Re: Deleted:

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Posted by Krestanor on December 6, 2000 at 11:51:14:

In Reply to: Deleted posted by Dhernarn on December 6, 2000 at 09:29:54:

> Enter a cabal for its powers? Lets see...what does masters give an invoker? A spell that weakens, blinds, poisons and attacks. Kind of a fair trade for insect and wall. Extra health, easier learning and less mana needed for casting. We can hide. I have seen people leave a wall of thorns on its first attempt as well. Nine times, hard to believe...you need to log that one. Masters, as of late almost always outnumber us sylvans. So for the few times when the odds were close, and that hasnt been much, a few sylvans got the best of you. So what. The masters by far have more than gotten the best of me. Ok...usually on land. But you cant spend your entire life in water either. Who do you have as allies? Servants and Arbiters leave you alone. Empire and Scarabs (for the most part) are your allies. So, you have a few pesky Sylvans, Marans and the never to be seen villagers bothering you. And we are overpowered. Try being a Sylvan mage. Who are your allies then? A few Entropists and some Marans. The vast numbers more than make up for a wall of thorns.

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