punch.
Thror's punch wounds you.
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
Thror has a few scratches.

<598hp 154m 627mv> Thror has a few scratches.

<598hp 154m 627mv> bash thror
You slam into Thror, and send him flying!
Your bash hits Thror.
Your cleave DISMEMBERS Thror!
Your cleave EVISCERATES Thror!
Thror dodges your cleave.
Thror delivers a blow of deadly force!
You parry Thror's punch.
Thror's punch wounds you.
You parry Thror's punch.
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
Thror has some small but disgusting cuts.

<580hp 154m 627mv>
Darlyal has arrived.
Thror has some small but disgusting cuts.

<580hp 154m 627mv>
Thror wields a double-headed hammer named 'Battle'.
Thror parries your cleave.
Your cleave DISMEMBERS Thror!
Your cleave MANGLES Thror!
You parry Thror's slash.
Thror's slash wounds you.
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
Thror is covered with bleeding wounds.

<561hp 154m 627mv>
Thror dual wields the flaming sceptre of Chaos.
Thror is covered with bleeding wounds.

<561hp 154m 627mv>
Thror brings a double-headed hammer named 'Battle' around with bone-shattering force!
Thror's bone-shattering blow devastates you!
Thror is covered with bleeding wounds.

<531hp 154m 627mv>
Chichiana wakes and stands up.
Thror is covered with bleeding wounds.

<531hp 154m 627mv>
Your cleave DISMEMBERS Thror!
Thror dodges your cleave.
You parry Thror's slash.
You parry Thror's slash.
You parry Thror's slash.
You parry the Destructor's slash.
The Destructor's slash decimates you!
The Destructor's slash misses you.
The Destructor jabs its sword at you, past your defenses.
The Destructor's jab mauls you.
Thror gets in one more shot as you flee.
Thror's parting blow mauls you.
PANIC! You couldn't escape!
Thror is covered with bleeding wounds.

<459flee
flee
flee
flee
flee
hp 154m 627mv>
It starts to rain.
Thror is covered with bleeding wounds.

<459hp 154m 627mv> Thror gets in one more shot as you flee.
Thror's parting blow mauls you.
Blood square

[Exits: north east south west]
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Translucent) Grummore is here.
You flee from combat!

<437hp 154m 626mv> You aren't fighting anyone.

<437hp 154m 626mv> You aren't fighting anyone.

<437hp 154m 626mv> You aren't fighting anyone.

<437hp 154m 626mv> You aren't fighting anyone.

<437hp 154m 626mv>
Grummore utters the words, 'eja euwunsoguai'.
You blink and Grummore is gone.
You slowly float to the ground.

<447hp 162m 634mv>
Thror has arrived.

<447hp 162m 634mv>
Thror leaves west.

<447hp 162m 634mv> wher
People near you:
(PK) Darlyal The Shrine of Battleragers
(PK) Zulghinlour Blood square
Chichiana The Shrine of Battleragers
(PK) Thror The Shrine of Battleragers

<447hp 162m 634mv> mutter
af
wo
brb
You mutter quietly to yourself.
Tecoran steps out of the shadows.
The special guard says 'I have 100% hp 100% mana 100% mv 0 xp.'
The special guard says 'I have 100% hp 100% mana 100% mv 0 xp.'

<447hp 162m 634mv> You are affected by:
Physical malady: 'boneshatter' modifies dexterity by -10 for 14 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 14 hours.
Skill: 'vital area' modifies strength by -5 for 4 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 11 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 11 hours.
Spell: 'shield' modifies armor class by -30 for 10 hours.
Spell: 'barrier' modifies armor class by -80 for 2 hours.
Spell: 'protection' modifies none by 0 for 14 hours.
Commune: 'bless' modifies save vs spell by -14 for 43 hours.
Commune: 'bless' modifies hit roll by 7 for 43 hours.
Spell: 'detect invis' modifies none by 0 for 9 hours.

<447hp 162m 634mv> You have 34569 gold, and 680878 experience (25222 exp to level).

<447hp 162m 634mv> Hope to see you soon!

<447hp 162m 634mv>
<447hp 162m 634mv> e
e
e
e
e
e
e
e
The main road through the village

[Exits: east west]

<447hp 162m 631mv> The entrance to the Barbarian Village

[Exits: east west]

<447hp 162m 628mv> eq
Among several huts

[Exits: east west]

<447hp 162m 625mv> n
Fresh, Green Fields

[Exits: east west]

<447hp 162m 621mv> e
e
e
e
The Breaching of the Wall of Thalos

[Exits: north east south west]

<447hp 162m 615mv> A back alley

[Exits: north south west]
Some leather sleeves have been left here.
( 3) A tin of iron rations lies here.

<447hp 162m 611mv> Alas, you cannot go that way.

<447hp 162m 611mv> Alas, you cannot go that way.

<447hp 162m 611mv> You are using:
(Glowing) (Humming) an Arkham signet ring
(Glowing) (Humming) an Arkham signet ring
a jade talisman
(Glowing) (Humming) the Nacktin-Rah pendant
a black breastplate
(Glowing) the flaming crown of giants
(Glowing) (Humming) a pair of darkened leggings
the boots of stealth
(Glowing) some leather gloves with black inscriptions
some embossed bracers
(Glowing) the Cloak of the Deep
(Glowing) girdle of giant strength
(Glowing) a wide copper bracelet
(Glowing) a wide copper bracelet
(Glowing) (Humming) jumnarl's double-bladed battle axe
(Glowing) (Humming) the Battle Axe of Rah

<447hp 162m 611mv>
<447hp 162m 611mv> Under the watchtower

[Exits: east south up]
A long slim dagger has been left here.
A odd clear stone lies at your feet.

<447hp 162m 608mv>
You hear a thunderclap as the hunt arrives to slay you!
The hunt's slash MUTILATES you!
A back alley

[Exits: east west]
You flee from combat!

<407hp 162m 605mv> A Side Street

[Exits: east south west]

<407hp 162m 602mv> A back alley

[Exits: east south west]
A long slim dagger has been left here.
A bright pink and green stone has been left here.

<407hp 162m 599mv> Under a watchtower

[Exits: south west up]

<407hp 162m 596mv> Alas, you cannot go that way.

<407hp 162m 596mv> cast "teleport"
Under the strain of the hunt you can't concentrate enough to teleport.

<407hp 127m 596mv> af
s
s
s
You are affected by:
Commune: 'the hunt' modifies none by 0 for 10 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 14 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 14 hours.
Skill: 'vital area' modifies strength by -5 for 4 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 11 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 11 hours.
Spell: 'shield' modifies armor class by -30 for 10 hours.
Spell: 'barrier' modifies armor class by -80 for 2 hours.
Spell: 'protection' modifies none by 0 for 14 hours.
Commune: 'bless' modifies save vs spell by -14 for 43 hours.
Commune: 'bless' modifies hit roll by 7 for 43 hours.
Spell: 'detect invis' modifies none by 0 for 9 hours.

<407hp 127m 596mv> A back alley

[Exits: north south]

<407hp 127m 593mv> s
A back alley

[Exits: north south]

<407hp 127m 590mv> cast "invis"
Main Street

[Exits: north east south west up]

<407hp 127m 587mv>
Someone tells you 'why the hell mu guard didnt touched them come!'

<407hp 127m 587mv> A back alley

[Exits: north south west]
( 2) A bright pink and green stone has been left here.
( 2) A long slim dagger has been left here.

<407hp 127m 584mv> Under the strain of the hunt you can't become invisible.

<407hp 122m 584mv> w
af
A small guard house

[Exits: east]

<407hp 122m 581mv> w
w

You are hungry.

<418hp 131m 606mv> You are affected by:
Commune: 'the hunt' modifies none by 0 for 9 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 13 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 13 hours.
Skill: 'vital area' modifies strength by -5 for 3 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 10 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 10 hours.
Spell: 'shield' modifies armor class by -30 for 9 get jerky girdle
eat jerky
wher
hours.
Spell: 'barrier' modifies armor class by -80 for 1 hours.
Spell: 'protection' modifies none by 0 for 13 hours.
Commune: 'bless' modifies save vs spell by -14 for 42 hours.
Commune: 'bless' modifies hit roll by 7 for 42 hours.
Spell: 'detect invis' modifies none by 0 for 8 hours.

<418hp 131m 606mv> Alas, you cannot go that way.

<418hp 131m 606mv> Alas, you cannot go that way.

<418hp 131m 606mv> Some taglo jerky: you can't carry that many items.

<418hp 131m 606mv> You do not have that item.

<418hp 131m 606mv> People near you:
(PK) Darlyal A Side Street
(PK) Zulghinlour A small guard house
Flinn The darker dwarf forest

<418hp 131m 606mv> wher
People near you:
(PK) Darlyal Under the watchtower
(PK) Zulghinlour A small guard house
Flinn The darker dwarf forest

<418hp 131m 606mv> e
A back alley

[Exits: north south west]
( 2) A bright pink and green stone has been left here.
( 2) A long slim dagger has been left here.

<418hp 131m 603mv> get return girdle
quaff return
A potion of return: you can't carry that many items.

<418hp 131m 603mv> You do not have that potion.

<418hp 131m 603mv> wher
People near you:
(PK) Zulghinlour A back alley

<418hp 131m 603mv> w
wher
A small guard house

[Exits: east]

<418hp 131m 600mv> People near you:
(PK) Zulghinlour A small guard house

<418hp 131m 600mv> reply Not sure but I have the hunt after me
wehr
l
You tell someone 'Not sure but I have the hunt after me'

<418hp 131m 600mv> Huh?

<418hp 131m 600mv> A small guard house
This was once the barracks for Thalos' cityguards. Now just an empty
shell, this small shack still stands guarding the entrance both to the
city and to the city hall.

[Exits: east]

<418hp 131m 600mv> af
e
You are affected by:
Commune: 'the hunt' modifies none by 0 for 9 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 13 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 13 hours.
Skill: 'vital area' modifies strength by -5 for 3 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 10 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 10 hours.
Spell: 'shield' modifies armor class by -30 for 9 hours.
Spell: 'barrier' modifies armor class by -80 for 1 hours.
Spell: 'protection' modifies none by 0 for 13 hours.
Commune: 'bless' modifies save vs spell by -14 for 42 hours.
Commune: 'bless' modifies hit roll by 7 for 42 hours.
Spell: 'detect invis' modifies none by 0 for 8 hours.

<418hp 131m 600mv> s
A back alley

[Exits: north south west]
( 2) A bright pink and green stone has been left here.
( 2) A long slim dagger has been left here.

<418hp 131m 597mv> A back alley

[Exits: north south]

<418hp 131m 594mv> w
s
s
Alas, you cannot go that way.
You are hungry.
You are starving!
Your hunger grazes you.

<416hp 126m 606mv> get jerky girdle
eat jerky
Under a ruined watchtower

[Exits: north west up]
A smooth quartz ball lies here gleaming.
( 3) A long slim dagger has been left here.
( 2) A mandolin lies against the wall.

<416hp 126m 603mv> Alas, you cannot go that way.

<416hp 126m 603mv> Some taglo jerky: you can't carry that many items.

<416hp 126m 603mv> You do not have that item.

<416hp 126m 603mv> w
w
A back alley

[Exits: east west]
A long slim dagger has been left here.
A strange lamia stands here waiting for her next meal.

<416hp 126m 600mv> af
i
A side street

[Exits: north east south west]
( 2) A long slim dagger has been left here.
A mandolin lies against the wall.

<416hp 126m 597mv> You are affected by:
Commune: 'the hunt' modifies none by 0 for 8 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 12 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 12 hours.
Skill: 'vital area' modifies strength by -5 for 2 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 9 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 9 hours.
Spell: 'shield' modifies armor class by -30 for 8 hours.
Spell: 'barrier' modifies armor class by -80 for 0 hours.
Spell: 'protection' modifies none by 0 for 12 hours.
Commune: 'bless' modifies save vs spell by -14 for 41 hours.
Commune: 'bless' modifies hit roll by 7 for 41 hours.
Spell: 'detect invis' modifies none by 0 for 7 hours.

<416hp 126m 597mv> You are carrying:
(Humming) Mael'nek the Skullcleaver
the girdle of endless space
a periapt
the ebony kris

<416hp 126m 597mv>
Someone tells you 'rosanov'

<416hp 126m 597mv> w
wher
A back alley

[Exits: east west]

<416hp 126m 594mv> People near you:
(PK) Zulghinlour A back alley
Chichiana A back alley
(PK) Thror A back alley

<416hp 126m 594mv> w
Under a ruined watchtower

[Exits: north east up]
A small horned lizard flicks his tongue and slithers away.
A strange lamia stands here waiting for her next meal.

<416hp 126m 591mv> wher
People near you:
(PK) Zulghinlour Under a ruined watchtower
Chichiana A back alley
(PK) Thror Main Street

<416hp 126m 591mv> wher
af
People near you:
Yohalin The dwarf forest
(PK) Zulghinlour Under a ruined watchtower
Chichiana A back alley
(PK) Thror A back alley

<416hp 126m 591mv> n
You are affected by:
Commune: 'the hunt' modifies none by 0 for 8 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 12 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 12 hours.
Skill: 'vital area' modifies strength by -5 for 2 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 9 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 9 hours.
Spell: 'shield' modifies armor class by -30 for 8 hours.
Spell: 'barrier' modifies armor class by -80 for 0 hours.
Spell: 'protection' modifies none by 0 for 12 hours.
Commune: 'bless' modifies save vs spell by -14 for 41 hours.
Commune: 'bless' modifies hit roll by 7 for 41 hours.
Spell: 'detect invis' modifies none by 0 for 7 hours.

<416hp 126m 591mv> A back alley

[Exits: north south]

<416hp 126m 588mv> n
The meat stand

[Exits: north east south]
A large chunk of venison sits here ready to be eaten.
( 3) A long slim dagger has been left here.
Someone has left a deep red stone here.
A small horned lizard flicks his tongue and slithers away.

<416hp 126m 585mv> wher
s
People near you:
Yohalin The dwarf forest
(PK) Zulghinlour The meat stand
Chichiana A back alley
(PK) Thror A back alley

<416hp 126m 585mv> s

Thror has arrived.

<416hp 126m 585mv> A back alley

[Exits: north south]

<416hp 126m 582mv> Under a ruined watchtower

[Exits: north east up]
A small horned lizard flicks his tongue and slithers away.
A strange lamia stands here waiting for her next meal.

<416hp 126m 579mv> s
e
Alas, you cannot go that way.

<416hp 126m 579mv> e
A back alley

[Exits: east west]

<416hp 126m 576mv> n
A side street

[Exits: north east south west]
( 2) A long slim dagger has been left here.
A mandolin lies against the wall.
You are hungry.
You are starving!
The barrier protecting you flickers and fades away.
Your hunger hits you.

<406hp 113m 560mv> get jerky girdle
eat jerky
A side street

[Exits: north east south west]

<406hp 113m 557mv> Some taglo jerky: you can't carry that many items.

<406hp 113m 557mv> You do not have that item.

<406hp 113m 557mv> n
A side street

[Exits: north east south west]

<406hp 113m 554mv> n
n
n
A Garden Path

[Exits: north south]

<406hp 113m 551mv> wher
A Garden Path

[Exits: north east south west]

<406hp 113m 548mv> af
A Garden Path

[Exits: north south west]

<406hp 113m 545mv> People near you:
Yohalin A trail at the end of the dwarf forest
(PK) Zulghinlour A Garden Path
Chichiana Under a watchtower
(PK) Thror A side street

<406hp 113m 545mv> You are affected by:
Commune: 'the hunt' modifies none by 0 for 7 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 11 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 11 hours.
Skill: 'vital area' modifies strength by -5 for 1 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 8 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 8 hours.
Spell: 'shield' modifies armor class by -30 for 7 hours.
Spell: 'protection' modifies none by 0 for 11 hours.
Commune: 'bless' modifies save vs spell by -14 for 40 hours.
Commune: 'bless' modifies hit roll by 7 for 40 hours.
Spell: 'detect invis' modifies none by 0 for 6 hours.

<406hp 113m 545mv> reply come word me?
n
wher
You tell someone 'come word me?'

<406hp 113m 545mv> trustall
n
wher
A Side Street

[Exits: north east south west]

<406hp 113m 542mv> People near you:
Yohalin Main Street
(PK) Zulghinlour A Side Street
Chichiana Under a watchtower
(PK) Thror A back alley

<406hp 113m 542mv> You now trust everyone with questionable spells/supplications.

<406hp 113m 542mv> A Side Street

[Exits: north east south west]

<406hp 113m 539mv> People near you:
Yohalin A back alley
(PK) Zulghinlour A Side Street
Chichiana Under a watchtower
(PK) Thror Under a watchtower

<406hp 113m 539mv>
<406hp 113m 539mv>
<406hp 113m 539mv>
<406hp 113m 539mv>
<406hp 113m 539mv> n
n
A Side Street

[Exits: east south west]

<406hp 113m 536mv> n
Alas, you cannot go that way.

<406hp 113m 536mv> wher
w
w
wher
Alas, you cannot go that way.

<406hp 113m 536mv> People near you:
(PK) Darlyal Fresh, Green Fields
Yohalin Under a watchtower
(PK) Zulghinlour A Side Street
Chichiana A back alley
(PK) Thror The tapestry stand

<406hp 113m 536mv> A back alley

[Exits: east west]

<406hp 113m 533mv> Under the watchtower

[Exits: east south up]
A long slim dagger has been left here.
A odd clear stone lies at your feet.
A pack of wild dogs is being urged on by an antlered giant.

<406hp 113m 530mv> People near you:
(PK) Darlyal A back alley
Yohalin Under a watchtower
(PK) Zulghinlour Under the watchtower
Chichiana A back alley
(PK) Thror The tapestry stand

<406hp 113m 530mv>
Someone tells you 'where areyou?'

<406hp 113m 530mv> s
s
s
s
A back alley

[Exits: north south west]
Some leather sleeves have been left here.
( 3) A tin of iron rations lies here.
Darlyal is here.

<406hp 113m 527mv> The tapestry stand

[Exits: north east south]

<406hp 113m 524mv> The market place

[Exits: north east south]
(WANTED) Thror is here.
Thror leaves south.

<406hp 113m 521mv> reply Outside
The meat stand

[Exits: north east south]
A large chunk of venison sits here ready to be eaten.
( 3) A long slim dagger has been left here.
Someone has left a deep red stone here.
(WANTED) Thror is here.
A small horned lizard flicks his tongue and slithers away.

<406hp 113m 518mv> s
You tell someone 'Outside'

<406hp 113m 518mv> s

Thror leaves north.

<406hp 113m 518mv> A back alley

[Exits: north south]

<406hp 113m 515mv> e
e
Under a ruined watchtower

[Exits: north east up]
A strange lamia stands here waiting for her next meal.

<406hp 113m 512mv> A back alley

[Exits: east west]

<406hp 113m 509mv> A side street

[Exits: north east south west]
( 2) A long slim dagger has been left here.
A mandolin lies against the wall.

<406hp 113m 506mv> n
A side street

[Exits: north east south west]

<406hp 113m 503mv> w
The guild house

[Exits: east]
The stone floor of this house has been ripped apart.
A strange lamia stands here waiting for her next meal.

<406hp 113m 500mv> wher

The special guard yells 'Rozanov is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
The special guard yells 'Rozanov is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

<406hp 113m 500mv> People near you:
Chichiana A back alley
(PK) Darlyal The meat stand
(PK) Rozanov A junction in the dwarf forest
(PK) Zulghinlour The guild house
(PK) Thror Under a ruined watchtower

<406hp 113m 500mv> wher
People near you:
Chichiana Under a ruined watchtower
(PK) Darlyal The meat stand
(PK) Rozanov A junction in the dwarf forest
(PK) Zulghinlour The guild house
(PK) Thror Under a ruined watchtower

<406hp 113m 500mv> wher
People near you:
Chichiana A side street
(PK) Darlyal The meat stand
(PK) Rozanov A junction in the dwarf forest
(PK) Zulghinlour The guild house
(PK) Thror A side street

<406hp 113m 500mv> wher
People near you:
Chichiana A back alley
(PK) Darlyal The meat stand
(PK) Rozanov A trail at the end of the dwarf forest
(PK) Zulghinlour The guild house
(PK) Thror A back alley

<406hp 113m 500mv> af
You are affected by:
Commune: 'the hunt' modifies none by 0 for 7 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 11 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 11 hours.
Skill: 'vital area' modifies strength by -5 for 1 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 8 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 8 hours.
Spell: 'shield' modifies armor class by -30 for 7 hours.
Spell: 'protection' modifies none by 0 for 11 hours.
Commune: 'bless' modifies save vs spell by -14 for 40 hours.
Commune: 'bless' modifies hit roll by 7 for 40 hours.
Spell: 'detect invis' modifies none by 0 for 6 hours.

<406hp 113m 500mv> wher

You are hungry.
You are starving!
You are thirsty.
Your hunger hits you.

<396hp 100m 487mv> get jerky girdle
eat jerky
get jug girdle
drink jug
put jug girdle
People near you:
Chichiana Under a ruined watchtower
(PK) Darlyal The tapestry stand
(PK) Rozanov A trail at the end of the dwarf forest
(PK) Zulghinlour The guild house
(PK) Thror Under a ruined watchtower

<396hp 100m 487mv> wher
Some taglo jerky: you can't carry that many items.

<396hp 100m 487mv> You do not have that item.

<396hp 100m 487mv> A water jug: you can't carry that many items.

<396hp 100m 487mv> You can't find it.

<396hp 100m 487mv> e
You do not have that item.

<396hp 100m 487mv> People near you:
Chichiana A back alley
(PK) Darlyal A back alley
(PK) Rozanov A trail at the end of the dwarf forest
(PK) Zulghinlour The guild house
(PK) Thror A back alley

<396hp 100m 487mv> n
A side street

[Exits: north east south west]

<396hp 100m 485mv> n
A side street

[Exits: north east south west]

<396hp 100m 482mv> wher
A Garden Path

[Exits: north south]

<396hp 100m 479mv> People near you:
Chichiana A back alley
(PK) Rozanov A trail at the end of the dwarf forest
(PK) Zulghinlour A Garden Path
(PK) Thror Main Street

<396hp 100m 479mv> n
A Garden Path

[Exits: north east south west]

<396hp 100m 476mv> wher
People near you:
Chichiana A trail at the end of the dwarf forest
(PK) Rozanov A trail at the end of the dwarf forest
(PK) Zulghinlour A Garden Path
(PK) Thror Main Street

<396hp 100m 476mv> w
wher
The Temple of Thalos

[Exits: north east]
A long slim dagger has been left here.
(Glowing) A brilliant silver flute glimmers from beneath a rock.
You meet a beholder's deadly gaze!

<396hp 100m 473mv> n
e
People near you:
Chichiana A trail at the end of the dwarf forest
(PK) Rozanov A trail at the end of the dwarf forest
(PK) Zulghinlour The Temple of Thalos
(PK) Thror Main Street

<396hp 100m 473mv> A Garden Path

[Exits: east south]
( 4) A long slim dagger has been left here.
( 3) A pale blue stone sits here.
( 2) A battered golden harp has been tipped over.

<396hp 100m 471mv> A Garden Path

[Exits: north south west]

<396hp 100m 468mv> n
A Side Street

[Exits: north east south west]

<396hp 100m 465mv> e
A tall dwelling

[Exits: east west up]
(Glowing) A torch that burns with a magical flame.
A strange lamia stands here waiting for her next meal.

<396hp 100m 462mv> e
wher
A small shack

[Exits: west]
Some broken shards of pottery lie strewn about the floor.

<396hp 100m 460mv> People near you:
Chichiana A trail at the end of the dwarf forest
(PK) Rozanov The darker dwarf forest
(PK) Zulghinlour A small shack
(PK) Thror The Grand Gate of Thalos

<396hp 100m 460mv> w
A tall dwelling

[Exits: east west up]
(Glowing) A torch that burns with a magical flame.
A strange lamia stands here waiting for her next meal.

<396hp 100m 458mv> look u
wher
The stairs and even the entire second floor itself looks VERY UNSAFE
for travel. Gusts of wind make them creak and shudder. In fact, you can
see through the floor in some spots.

<396hp 100m 458mv> People near you:
Chichiana A trail at the end of the dwarf forest
(PK) Zulghinlour A tall dwelling
(PK) Thror A Garden Path

<396hp 100m 458mv> wher
People near you:
Chichiana Main Street
(PK) Zulghinlour A tall dwelling
(PK) Thror The Temple of Thalos

<396hp 100m 458mv> e
A small shack

[Exits: west]
Some broken shards of pottery lie strewn about the floor.

<396hp 100m 456mv> wher
People near you:
Chichiana A Garden Path
(PK) Zulghinlour A small shack
(PK) Thror The Temple of Thalos

<396hp 100m 456mv> af
You are affected by:
Commune: 'the hunt' modifies none by 0 for 6 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 10 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 10 hours.
Skill: 'vital area' modifies strength by -5 for 0 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 7 hours.
Spell: 'shield' modifies armor class by -30 for 6 hours.
Spell: 'protection' modifies none by 0 for 10 hours.
Commune: 'bless' modifies save vs spell by -14 for 39 hours.
Commune: 'bless' modifies hit roll by 7 for 39 hours.
Spell: 'detect invis' modifies none by 0 for 5 hours.

<396hp 100m 456mv> wher
People near you:
Chichiana A tall dwelling
(PK) Zulghinlour A small shack
(PK) Thror A Garden Path

<396hp 100m 456mv> af

Chichiana has arrived.

<396hp 100m 456mv> gr
You are affected by:
Commune: 'the hunt' modifies none by 0 for 6 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 10 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 10 hours.
Skill: 'vital area' modifies strength by -5 for 0 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 7 hours.
Spell: 'shield' modifies armor class by -30 for 6 hours.
Spell: 'protection' modifies none by 0 for 10 hours.
Commune: 'bless' modifies save vs spell by -14 for 39 hours.
Commune: 'bless' modifies hit roll by 7 for 39 hours.
Spell: 'detect invis' modifies none by 0 for 5 hours.

<396hp 100m 456mv> w
Zulghinlour's group:
[51 A-P] Zulghinlour 38% hp 15% mana 71% mv 680878 xp

<396hp 100m 456mv> w
n

You are hungry.
You are starving!
You are thirsty.
You are dying of thirst!
The pain subsides.
Your thirst hits you.
Your hunger hits you.

<376hp 74m 430mv>
Chichiana looks at you.
A tall dwelling

[Exits: east west up]
(Glowing) A torch that burns with a magical flame.
A strange lamia stands here waiting for her next meal.

<376hp 74m 428mv> get jerky girdle
eat jerky
get jug girdle
drink jug
put jug girdle
A Side Street

[Exits: north east south west]
(WANTED) Thror is here.

<376hp 74m 426mv> A Side Street

[Exits: north east south west]

<376hp 74m 423mv>
Thror has arrived.

<376hp 74m 423mv>
You yell 'Help! I am being attacked by Thror!'
You parry Thror's slash.
Thror is covered with bleeding wounds.

<376hp 74m 423mv> Some taglo jerky: you can't carry that many items.
Thror is covered with bleeding wounds.

<376hp 74m 423mv> flee

Thror dodges your cleave.
Thror parries your cleave.
Thror's slash MUTILATES you!
A Side Street

[Exits: north east south west]
You flee from combat!

<335hp 74m 420mv> You do not have that item.

<335hp 74m 420mv> A water jug: you can't carry that many items.

<335hp 74m 420mv> You can't find it.

<335hp 74m 420mv> You do not have that item.

<335hp 74m 420mv> You aren't fighting anyone.

<335hp 74m 420mv> s

Someone tells you 'what was rozanov'

<335hp 74m 420mv> s
s

Thror has arrived.

<335hp 74m 420mv>
Chichiana has arrived.
A Garden Path

[Exits: north south west]

<335hp 74m 417mv> A Garden Path

[Exits: north east south west]

<335hp 74m 414mv> s
A Garden Path

[Exits: north south]

<335hp 74m 411mv> s
A side street

[Exits: north east south west]
The sun slowly disappears in the west.

<335hp 74m 408mv> A side street

[Exits: north east south west]

<335hp 74m 405mv> reply druid
s
s
You tell Grummore 'druid'

<335hp 74m 405mv> A side street

[Exits: north east south west]
( 2) A long slim dagger has been left here.
A mandolin lies against the wall.

<335hp 74m 402mv> An abandoned shop

[Exits: north]
A battered iron breast plate lies here.
A strong chest lies in one corner of the room.

<335hp 74m 399mv>
You are hungry.
You are starving!
You are thirsty.
You are dying of thirst!
Your thirst hits you.
Your hunger hits you.

<315hp 48m 373mv> get jerky girdle
eat jerky
get jug girdle
drink jug
put jug girdle
wher
Some taglo jerky: you can't carry that many items.

<315hp 48m 373mv> n
e
You do not have that item.

<315hp 48m 373mv> A water jug: you can't carry that many items.

<315hp 48m 373mv> You can't find it.

<315hp 48m 373mv> You do not have that item.

<315hp 48m 373mv> wher
People near you:
Chichiana A Garden Path
(PK) Darlyal Fresh, Green Fields
(PK) Zulghinlour An abandoned shop
(PK) Thror The Grand Gate of Thalos

<315hp 48m 373mv> A side street

[Exits: north east south west]
( 2) A long slim dagger has been left here.
A mandolin lies against the wall.

<315hp 48m 371mv> A back alley

[Exits: east west]
A long slim dagger has been left here.
A strange lamia stands here waiting for her next meal.

<315hp 48m 368mv> w
People near you:
Chichiana A Garden Path
(PK) Darlyal Fresh, Green Fields
(PK) Zulghinlour A back alley
(PK) Thror The Grand Gate of Thalos

<315hp 48m 368mv> A side street

[Exits: north east south west]
( 2) A long slim dagger has been left here.
A mandolin lies against the wall.

<315hp 48m 365mv> n
n
A side street

[Exits: north east south west]

<315hp 48m 362mv> A side street

[Exits: north east south west]

<315hp 48m 359mv> n
n
A Garden Path

[Exits: north south]

<315hp 48m 356mv> e
A Garden Path

[Exits: north east south west]

<315hp 48m 353mv> Main Street

[Exits: north east south west]
( 5) A long slim dagger has been left here.
( 3) (Glowing) A brilliant silver flute glimmers from beneath a rock.
( 3) A stunning lavender and green stone rests on the ground.

<315hp 48m 350mv> w
n
A Garden Path

[Exits: north east south west]

<315hp 48m 347mv> A Garden Path

[Exits: north south west]

<315hp 48m 344mv> e
Alas, you cannot go that way.

<315hp 48m 344mv> n
e
A Side Street

[Exits: north east south west]
Darlyal is here.

<315hp 48m 341mv> A tall dwelling

[Exits: east west up]
(Glowing) A torch that burns with a magical flame.
A strange lamia stands here waiting for her next meal.

<315hp 48m 338mv> u
On the second floor

[Exits: none]

<315hp 48m 336mv> wher
af
People near you:
Chichiana Main Street
(PK) Darlyal A tall dwelling
Yohalin A junction in the dwarf forest
(PK) Rozanov The Grand Gate of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror Main Street

<315hp 48m 336mv> sleep
You are affected by:
Commune: 'the hunt' modifies none by 0 for 4 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 8 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 8 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 5 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 5 hours.
Spell: 'shield' modifies armor class by -30 for 4 hours.
Spell: 'protection' modifies none by 0 for 8 hours.
Commune: 'bless' modifies save vs spell by -14 for 37 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Spell: 'detect invis' modifies none by 0 for 3 hours.

<315hp 48m 336mv> You feel too pumped to sleep now.

<315hp 48m 336mv>
The night has begun.

<315hp 48m 336mv> wher
af
wher
People near you:
Chichiana Main Street
(PK) Darlyal A tall dwelling
Yohalin The Grand Gate of Thalos
(PK) Rozanov The Temple of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror Main Street
(PK) Vandex The dwarf forest

<315hp 48m 336mv> You are affected by:
Commune: 'the hunt' modifies none by 0 for 4 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 8 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 8 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 5 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 5 hours.
Spell: 'shield' modifies armor class by -30 for 4 hours.
Spell: 'protection' modifies none by 0 for 8 hours.
Commune: 'bless' modifies save vs spell by -14 for 37 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Spell: 'detect invis' modifies none by 0 for 3 hours.

<315hp 48m 336mv> People near you:
Chichiana Main Street
(PK) Darlyal A tall dwelling
Yohalin Main Street
(PK) Rozanov The Temple of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror Main Street
(PK) Vandex The dwarf forest

<315hp 48m 336mv> get return girdle
quaff return

You are hungry.
You are starving!
You are thirsty.
You are dying of thirst!
Your thirst hits you.
Your hunger hits you.
[EMPIRE] the Centurion Omegus: Our conquest is yet assured, though Uthindel leaves us.

<295hp 22m 310mv> get jerky girdle
eat jerky
get jug girdle
drink jug
put jug girdle
A potion of return: you can't carry that many items.

<295hp 22m 310mv> You do not have that potion.

<295hp 22m 310mv> Some taglo jerky: you can't carry that many items.

<295hp 22m 310mv> wher
af
who pk
You do not have that item.

<295hp 22m 310mv> A water jug: you can't carry that many items.

<295hp 22m 310mv> You can't find it.
Someone tells you 'you still in old nt?'

<295hp 22m 310mv> You do not have that item.

<295hp 22m 310mv> People near you:
Chichiana Main Street
(PK) Darlyal A Side Street
Yohalin Main Street
(PK) Rozanov The Temple of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror Main Street
(PK) Vandex The dwarf forest

<295hp 22m 310mv> You are affected by:
Commune: 'the hunt' modifies none by 0 for 3 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 7 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 4 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 4 hours.
Spell: 'shield' modifies armor class by -30 for 3 hours.
Spell: 'protection' modifies none by 0 for 7 hours.
Commune: 'bless' modifies save vs spell by -14 for 36 hours.
Commune: 'bless' modifies hit roll by 7 for 36 hours.
Spell: 'detect invis' modifies none by 0 for 2 hours.

<295hp 22m 310mv> [ Arial ] (PK) Darlyal the Knight Hero
[ Cloud ] (PK) (WANTED) Rozanov the Hero of the Druids
* Fire * (PK) [EMPIRE] Zulghinlour the Ebony Warlock, Emperor of Thera
[ Gnome ] (PK) Dhystraven the Hero of Alteration
[ Elf ] (PK) Deriol the Hero of Alteration
[ Storm ] (PK) Crakyun the Holy Hero, Servant of the Dawn
[51 Elf Tra] (PK) [ARBITER] Stellyx Windstone, Rhymer of Thera, Heroimm for Ages
[ Storm ] (PK) Yaansk the Knight Hero, Servant of the Dawn
[ Dwarf ] (PK) (WANTED) Thror Hammersong, Leader of Battle
[ Storm ] (PK) Visvhar the Paladin Hero
[ Human ] (PK) (WANTED) Jezediah the Invoker Hero, Servant of the Dawn

Players found: 11

<295hp 22m 310mv> wher
People near you:
Chichiana Main Street
(PK) Darlyal A Side Street
Yohalin Main Street
(PK) Rozanov The Temple of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror Main Street

<295hp 22m 310mv> reply Yes
You tell someone 'Yes'

<295hp 22m 310mv> wher
l
People near you:
Chichiana Main Street
(PK) Darlyal A Side Street
Yohalin A collapsed home
(PK) Rozanov The Temple of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror A Garden Path

<295hp 22m 310mv> On the second floor
The minute you step off onto this floor you realize it was a mistake.
The old rotted floorboards suddenly give way and you fall down, impaling
yourself on jagged boards below.

You've fallen, and you can't get up!!!

[Exits: none]

<295hp 22m 310mv> wher
af
People near you:
Chichiana Main Street
(PK) Darlyal An upright house
Yohalin A Garden Path
(PK) Rozanov The Temple of Thalos
(PK) Zulghinlour On the second floor
(PK) Thror A Garden Path

<295hp 22m 310mv> You are affected by:
Commune: 'the hunt' modifies none by 0 for 3 hours.
Physical malady: 'boneshatter' modifies dexterity by -10 for 7 hours.
Physical malady: 'boneshatter' modifies strength by -10 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 4 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 4 hours.
Spell: 'shield' modifies armor class by -30 for 3 hours.
Spell: 'protection' modifies none by 0 for 7 hours.
Commune: 'bless' modifies save vs spell by -14 for 36 hours.
Commune: 'bless' modifies hit roll by 7 for 36 hours.
Spell: 'detect invis' modifies none by 0 for 2 hours.

<295hp 22m 310mv> wher
People near you:
(PK) Chichiana Main Street
(PK) Darlyal A bath house
Yohalin A collapsed stone dwelling
(PK) Rozanov A Garden Path
(PK) Zulghinlour On the second floor
(PK) Thror A Side Street

<295hp 22m 310mv> i
You are carrying:
(Humming) Mael'nek the Skullcleaver
the girdle of endless space
a periapt
the ebony kris

<295hp 22m 310mv>
Thror has arrived.

<295hp 22m 310mv> drop kris

You yell 'Help! I am being attacked by Thror!'
You parry Thror's slash.
Thror has some small but disgusting cuts.

<295hp 22m 310mv> You drop the ebony kris.
Thror has some small but disgusting cuts.

<295hp 22m 310mv>
Your cleave DISMEMBERS Thror!
Your cleave MASSACRES Thror!
Your cleave EVISCERATES Thror!
Your cleave MASSACRES Thror!
You parry Thror's slash.
Thror's wrath MASSACRES you!
You sure are BLEEDING!
Your land a lucky blow!
Your cleave DISMEMBERS Thror!
PANIC! You couldn't escape!
Thror is covered with bleeding wounds.

<225hp 22m 310mv> flee
bash
PANIC! You couldn't escape!
Thror is covered with bleeding wounds.

<225hp 22m 310mv> flee

Thror sends you sprawling with a powerful bash!
Thror's bash grazes you.
You sure are BLEEDING!
Thror is covered with bleeding wounds.

<217hp 22m 310mv>
Rozanov has arrived.
Thror is covered with bleeding wounds.

<217hp 22m 310mv>
Darlyal has arrived.
Your cleave DISMEMBERS Thror!
Thror parries your cleave.
Your cleave DISMEMBERS Thror!
You parry Thror's slash.
You parry Thror's slash.
Thror is gushing blood.

<217hp 22m 310mv>
You yell 'Die, Rozanov, you sorcerous dog!'
Rozanov narrows his eyes and glares in your direction.
Rozanov burns you with the light of the sun!
Rozanov's sunray === OBLITERATES === you!
You are stunned, but will probably recover.

<0hp 22m 310mv>
You have been KILLED!!


You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.



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