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Posted by Dhernarn on December 6, 2000 at 09:29:54:

Well, this character had his own neat plotline, but I eventually just got bored with him and the entire Master cabal. Great guys and girls in Master, however, I feel it's better (for me, at least) if I don't mud for a while and concentrate on the real world.

This is going to end with some props and slops.

Props:

Valguarnera: an excellent leader with a very interesting
plot behind you. Too bad I couldn't have hung around longer,
otherwise things might have gotten interesting.

Shyntlara: another very well-played character, and the driving
force behind Master's mentoring system, which seems to be an
excellent plot device.

Scarabs: all of you are decently played, with no real exceptions. Notable stand-outs would be Rituraaj and Phinitz, who I would interact with a lot.esting

Alazlam: I am sorry I couldn't have hung around longer. It would have been enjoyable to develop an in-game relationship further with you as mentor to student.

Alusair: you couldn't really fight, but you had a lot of heart.

Sihesar: if Valguarnera steps down, you would make a fine Leader of Master. You have leadership as well as political skills.

Zaliron: it would have been good to hang around with you more. I didn't really get to know you that much, but you were very cool to go exploring with
in Whistlewood.

Zygander: I tell you, I didn't think you (as the player) had any skills. You've proven me completely wrong.

Joeter: hopefully, you make Lord Adept of Conjuration. It would be fitting to the amount of effort you put into the character.

Bengre: too bad you didn't hero. You would have made an interesting friend at hero-ranks.

Firakrav: the only time I fought you, you had three other Masters in your range and sent all of us fleeing, until one of us nailed you. Some very strong fighting involved.

Slops:

Hyshrawr: your flaming of me in-game was sad, especially after you died many, many times to me.

Rintalo: you couldn't really roleplay, therefore, whatever respect in-game I had of you was severely diminished because of that.

Sylvans: In general, you were idiots who played the cabal for its pk powers (which were really the only things used on me to try and kill me). An exception was Rhycyn rotting me once then dying. A notable jerkoff would be Delanan, in-game and out-of-game, you are far, far too cocky. You really aren't the shit. Get over that attitude and you may be able to contribute something to the game as a player.

Insect swarm: Rarely has a power been as broken as this. A curse which you (as a Master) cannot cure, which you cannot word AND teleport in, and which does damage to you and depletes your moves. As well, you have no real way to stop its effects (one of the ways I know does not work 100%, and it should, since Masters have no way (other than asking an outside source) to cure that. Battle can run to their shrine and get everything Masters do to them cured. Why should it not be the same for Masters and Sylvans?

Wall of thorns: In nine attempts, I couldn't flee. Tone this down, a lot.

At any rate, if you want to talk, e-mail me. I'll generally listen.

Kevin Convery


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