Posted by Thror HammerSong on October 14, 1999 at 11:38:06:
I cannot help but comment on some of the more recent Have you played a Rager recently? My guess would be no. Doubt it. Have you sought out all the resources you have? Fact of the matter is. You, and the rest of the playerbase Hint: Assassin vs Invoker, Bard Some are better fighers in the forest, and others in the cities.. Hint: Thief vs Ranger My point: Don't get discouraged and don't throw blame on anyone Hint: Zulghinlour vs Thror = Head of a Dwarf on a Pike, standing before Hope that helps the majority of you who feel like underdogs. Thror
posts on the forum. There are those people who deal
with problem silently and those that claim to know what
they are complaining about yet have hardly a clue. The
utmost respect to Diarmuid for his ability to lead and role
play well (when he isn't angrier then a drowning dwarf) the
Tower. You seem to have a clue when it comes to that. You
don't have a clue when it comes to Rager powers, or any other
powers for that matter.
Have you dealt with each different Rager option (Berserker, Scout, Defender)?
Hardly. I've never played a mage but I know a good
deal about the resources they have at their disposal.
did not code any cabal powers or the skills, spells and protections
offered by wands and so forth. The playerbase did not code the
classes, nor are you given a handout explaining all the weaknesses.
Because you die a number of times trying to expliot these, don't blame
anyone but yourself for not finding ways to overcome this. Each class
in particular has strengths and weaknesses, some better oriented to
fighting others:
if you don't have the knowledge of how to defeat another person.
Skills vary and they vary according to a number of variables. Keep
that in mind.
the imperial palace. (Dwarven Ribcage)